FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/RH06/RH06.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
space_color = 0, 10, 0
local_faction = rh_n_grp
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini
[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_rh_space
danger = music_rh_danger
battle = music_rh_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\RH06__03.ini
zone = Zone_RH06__03
[Asteroids]
file = solar\asteroids\RH06__01.ini
zone = Zone_RH06__01
[Ambient]
color = 60, 20, 10
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_rh01.cmp
[LightSource]
nickname = RH06_system_light
pos = 0, 0, 0
color = 0, 128, 0
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = RH06_Sun1_death
pos = -24851, -11000, -12623
shape = SPHERE
size = 5500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = RH06_Sun1
ids_name = 1380
pos = -24851, -11000, -12623
ambient_color = 0, 50, 0
archetype = sun_1000
star = rh6_sun
atmosphere_range = 7000
burn_color = 0, 50, 0
ids_info = 66162
[Object]
nickname = RH06_to_Rh02
ids_name = 458909
pos = 13017, 0, 62721
rotate = 0, -11, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Rh02, Rh02_to_RH06, gate_tunnel_bretonia
[zone]
nickname = Zone_RH06_to_Rh02
pos = 13018, 0, 62722
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_RH06__01
ids_name = 0
pos = 38658, 0, 394
rotate = 0, -90, 0
shape = ELLIPSOID
size = 96251, 43786, 43786
property_flags = 130
ids_info = 0
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 75
comment =
sort = 23
toughness = 19
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
damage = 0
interference = 0.000000
faction_weight = fc_b_grp, 2
faction_weight = fc_u_grp, 1
faction_weight = gd_bh_grp, 4
encounter = area_scout, 19, 0.200000
faction = fc_b_grp, 0.560000
faction = fc_u_grp, 0.440000
encounter = area_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_RH06_pop_ambient_01
pos = 13900, 0, 62000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = rh_n_grp, 20
faction_weight = co_rs_grp, 20
faction_weight = co_ni_grp, 20
faction_weight = co_alg_grp, 20
faction_weight = rh_p_grp, 20
encounter = area_defend, 19, 0.100000
faction = rh_n_grp, 1.000000
encounter = area_trade_transport, 19, 0.100000
faction = co_rs_grp, 1.000000
faction = co_ni_grp, 1.000000
faction = co_alg_grp, 1.000000
encounter = area_trade_armored, 19, 0.100000
faction = rh_p_grp, 1.000000
[Object]
nickname = RH06_planet_1
ids_name = 458903
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 48099, 0, -13617
archetype = planet_earth_3000
atmosphere_range = 3400
burn_color = 255, 222, 160
ids_info = 66069
base = RH06_01_Base
reputation = rh_n_grp
ring = Zone_RH06_planet_1_ring, solar\rings\aso.ini
ring = Zone_RH06_planet_1_ring, solar\rings\aso.ini
[zone]
nickname = RH06_planet_1_death
pos = 48099, 0, -13617
shape = SPHERE
size = 3300
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = RH06_01_dock_ring
ids_name = 458905
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RH06_01_Base
pos = 44741, 0, -12821
rotate = 0, -76, 0
reputation = rh_n_grp
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
reputation = rh_n_grp
[Object]
nickname = RH06_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = RH06_01_Base
base = RH06_01_Base
pos = 44741, 350, -12821
rotate = 0, -76, 0
reputation = rh_n_grp
[Zone]
nickname = Zone_RH06_pop_ambient_02
pos = 42000, 0, -10633
rotate = 0, 0, 0
shape = SPHERE
size = 11000
sort = 51
toughness = 19
density = 10
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = rh_n_grp, 1
faction_weight = rh_p_grp, 20
faction_weight = co_ni_grp, 20
faction_weight = co_ss_grp, 20
faction_weight = co_alg_grp, 20
faction_weight = co_rs_grp, 20
encounter = area_defend, 19, 0.100000
faction = rh_n_grp, 0.800000
encounter = area_trade_armored, 19, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_transport, 19, 0.100000
faction = co_ni_grp, 1.000000
faction = co_ss_grp, 1.000000
faction = co_alg_grp, 1.000000
faction = co_rs_grp, 1.000000
[Object]
nickname = RH06_to_Iw01
ids_name = 458911
pos = -60542, 0, -12425
rotate = 0, -88, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Iw01
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Iw01, Iw01_to_RH06, gate_tunnel_bretonia
[zone]
nickname = Zone_RH06_to_Iw01
pos = -60541, 0, -12424
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_RH06_pop_ambient_03
pos = -59136, 0, -12282
rotate = 0, 0, 0
shape = SPHERE
size = 2934
comment = Ambient Pop
sort = 51
toughness = 11
density = 9
