FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/RH03/rh03.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
name = Rh03
space_color = 0, 0, 0
local_faction = rh_p_grp
[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini
[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini
[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini
[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini
[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini
[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini
[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini
[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini
[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini
[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini
[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_rh_space
danger = music_rh_danger
battle = music_rh_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\Rh03_Westnebel_asteroids.ini
zone = ZONE_Rh03_Westnebel_asteroid_1
[Asteroids]
file = solar\asteroids\Ku05_Kayo_asteroids.ini
zone = ZONE_Rh03_Ostnebel_asteroid_1
[Asteroids]
file = solar\asteroids\Ku05_Kayo_asteroids.ini
zone = ZONE_Rh03_Ostnebel_asteroid_2
[Asteroids]
file = solar\asteroids\Ku05_Kayo_asteroids.ini
zone = ZONE_Rh03_Ostnebel_asteroid_3
[Asteroids]
file = solar\asteroids\Ku05_Kayo_asteroids.ini
zone = ZONE_Rh03_Ostnebel_asteroid_4
[Nebula]
file = solar\nebula\Rh03_Westneckarwolke_nebula.ini
zone = Zone_Rh03_Westneckarwolke
[Nebula]
file = solar\nebula\Rh03_Ostneckarwolke_nebula.ini
zone = Zone_Rh03_Ostneckarwolke
[Ambient]
color = 40, 40, 40
[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_rh03.cmp
[LightSource]
nickname = Rh03_System_Light
pos = 0, 0, 0
color = 252, 153, 53
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Rh03_Sun
ids_name = 261029
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = med_orange_sun
atmosphere_range = 12000
ids_info = 66161
[Object]
nickname = Rh03_to_Bw03
ids_name = 260770
pos = -91864, 0, -12508
rotate = 0, -65, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw03
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
goto = Bw03, Bw03_to_Rh03, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_easy
[Object]
nickname = Rh03_to_Bw04
ids_name = 260771
pos = -33739, 0, 89085
rotate = 0, -55, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
goto = Bw04, Bw04_to_Rh03, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_easy
[Object]
nickname = Rh03_01
ids_name = 196818
pos = 20577, 0, -43746
archetype = planet_earthgrnice_3000
ids_info = 65845
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 3200
burn_color = 160, 222, 245
base = Rh03_01_Base
reputation = rh_p_grp
[zone]
nickname = Zone_Rh03_to_Bw03
pos = -91519, 0, -12575
rotate = 0, -65, 0
shape = SPHERE
size = 2000
sort = 99.500000
[zone]
nickname = Zone_Rh03_to_Bw04
pos = -33248, 0, 88769
rotate = 0, -55, 0
shape = SPHERE
size = 2000
sort = 99.500000
[zone]
nickname = Zone_Rh03_to_Rh01
pos = 74040, 0, -57472
rotate = 0, 108, 0
shape = SPHERE
size = 2000
sort = 99.500000
[Object]
nickname = Rh03_02
ids_name = 196819
pos = 33263, 0, 45624
archetype = planet_watblucld_2000
ids_info = 65837
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 2150
burn_color = 255, 222, 160
base = Rh03_02_Base
reputation = co_os_grp
[zone]
nickname = Zone_Rh03_Westneckarwolke
ids_name = 261276
pos = -51165, 0, 31156
rotate = 0, 25, 0
shape = ELLIPSOID
size = 30000, 25000, 45000
property_flags = 32768
property_fog_color = 180, 120, 30
ids_info = 66038
visit = 32
spacedust = attractdust
spacedust_maxparticles = 75
interference = 0.700000
comment = Westneckarwolke Field
sort = 14
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 2
encounter = area_scout, 11, 0.560000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 11, 0.070000
faction = gd_bh_grp, 1
Music = zone_nebula_walker
[zone]
nickname = Zone_Rh03_Ostneckarwolke
ids_name = 261275
pos = 65837, 0, 2782
shape = ELLIPSOID
size = 25000, 25000, 40000
property_flags = 32768
property_fog_color = 180, 120, 30
ids_info = 66037
visit = 32
spacedust = touristdust
spacedust_maxparticles = 75
interference = 0.700000
comment = Ostnexkarwolke Field
sort = 16
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 8
faction_weight = gd_bh_grp, 3
encounter = area_scout, 11, 0.570000
faction = fc_lwb_grp, 0.560000
faction = fc_rh_grp, 0.440000
encounter = area_bh_assault, 11, 0.060000
faction = gd_bh_grp, 1
Music = zone_nebula_walker
[Object]
nickname = Rh03_planet_Breisgau
ids_name = 261142
pos = -40278, 0, -40000
archetype = planet_icemoon_2000
ids_info = 66078
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 2150
burn_color = 255, 222, 160
[Object]
nickname = Rh03_Aalen_moon
ids_name = 261143
pos = 27367, 0, -35501
archetype = planet_moonblu_1000
ids_info = 66077
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 1100
burn_color = 255, 222, 160
[Object]
nickname = Rh03_02_docking_ring
ids_name = 261184
pos = 31336, 0, 44753
rotate = 0, -115, 0
archetype = dock_ring
dock_with = Rh03_02_Base
ids_info = 66141
reputation = co_os_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 10
loadout = docking_ring_co_03
pilot = pilot_solar_easiest
[Object]
nickname = Rh03_01_docking_ring
ids_name = 261183
pos = 20991, 0, -40651
rotate = 0, 7, 0
archetype = dock_ring
dock_with = Rh03_01_Base
ids_info = 66141
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 11
loadout = docking_ring_rh_01
pilot = pilot_solar_hardest
[Object]
nickname = Rh03_03
ids_name = 196820
pos = -41377, 0, -36579
rotate = 0, 20, 0
archetype = smallstation1
ids_info = 65841
dock_with = Rh03_03_Base
base = Rh03_03_Base
reputation = co_rs_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = li_sales_head, rh_reichman_body
difficulty_level = 12
loadout = smallstation_co_02
pilot = pilot_solar_hardest
[Object]
nickname = Rh03_to_Bw04_hole
ids_name = 260772
pos = -34280, 0, 59175
rotate = 0, -45, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Bw04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw04, Bw04_to_Rh03_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Rh03_to_Bw04_hole
pos = -34280, 0, 59166
shape = SPHERE
size = 500
property_flags = 65536
property_fog_color = 180, 120, 30
edge_fraction = 0.200000
visit = 128
sort = 99.500000
[Object]
nickname = Rh03_to_Rh05_hole
ids_name = 260774
pos = 75983, 0, -8068
rotate = 0, 60, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Rh05
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Rh05, Rh05_to_Rh03_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Rh03_to_Rh05_hole
pos = 75957, 0, -8086
shape = SPHERE
size = 500
property_flags = 65536
property_fog_color = 180, 120, 30
edge_fraction = 0.200000
visit = 128
sort = 99.500000
[Object]
nickname = Rh03_06
ids_name = 196823
pos = 60215, 0, -16859
archetype = depot
ids_info = 65839
dock_with = Rh03_06_Base
base = Rh03_06_Base
reputation = fc_lwb_grp
behavior = NOTHING
visit = 0
voice = atc_leg_f01
space_costume = pl_female5_head, pl_female2_peasant_body
difficulty_level = 12
loadout = depot_pi_02
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Rh03_06
pos = 60214, 0, -16858
shape = SPHERE
size = 500
property_flags = 65536
property_fog_color = 180, 120, 30
edge_fraction = 0.200000
visit = 128
sort = 99.500000
[Object]
nickname = Rh03_05
ids_name = 196822
pos = -32562, 0, 87865
rotate = 0, 40, 0
archetype = space_police01
ids_info = 65843
dock_with = Rh03_05_Base
base = Rh03_05_Base
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 11
loadout = space_police01_rh_01
pilot = pilot_solar_hard
[Object]
nickname = Rh03_04
ids_name = 196821
pos = -90448, 0, -12679
rotate = 0, 25, 0
archetype = space_police01
ids_info = 65847
dock_with = Rh03_04_Base
base = Rh03_04_Base
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 11
loadout = space_police01_rh_01
pilot = pilot_solar_hard
[Object]
nickname = Rh03_to_Rh01
ids_name = 260773
pos = 74606, 0, -57610
rotate = 0, 108, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh01
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
goto = Rh01, Rh01_to_Rh03, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Rh03_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 11000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = false
[zone]
nickname = Zone_Rh03_Breisgau_death
pos = -40278, 0, -40000
shape = SPHERE
size = 2075
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = false
[zone]
nickname = Zone_Rh02_Stuttgart_death
pos = 20577, 0, -43746
shape = SPHERE
size = 3100
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = false
[zone]
nickname = Zone_Rh03_Aalen_death
pos = 27367, 0, -35501
shape = SPHERE
size = 1050
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = false
[zone]
nickname = Zone_Rh03_Baden-Baden_death