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = rh_n_grp, 1
faction_weight = rh_p_grp, 1
faction_weight = co_ss_grp, 1
faction_weight = co_ni_grp, 1
faction_weight = co_alg_grp, 1
faction_weight = co_rs_grp, 1
encounter = area_defend, 11, 0.100000
faction = rh_n_grp, 0.700000
encounter = area_trade_armored, 11, 0.100000
faction = rh_p_grp, 0.700000
encounter = area_trade_transport, 11, 0.100000
faction = co_ss_grp, 0.750000
faction = co_ni_grp, 0.750000
faction = co_alg_grp, 0.750000
faction = co_rs_grp, 0.750000
[Object]
nickname = RH06_to_Rh04_hole
ids_name = 458899
pos = 53501, 0, 30684
rotate = 0, 55, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Rh04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Rh04, Rh04_to_RH06_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_RH06_to_Rh04_hole
pos = 53502, 0, 30685
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[zone]
nickname = Zone_RH06_planet_1_ring
pos = 48099, 0, -13617
rotate = 0, 0, 0
shape = ring
size = 5000, 200, 200
sort = 0.000000
[zone]
nickname = Zone_RH06_planet_1_ring
pos = 48099, 0, -13617
rotate = 0, 300, 0
shape = ring
size = 5000, 200, 200
sort = 0.000000
[Object]
nickname = RH06_02
pos = 42917, 0, -68241
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RH06_02_Base
base = RH06_02_Base
reputation = rh_n_grp
rotate = 0, 0, 0
archetype = space_factory01
ids_name = 458901
loadout = space_factory01
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = RH06_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 43650, 0, -68241
archetype = shipyard
[Object]
nickname = RH06_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 43420, 200, -68241
archetype = shipyard
[Object]
nickname = RH06_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 43420, -220, -68241
archetype = shipyard
[Zone]
nickname = Zone_RH06_pop_ambient_04
pos = 42899, 0, -68227
rotate = 0, 0, 0
shape = SPHERE
size = 3731
comment = Ambient Pop
sort = 51
toughness = 19
density = 10
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = rh_p_grp, 1
faction_weight = co_alg_grp, 20
faction_weight = co_ni_grp, 20
faction_weight = co_rs_grp, 20
faction_weight = co_ss_grp, 20
encounter = area_defend, 19, 0.100000
faction = rh_p_grp, 0.700000
encounter = area_trade_armored, 19, 0.100000
faction = rh_p_grp, 0.900000
encounter = area_trade_transport, 19, 0.100000
faction = co_alg_grp, 1.000000
faction = co_ni_grp, 1.000000
faction = co_rs_grp, 1.000000
faction = co_ss_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = co_alg_grp, 1.000000
[Object]
nickname = RH06_planet_2
ids_name = 458902
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -15574, 0, -70280
archetype = planet_desert_800
atmosphere_range = 900
burn_color = 255, 222, 160
ids_info = 66069
[zone]
nickname = RH06_planet_2_death
pos = -15574, 0, -70280
shape = SPHERE
size = 850
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = RH06_03
pos = -14645, 0, -69239
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RH06_03_Base
base = RH06_03_Base
reputation = rh_n_grp
rotate = 0, 130, 0
archetype = r_battleship
ids_name = 458900
loadout = rh_battleship_rh_base
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Zone]
nickname = Zone_RH06_pop_ambient_05
pos = -13127, 0, -68758
rotate = 0, 0, 0
shape = SPHERE
size = 2531
comment = Ambient Pop
sort = 51
toughness = 19
density = 8
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = rh_n_grp, 1
faction_weight = rh_p_grp, 1
faction_weight = co_rs_grp, 20
faction_weight = co_ss_grp, 20
faction_weight = co_ni_grp, 20
faction_weight = co_alg_grp, 20
encounter = area_defend, 19, 0.100000
faction = rh_n_grp, 0.800000
encounter = area_trade_armored, 19, 0.100000
faction = rh_p_grp, 0.800000
encounter = area_trade_transport, 19, 0.100000
faction = co_rs_grp, 1.000000
faction = co_ss_grp, 1.000000
faction = co_ni_grp, 1.000000
faction = co_alg_grp, 1.000000
[Zone]
nickname = Zone_RH06__03
ids_name = 0
pos = -53939, 0, -61645
rotate = 0, 56, 0
shape = ELLIPSOID
size = 34675, 18671, 18671
property_flags = 130
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 75
comment =
sort = 23
toughness = 19
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
damage = 0
interference = 0.000000
faction_weight = fc_u_grp, 4
faction_weight = gd_bh_grp, 4
encounter = area_scout, 19, 0.200000
faction = fc_u_grp, 1.000000
encounter = area_bh_scout, 19, 0.200000
faction = gd_bh_grp, 1.000000
[zone]
nickname = RH06_Sun2_death
pos = -42603, 0, 42997
shape = SPHERE