pos = 33263, 0, 45624
shape = SPHERE
size = 2075
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = false
[LightSource]
nickname = Rh03_walker_light
pos = 22285, -40000, 131167
color = 213, 141, 9
range = 150000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = zone_rh03_pop_berlin_gate
pos = 74031, 0, -57470
shape = SPHERE
size = 4000
comment = Berlin Jumpgate
sort = 9
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = rh_p_grp, 15
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 6
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.070000
faction = rh_p_grp, 1
encounter = area_armored_prisoner, 10, 0.020000
faction = rh_p_grp, 1
encounter = area_trade_freighter, 10, 0.110000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_transport, 10, 0.080000
faction = co_alg_grp, 0.170000
faction = co_khc_grp, 0.170000
faction = rh_m_grp, 0.170000
faction = co_nws_grp, 0.170000
faction = co_ni_grp, 0.170000
faction = co_rs_grp, 0.170000
encounter = area_trade_armored, 10, 0.070000
faction = co_khc_grp, 0.200000
faction = rh_m_grp, 0.200000
faction = co_os_grp, 0.600000
[zone]
nickname = zone_rh03_pop_omega7_gate
pos = -91519, 0, -12567
shape = SPHERE
size = 4000
comment = Omega7 Jumpgate
sort = 1
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = rh_p_grp, single_base_law, jumpgate
relief_time = 20
faction_weight = rh_p_grp, 10
faction_weight = co_be_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.080000
faction = rh_p_grp, 1
encounter = area_trade_freighter, 10, 0.120000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = area_trade_transport, 10, 0.100000
faction = co_be_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = rh_m_grp, 0.200000
faction = co_nws_grp, 0.200000
faction = co_rs_grp, 0.200000
encounter = area_trade_armored, 10, 0.040000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000
[zone]
nickname = zone_rh03_pop_omega11_gate
pos = -33246, 0, 88778
shape = SPHERE
size = 4000
comment = Omega11 Jumpgate
sort = 13
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = rh_p_grp, single_base_law, jumpgate
relief_time = 20
faction_weight = rh_p_grp, 6
faction_weight = co_khc_grp, 10
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.090000
faction = rh_p_grp, 1
encounter = area_trade_freighter, 10, 0.150000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_transport, 10, 0.080000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_armored, 10, 0.040000
faction = co_khc_grp, 1
[zone]
nickname = zone_rh03_pop_stuttgart
pos = 21461, 0, -39473
shape = SPHERE
size = 5000
comment = Stuttgart
sort = 6
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = rh_p_grp, single_base_law
relief_time = 20
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 6
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.010000
faction = rh_p_grp, 1
encounter = area_armored_prisoner, 10, 0.030000
faction = rh_p_grp, 1
encounter = area_trade_freighter, 10, 0.130000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_transport, 10, 0.100000
faction = co_alg_grp, 0.170000
faction = co_khc_grp, 0.170000
faction = rh_m_grp, 0.170000
faction = co_nws_grp, 0.170000
faction = co_ni_grp, 0.170000
faction = co_rs_grp, 0.170000
encounter = area_trade_armored, 10, 0.080000
faction = co_khc_grp, 0.200000
faction = rh_m_grp, 0.200000
faction = co_os_grp, 0.600000
[zone]
nickname = zone_rh03_pop_baden
pos = 30915, 0, 44217
shape = SPHERE
size = 4000
comment = Beden
sort = 11
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_os_grp, single_base_law
relief_time = 20
faction_weight = co_khc_grp, 10
faction_weight = co_os_grp, 10
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.070000
faction = co_os_grp, 1
encounter = area_trade_freighter, 10, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_transport, 10, 0.050000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_armored, 10, 0.150000
faction = co_khc_grp, 0.170000
faction = co_os_grp, 0.830000
[zone]
nickname = zone_rh03_pop_freiburg
pos = -41179, 0, -36135
shape = SPHERE
size = 4000
comment = Freiburg
sort = 3
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_rs_grp, single_base_law
relief_time = 20
faction_weight = co_be_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_rs_grp, 6
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.040000
faction = co_rs_grp, 1
encounter = area_trade_freighter, 10, 0.120000