size = 5500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = RH06_Sun2
ids_name = 1380
pos = -42603, 0, 42997
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh6_sun
atmosphere_range = 7000
burn_color = 255, 255, 255
ids_info = 66162
[Zone]
nickname = Zone_RH06_pop_ambient_06
pos = 53468, 0, 30687
rotate = 0, 0, 0
shape = SPHERE
size = 1832
comment = Ambient Pop
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_b_grp, 20
encounter = area_scout, 19, 0.100000
faction = fc_b_grp, 1.000000
[Object]
nickname = RH06_to_Bw05_hole
ids_name = 458927
pos = 59307, 0, -55796
rotate = 0, 104, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Bw05
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Bw05, Bw05_to_RH06_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_RH06_to_Bw05_hole
pos = 59308, 0, -55795
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_RH06_pop_ambient_07
pos = 59306, 0, -55821
rotate = 0, 0, 0
shape = SPHERE
size = 2166
comment = Ambient Pop
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_j_grp, 20
encounter = area_scavenger, 19, 0.100000
faction = fc_j_grp, 1.000000
[Object]
nickname = RH06_behemoth_7.1_01
ids_name = 601000
ids_info = 0
rotate = 0, 180, 0
pos = 43650, 0, -68241
archetype = behemoth_7.1
[Object]
nickname = RH06_behemoth_7.1_02
ids_name = 601000
ids_info = 0
rotate = 0, 180, 0
pos = 43420, 200, -68241
archetype = behemoth_7.1
[Object]
nickname = RH06_behemoth_7.1_03
ids_name = 601000
ids_info = 0
rotate = 0, 180, 0
pos = 43420, -220, -68241
archetype = behemoth_7.1
[Object]
nickname = RH06_suprise_rh_elite_01
pos = -65482, 0, -62326
visit = 16
ids_info = 66401
rotate = 0, 0, 0
archetype = suprise_rh_elite
ids_name = 263315
loadout = SECRET_rh_elite_7.1
[Object]
nickname = RH06_04
pos = -58847, 0, -11472
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RH06_04_Base
base = RH06_04_Base
reputation = rh_p_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 458893
loadout = d_space_police01
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Zone]
nickname = Zone_RH06_destroy_vignette_48
pos = 13360, 0, 4771
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_49
pos = 2672, 0, 25924
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_50
pos = 22934, 0, -29075
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_51
pos = 21966, 0, -50157
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_52
pos = 59010, 0, -31331
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_53
pos = 38160, 0, -86532
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_54
pos = 14779, 0, -83638
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_55
pos = -2142, 0, -49347
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_56
pos = -4369, 0, -26190
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_57
pos = -43113, 0, -75622
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_58
pos = 63224, 0, 12268
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RH06_destroy_vignette_59
pos = -32069, 0, 18626
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Object]
nickname = RH06_to_RH07
ids_name = 525078
pos = 58269, 0, 62288
rotate = 0, 88, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_RH07
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = RH07, RH07_to_RH06, gate_tunnel_bretonia
[zone]
nickname = Zone_RH06_to_RH07
pos = 57000, 0, 62289
shape = SPHERE
size = 2500
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = RH06_Trade_Lane_Ring_01
reputation = rh_p_grp
pos = 13797, 0, 59301
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196621
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH06_Trade_Lane_Ring_02
[Object]
nickname = RH06_Trade_Lane_Ring_02
reputation = rh_p_grp
pos = 16942, 0, 51697
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_01
next_ring = RH06_Trade_Lane_Ring_03
[Object]
nickname = RH06_Trade_Lane_Ring_03
reputation = rh_p_grp
pos = 20088, 0, 44094
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_02
next_ring = RH06_Trade_Lane_Ring_04
[Object]
nickname = RH06_Trade_Lane_Ring_04
reputation = rh_p_grp
pos = 23234, 0, 36490
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_03
next_ring = RH06_Trade_Lane_Ring_05
[Object]
nickname = RH06_Trade_Lane_Ring_05
reputation = rh_p_grp
pos = 26380, 0, 28887
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_04
next_ring = RH06_Trade_Lane_Ring_06
[Object]
nickname = RH06_Trade_Lane_Ring_06
reputation = rh_p_grp
pos = 29526, 0, 21283
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_05
next_ring = RH06_Trade_Lane_Ring_07
[Object]
nickname = RH06_Trade_Lane_Ring_07
reputation = rh_p_grp
pos = 32672, 0, 13680
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_06
next_ring = RH06_Trade_Lane_Ring_08
[Object]
nickname = RH06_Trade_Lane_Ring_08
reputation = rh_p_grp
pos = 35818, 0, 6076
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_07
next_ring = RH06_Trade_Lane_Ring_09
[Object]
nickname = RH06_Trade_Lane_Ring_09
reputation = rh_p_grp
pos = 38964, 0, -1526
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_08
next_ring = RH06_Trade_Lane_Ring_10
[Object]
nickname = RH06_Trade_Lane_Ring_10
reputation = rh_p_grp
pos = 42110, 0, -9130
rotate = 0, -22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458903
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_09
[Object]
nickname = RH06_Trade_Lane_Ring_11
reputation = rh_p_grp
pos = 41653, 0, -16169
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458903
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH06_Trade_Lane_Ring_12
[Object]
nickname = RH06_Trade_Lane_Ring_12
reputation = rh_p_grp
pos = 41657, 0, -24354
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_11
next_ring = RH06_Trade_Lane_Ring_13
[Object]
nickname = RH06_Trade_Lane_Ring_13
reputation = rh_p_grp
pos = 41661, 0, -32539
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_12
next_ring = RH06_Trade_Lane_Ring_14
[Object]
nickname = RH06_Trade_Lane_Ring_14
reputation = rh_p_grp
pos = 41665, 0, -40724
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_13
next_ring = RH06_Trade_Lane_Ring_15
[Object]
nickname = RH06_Trade_Lane_Ring_15
reputation = rh_p_grp
pos = 41669, 0, -48909
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_14
next_ring = RH06_Trade_Lane_Ring_16
[Object]
nickname = RH06_Trade_Lane_Ring_16
reputation = rh_p_grp
pos = 41673, 0, -57094
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_15
next_ring = RH06_Trade_Lane_Ring_17
[Object]
nickname = RH06_Trade_Lane_Ring_17
reputation = rh_p_grp
pos = 41678, 0, -65279
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458901
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_16
[Object]
nickname = RH06_Trade_Lane_Ring_18
reputation = rh_p_grp
pos = 39292, 0, -68312
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458901
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH06_Trade_Lane_Ring_19
[Object]
nickname = RH06_Trade_Lane_Ring_19
reputation = rh_p_grp
pos = 30940, 0, -68299
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_18
next_ring = RH06_Trade_Lane_Ring_20
[Object]
nickname = RH06_Trade_Lane_Ring_20
reputation = rh_p_grp
pos = 22589, 0, -68287
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_19
next_ring = RH06_Trade_Lane_Ring_21
[Object]
nickname = RH06_Trade_Lane_Ring_21
reputation = rh_p_grp
pos = 14237, 0, -68274
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_20
next_ring = RH06_Trade_Lane_Ring_22
[Object]
nickname = RH06_Trade_Lane_Ring_22
reputation = rh_p_grp
pos = 5885, 0, -68262
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_21
next_ring = RH06_Trade_Lane_Ring_23
[Object]
nickname = RH06_Trade_Lane_Ring_23
reputation = rh_p_grp
pos = -2465, 0, -68249
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_22
next_ring = RH06_Trade_Lane_Ring_24
[Object]
nickname = RH06_Trade_Lane_Ring_24
reputation = rh_p_grp
pos = -10817, 0, -68237
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458900
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_23
[Object]
nickname = RH06_Trade_Lane_Ring_25
reputation = rh_p_grp
pos = -13751, 0, -66472
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458900
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH06_Trade_Lane_Ring_26
[Object]
nickname = RH06_Trade_Lane_Ring_26
reputation = rh_p_grp
pos = -18589, 0, -60685
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_25
next_ring = RH06_Trade_Lane_Ring_27
[Object]
nickname = RH06_Trade_Lane_Ring_27
reputation = rh_p_grp
pos = -23428, 0, -54899
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_26
next_ring = RH06_Trade_Lane_Ring_28
[Object]
nickname = RH06_Trade_Lane_Ring_28
reputation = rh_p_grp
pos = -28267, 0, -49112
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_27
next_ring = RH06_Trade_Lane_Ring_29
[Object]
nickname = RH06_Trade_Lane_Ring_29
reputation = rh_p_grp
pos = -33106, 0, -43326
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_28
next_ring = RH06_Trade_Lane_Ring_30
[Object]
nickname = RH06_Trade_Lane_Ring_30
reputation = rh_p_grp