faction = co_khc_grp, 0.380000
faction = rh_m_grp, 0.380000
faction = co_rs_grp, 0.230000
encounter = area_trade_transport, 10, 0.110000
faction = co_be_grp, 0.220000
faction = co_khc_grp, 0.220000
faction = rh_m_grp, 0.220000
faction = co_nws_grp, 0.220000
faction = co_rs_grp, 0.130000
encounter = area_trade_armored, 10, 0.040000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000
encounter = area_lifter, 10, 0.050000
faction = co_rs_grp, 1
encounter = area_repair, 10, 0.050000
faction = co_rs_grp, 1
[zone]
nickname = zone_rh03_pop_lwb_base
pos = 60123, 0, -16859
shape = SPHERE
size = 4000
comment = . Lwb base
sort = 18
toughness = 12
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_lwb_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 8
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_scout, 12, 0.150000
faction = fc_lwb_grp, 0.560000
faction = fc_rh_grp, 0.440000
encounter = area_defend, 12, 0.150000
faction = fc_lwb_grp, 1
encounter = area_bh_assault, 12, 0.020000
faction = gd_bh_grp, 1
encounter = area_trade_trader, 12, 0.340000
faction = fc_lwb_grp, 0.560000
faction = fc_rh_grp, 0.440000
[zone]
nickname = zone_rh03_pop_dresden_hole
pos = 75947, 0, -8039
shape = SPHERE
size = 4000
comment = . Dresden hole
sort = 17
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 8
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 12, 0.220000
faction = fc_lwb_grp, 0.560000
faction = fc_rh_grp, 0.440000
encounter = area_bh_assault, 12, 0.020000
faction = gd_bh_grp, 1
encounter = area_trade_trader, 12, 0.390000
faction = fc_lwb_grp, 0.560000
faction = fc_rh_grp, 0.440000
[zone]
nickname = zone_rh03_pop_omega11_hole
pos = -34267, 0, 59104
shape = SPHERE
size = 4000
comment = . Omega11 hole
sort = 15
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_rh_grp, 15
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 12, 0.220000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 12, 0.030000
faction = gd_bh_grp, 1
encounter = area_trade_trader, 12, 0.380000
faction = fc_rh_grp, 1
[zone]
nickname = zone_rh03_pop_stuttgart_extend
pos = 23037, 0, -39013
shape = ELLIPSOID
size = 12000, 7000, 12000
comment = . Extend
sort = 7
toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = rh_p_grp, 20
encounter = area_scout, 10, 0.670000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty1_1
pos = -33911, 0, -34333
rotate = 90, -76, 180
shape = CYLINDER
size = 750, 16386
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty1_2
pos = -31636, 0, -3773
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 58260
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty1_3
pos = -47306, 0, 17432
rotate = -90, 54, 0
shape = CYLINDER
size = 750, 24835
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty1_4
pos = -58248, 0, -6871
rotate = -90, 3, 0
shape = CYLINDER
size = 750, 33926
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty1_5
pos = -50550, 0, -30085
rotate = -90, -54, 0
shape = CYLINDER
size = 750, 21365
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty2_1
pos = -5987, 0, -32861
rotate = 90, -84, 180
shape = CYLINDER
size = 750, 72235
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty2_2
pos = 33056, 0, -32787
rotate = -90, -42, 0
shape = CYLINDER
size = 750, 9277
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty2_3
pos = 55995, 0, -24598
rotate = 90, -60, 180
shape = CYLINDER
size = 750, 46011
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty2_4
pos = 57060, 0, 4902
rotate = 90, 46, 180
shape = CYLINDER
size = 750, 51826
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_bounty2_5
pos = 33927, 0, -3188
rotate = -90, 9, 0
shape = CYLINDER
size = 750, 52890
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Rh03_path_police1_1
pos = -66122, 0, -23622
rotate = -90, -65, 0
shape = CYLINDER
size = 750, 56075
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police2_1
pos = -10039, 0, -37381
rotate = -90, -86, 0
shape = CYLINDER
size = 750, 63433
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police3_1
pos = 47847, 0, -48179
rotate = -90, -72, 0
shape = CYLINDER
size = 750, 56933
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police4_1
pos = 26688, 0, 1604
rotate = 90, -7, 180
shape = CYLINDER
size = 750, 84716
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police4, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police5_1
pos = -1642, 0, 66132
rotate = 90, 55, 180
shape = CYLINDER
size = 750, 78450
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police5, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police8_1
pos = -24314, 0, 72904
rotate = -90, -28, 0
shape = CYLINDER
size = 750, 35009
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police8, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police8_2
pos = -20073, 0, 53551
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 11278
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police8, 2
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police8_3
pos = -29810, 0, 59855
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 23429
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police8, 3
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police8_4
pos = -34091, 0, 79208
rotate = 90, -9, 180
shape = CYLINDER
size = 750, 18448
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police8, 4
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police6_1
pos = -74931, 0, -14138
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 31974
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police6, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police6_2
pos = -51820, 0, -11020
rotate = 90, -60, 180
shape = CYLINDER
size = 750, 16474
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police6, 2
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police6_3
pos = -60823, 0, -2723
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 33390
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police6, 3
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police6_4
pos = -83911, 0, -5744
rotate = -90, 44, 0
shape = CYLINDER
size = 750, 20036
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police6, 4
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police7_1
pos = 46073, 0, -41337
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 50174
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police7_2
pos = 73836, 0, -36373
rotate = 90, -24, 180
shape = CYLINDER
size = 750, 13388
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 2
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police7_3
pos = 61279, 0, -28110
rotate = 90, 82, 180
shape = CYLINDER
size = 750, 30816
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 3
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_police7_4
pos = 33629, 0, -33071
rotate = -90, 60, 0
shape = CYLINDER
size = 750, 28561
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 4
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians1_1
pos = -48455, 0, 26664
rotate = -90, 24, 0
shape = CYLINDER
size = 750, 71659
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians1_2
pos = -60190, 0, -16868
rotate = -90, -14, 0
shape = CYLINDER
size = 750, 21992
attack_ids = rh03_1
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians1_3
pos = -66713, 0, -23319
rotate = 90, 65, 180
shape = CYLINDER
size = 750, 20090
attack_ids = rh03_1
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians1_4
pos = -69259, 0, -12623
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 18413
attack_ids = rh03_1
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 4
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians2_1
pos = -39845, 0, 27637
rotate = -90, 10, 0
shape = CYLINDER
size = 750, 64803
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 1, 5
usage = patrol
mission_eligible = false
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians2_2
pos = -32383, 0, -20504
rotate = -90, -39, 0
shape = CYLINDER
size = 750, 41582
attack_ids = rh03_2
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 2
usage = patrol
mission_eligible = false
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians2_3
pos = -10890, 0, -37261
rotate = -90, -86, 0
shape = CYLINDER
size = 750, 16999
attack_ids = rh03_2
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 3
usage = patrol
mission_eligible = false
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians2_4
pos = -23892, 0, -21093
rotate = 90, 52, 180
shape = CYLINDER
size = 750, 54431
attack_ids = rh03_2
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 4
usage = patrol
mission_eligible = false
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians3_1
pos = -23965, 0, 66581
rotate = 90, -54, 180
shape = CYLINDER
size = 750, 26059
attack_ids = rh03_5