pos = -37944, 0, -37539
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_29
next_ring = RH06_Trade_Lane_Ring_31
[Object]
nickname = RH06_Trade_Lane_Ring_31
reputation = rh_p_grp
pos = -42783, 0, -31753
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_30
next_ring = RH06_Trade_Lane_Ring_32
[Object]
nickname = RH06_Trade_Lane_Ring_32
reputation = rh_p_grp
pos = -47622, 0, -25966
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_31
next_ring = RH06_Trade_Lane_Ring_33
[Object]
nickname = RH06_Trade_Lane_Ring_33
reputation = rh_p_grp
pos = -52461, 0, -20180
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_32
next_ring = RH06_Trade_Lane_Ring_34
[Object]
nickname = RH06_Trade_Lane_Ring_34
reputation = rh_p_grp
pos = -57300, 0, -14394
rotate = 0, 140, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196643
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_33
[Object]
nickname = RH06_Trade_Lane_Ring_35
reputation = rh_p_grp
pos = -56293, 0, -12128
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196643
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH06_Trade_Lane_Ring_36
[Object]
nickname = RH06_Trade_Lane_Ring_36
reputation = rh_p_grp
pos = -48272, 0, -12154
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_35
next_ring = RH06_Trade_Lane_Ring_37
[Object]
nickname = RH06_Trade_Lane_Ring_37
reputation = rh_p_grp
pos = -40252, 0, -12181
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_36
next_ring = RH06_Trade_Lane_Ring_38
[Object]
nickname = RH06_Trade_Lane_Ring_38
reputation = rh_p_grp
pos = -32232, 0, -12208
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_37
next_ring = RH06_Trade_Lane_Ring_39
[Object]
nickname = RH06_Trade_Lane_Ring_39
reputation = rh_p_grp
pos = -24211, 0, -12235
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_38
next_ring = RH06_Trade_Lane_Ring_40
[Object]
nickname = RH06_Trade_Lane_Ring_40
reputation = rh_p_grp
pos = -16191, 0, -12262
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_39
next_ring = RH06_Trade_Lane_Ring_41
[Object]
nickname = RH06_Trade_Lane_Ring_41
reputation = rh_p_grp
pos = -8170, 0, -12289
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_40
next_ring = RH06_Trade_Lane_Ring_42
[Object]
nickname = RH06_Trade_Lane_Ring_42
reputation = rh_p_grp
pos = -150, 0, -12316
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_41
next_ring = RH06_Trade_Lane_Ring_43
[Object]
nickname = RH06_Trade_Lane_Ring_43
reputation = rh_p_grp
pos = 7869, 0, -12343
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_42
next_ring = RH06_Trade_Lane_Ring_44
[Object]
nickname = RH06_Trade_Lane_Ring_44
reputation = rh_p_grp
pos = 15890, 0, -12370
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_43
next_ring = RH06_Trade_Lane_Ring_45
[Object]
nickname = RH06_Trade_Lane_Ring_45
reputation = rh_p_grp
pos = 23910, 0, -12397
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_44
next_ring = RH06_Trade_Lane_Ring_46
[Object]
nickname = RH06_Trade_Lane_Ring_46
reputation = rh_p_grp
pos = 31930, 0, -12424
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_45
next_ring = RH06_Trade_Lane_Ring_47
[Object]
nickname = RH06_Trade_Lane_Ring_47
reputation = rh_p_grp
pos = 39951, 0, -12451
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458903
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_46
[Object]
nickname = RH06_Trade_Lane_Ring_48
reputation = rh_p_grp
pos = 16315, 0, 62212
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196621
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH06_Trade_Lane_Ring_49
[Object]
nickname = RH06_Trade_Lane_Ring_49
reputation = rh_p_grp
pos = 24142, 0, 62212
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_48
next_ring = RH06_Trade_Lane_Ring_50
[Object]
nickname = RH06_Trade_Lane_Ring_50
reputation = rh_p_grp
pos = 31969, 0, 62212
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_49
next_ring = RH06_Trade_Lane_Ring_51
[Object]
nickname = RH06_Trade_Lane_Ring_51
reputation = rh_p_grp
pos = 39796, 0, 62212
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_50
next_ring = RH06_Trade_Lane_Ring_52
[Object]
nickname = RH06_Trade_Lane_Ring_52
reputation = rh_p_grp
pos = 47623, 0, 62212
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_51
next_ring = RH06_Trade_Lane_Ring_53
[Object]
nickname = RH06_Trade_Lane_Ring_53
reputation = rh_p_grp
pos = 55451, 0, 62212
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 202961
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH06_Trade_Lane_Ring_52