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians3_2
pos = 2048, 0, 63445
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 37844
attack_ids = rh03_5
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians3_3
pos = -8526, 0, 55720
rotate = 90, 83, 180
shape = CYLINDER
size = 750, 52534
attack_ids = rh03_5
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians4_1
pos = 20821, 0, 25538
rotate = -90, -59, 0
shape = CYLINDER
size = 750, 128071
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians4, 1
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 1
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians5_1
pos = 68128, 0, -12491
rotate = -90, 62, 0
shape = CYLINDER
size = 750, 17092
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians5, 1
usage = trade
mission_eligible = True
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 1
faction = fc_lwb_grp, 0.500000
faction = fc_rh_grp, 0.500000
[zone]
nickname = Zone_Rh03_path_hessians6_1
pos = 12896, 0, 21107
rotate = 90, 51, 180
shape = CYLINDER
size = 750, 120334
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians6, 1
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 1
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians7_1
pos = 45258, 0, 5645
rotate = 90, 34, 180
shape = CYLINDER
size = 750, 54972
attack_ids = rh03_4
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians7_2
pos = 27767, 0, 9680
rotate = -90, 7, 0
shape = CYLINDER
size = 750, 37892
attack_ids = rh03_4
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_hessians7_3
pos = 43014, 0, -13201
rotate = -90, -77, 0
shape = CYLINDER
size = 750, 35860
attack_ids = rh03_4
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb1_1
pos = 67553, 0, -36491
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 43610
attack_ids = rh03_3
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb1_2
pos = 58059, 0, -51446
rotate = 90, 72, 180
shape = CYLINDER
size = 750, 35605
attack_ids = rh03_3
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb1_3
pos = 50698, 0, -31104
rotate = 90, -33, 180
shape = CYLINDER
size = 750, 35222
attack_ids = rh03_3
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb2_1
pos = 55887, 0, -32788
rotate = -90, 15, 0
shape = CYLINDER
size = 750, 34091
attack_ids = rh03_3
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb2_2
pos = 43955, 0, -46811
rotate = 90, 72, 180
shape = CYLINDER
size = 750, 15908
attack_ids = rh03_3
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb2, 2
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb2_3
pos = 32820, 0, -39931
rotate = 90, 39, 180
shape = CYLINDER
size = 750, 11370
attack_ids = rh03_3
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb2, 3
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb2_4
pos = 44724, 0, -25928
rotate = 90, -58, 180
shape = CYLINDER
size = 750, 36392
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb2, 4
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb3_1
pos = 42272, 0, -20549
rotate = -90, 80, 0
shape = CYLINDER
size = 750, 37313
attack_ids = rh03_4
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb3, 1
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb3_2
pos = 25383, 0, -10681
rotate = 90, -6, 180
shape = CYLINDER
size = 750, 26418
attack_ids = rh03_4
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[zone]
nickname = Zone_Rh03_path_lwb3_3
pos = 43765, 0, -7327
rotate = -90, -60, 0
shape = CYLINDER
size = 750, 39045
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1
[LightSource]
nickname = Stuttgart_light
pos = 20160, 0, -40933
color = 199, 174, 118
range = 5000
type = POINT
attenuation = 1, 0, 1
[LightSource]
nickname = Light_briesgau
pos = -39024, 0, -38050
color = 170, 134, 51
range = 3000
type = POINT
attenuation = 1, 0, 0.000002
[LightSource]
nickname = baden_baden_light
pos = 31687, 0, 44770
color = 95, 120, 86
range = 3000
type = POINT
attenuation = 1, 0, 0.000002
[LightSource]
nickname = light_aalen
pos = 26611, 0, -34973
color = 148, 117, 44
range = 3000
type = POINT
attenuation = 1, 0, 0.000002
[zone]
nickname = zone_rh03_pop_ambient_e
pos = 34350, 0, -9388
rotate = 0, -10, 0
shape = ELLIPSOID
size = 54853, 15971, 93111
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 8
faction_weight = gd_bh_grp, 10
encounter = area_scout, 10, 0.430000
faction = fc_lwb_grp, 0.560000
faction = fc_rh_grp, 0.440000
encounter = area_bh_scout, 10, 0.360000
faction = gd_bh_grp, 1
[zone]
nickname = zone_rh03_pop_ambient_w
pos = -44364, 0, 19184
rotate = 0, 10, 0
shape = ELLIPSOID
size = 54853, 15582, 86463
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_rh_grp, 8
faction_weight = gd_bh_grp, 4
encounter = area_scout, 10, 0.440000
faction = fc_rh_grp, 1
encounter = area_bh_scout, 10, 0.330000
faction = gd_bh_grp, 1
[Object]
nickname = Rh03_docking_fixture_1
ids_name = 261166
pos = 20993, 350, -40604
rotate = 0, 5, 0
archetype = docking_fixture
ids_info = 66489
dock_with = Rh03_01_Base
reputation = rh_p_grp
behavior = NOTHING
base = Rh03_01_Base
[Object]
nickname = Rh03_docking_fixture_2
ids_name = 261166
pos = 31289, 350, 44723
rotate = 0, -115, 0
archetype = docking_fixture
ids_info = 66489
dock_with = Rh03_02_Base
reputation = co_os_grp
behavior = NOTHING
base = Rh03_02_Base
[zone]
nickname = zone_rh03_destroy_vignette_1
pos = 49762, 0, 37554
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_2
pos = 42159, 0, 27930
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_3
pos = 37321, 0, 54570
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_4
pos = 18430, 0, 36849
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_5
pos = 61907, 0, -1936
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_6
pos = 50486, 0, -7348
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_7
pos = 41854, 0, -17360
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_8
pos = 51283, 0, -25749
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_9
pos = 62704, 0, -31837
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_10
pos = 72531, 0, -23719
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_11
pos = 43979, 0, -35220
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_12
pos = 32823, 0, -30619
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_13
pos = -35569, 0, -48614
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_14
pos = -48583, 0, -45232
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_15
pos = -41943, 0, -21555
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_16
pos = -83111, 0, -1531
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_17
pos = -42076, 0, 76671
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_18
pos = -28929, 0, 70854
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_19
pos = -22156, 0, 97778
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_20
pos = 81163, 0, -44149
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_21
pos = 28175, 0, -56055
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_22
pos = 15825, 0, -53350
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_rh03_destroy_vignette_23
pos = 10911, 0, -26290
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[Object]
nickname = Rh03_suprise_rh_fighter_1
ids_name = 261734
pos = -28557, 500, 42245
rotate = 30, 45, 50
archetype = suprise_rh_fighter
visit = 16
ids_info = 66471
loadout = SECRET_rh_p_rh_fighter_rh03b
[Object]
nickname = Rh03_suprise_rh_fighter_2
ids_name = 261734
pos = -27468, 2000, 40234
rotate = 20, 60, 40
archetype = suprise_rh_fighter
visit = 16
ids_info = 66471
loadout = SECRET_rh_p_rh_fighter_rh03a
[Object]
nickname = Rh03_suprise_ge_armored_1
ids_name = 261735
pos = 62235, -1000, 11231
rotate = 30, 45, 70
archetype = suprise_ge_armored
visit = 16
ids_info = 66468
loadout = SECRET_armored_rh03
[Object]
nickname = Rh03_suprise_bw_elite_1
ids_name = 261736
pos = -51484, 0, 52389
rotate = -56, 61, 118
archetype = suprise_bw_elite
visit = 16
ids_info = 66470
loadout = SECRET_rh_bw_elite_rh03
[Object]
nickname = Rh03_suprise_transport_1
ids_name = 261737
pos = 77324, 0, -19531
rotate = 20, 0, 30
archetype = suprise_transport
visit = 16
ids_info = 66469
loadout = SECRET_transport_rh03
[zone]
nickname = ZONE_Rh03_Westnebel_asteroid_1
pos = -49679, 0, 33211
shape = SPHERE
size = 25000
property_flags = 65
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Ostnebel_asteroid_1
pos = 77732, 0, 7379
shape = SPHERE
size = 10000
property_flags = 65
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Ostnebel_asteroid_2
pos = 72913, 0, 19928
shape = SPHERE
size = 9000
property_flags = 65
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Ostnebel_asteroid_3
pos = 59389, 0, 23105
shape = SPHERE
size = 9000
property_flags = 65
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Ostnebel_asteroid_4
pos = 52617, 0, 9342
shape = SPHERE
size = 8000
property_flags = 65
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Westnebel_exclusion_1
pos = -41172, 0, 61577
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 180, 120, 30
edge_fraction = 0.200000
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Westnebel_exclusion_2
pos = -26569, 0, 53781
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 180, 120, 30
edge_fraction = 0.200000
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Westnebel_exclusion_3
pos = -61518, 0, -2480
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 180, 120, 30
edge_fraction = 0.200000
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Ostnebel_exclusion_1
pos = 55945, 0, -23468
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 180, 120, 30
edge_fraction = 0.200000
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Ostnebel_exclusion_2
pos = 52587, 0, -17490
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 180, 120, 30
edge_fraction = 0.200000
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Rh03_Ostnebel_exclusion_3
pos = 56108, 0, -12454
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 180, 120, 30
edge_fraction = 0.200000
visit = 128
sort = 99.500000
[Object]
nickname = Rh03_Trade_Lane_Ring_01
reputation = rh_p_grp
pos = 70667, 0, -55753
rotate = 0, 109, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196620
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Rh03_Trade_Lane_Ring_02
[Object]
nickname = Rh03_Trade_Lane_Ring_02
reputation = rh_p_grp
pos = 63251, 0, -53191
rotate = 0, 109, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_01
next_ring = Rh03_Trade_Lane_Ring_03
[Object]
nickname = Rh03_Trade_Lane_Ring_03
reputation = rh_p_grp
pos = 55835, 0, -50630
rotate = 0, 109, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_02
next_ring = Rh03_Trade_Lane_Ring_04
[Object]
nickname = Rh03_Trade_Lane_Ring_04
reputation = rh_p_grp
pos = 48419, 0, -48068
rotate = 0, 109, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_03
next_ring = Rh03_Trade_Lane_Ring_05
[Object]
nickname = Rh03_Trade_Lane_Ring_05
reputation = rh_p_grp
pos = 41003, 0, -45507
rotate = 0, 109, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_04
next_ring = Rh03_Trade_Lane_Ring_06
[Object]
nickname = Rh03_Trade_Lane_Ring_06
reputation = rh_p_grp
pos = 33587, 0, -42945
rotate = 0, 109, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_05
next_ring = Rh03_Trade_Lane_Ring_07
[Object]
nickname = Rh03_Trade_Lane_Ring_07
reputation = rh_p_grp
pos = 26171, 0, -40384
rotate = 0, 109, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261183
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_06
[Object]
nickname = Rh03_Trade_Lane_Ring_08
reputation = rh_p_grp
pos = 16648, 0, -38935
rotate = 0, 93, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261183
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Rh03_Trade_Lane_Ring_09
[Object]
nickname = Rh03_Trade_Lane_Ring_09
reputation = rh_p_grp
pos = 8934, 0, -38489
rotate = 0, 93, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_08
next_ring = Rh03_Trade_Lane_Ring_10
[Object]
nickname = Rh03_Trade_Lane_Ring_10
reputation = rh_p_grp
pos = 1220, 0, -38044
rotate = 0, 93, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_09
next_ring = Rh03_Trade_Lane_Ring_11
[Object]
nickname = Rh03_Trade_Lane_Ring_11
reputation = rh_p_grp
pos = -6492, 0, -37598
rotate = 0, 93, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_10
next_ring = Rh03_Trade_Lane_Ring_12
[Object]
nickname = Rh03_Trade_Lane_Ring_12
reputation = rh_p_grp
pos = -14206, 0, -37153
rotate = 0, 93, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_11
next_ring = Rh03_Trade_Lane_Ring_13
[Object]
nickname = Rh03_Trade_Lane_Ring_13
reputation = rh_p_grp
pos = -21919, 0, -36707
rotate = 0, 93, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_12
next_ring = Rh03_Trade_Lane_Ring_14
[Object]
nickname = Rh03_Trade_Lane_Ring_14
reputation = rh_p_grp
pos = -29633, 0, -36262
rotate = 0, 93, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_13
next_ring = Rh03_Trade_Lane_Ring_15
[Object]
nickname = Rh03_Trade_Lane_Ring_15
reputation = rh_p_grp
pos = -37347, 0, -35817
rotate = 0, 93, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196820
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_14
[Object]
nickname = Rh03_Trade_Lane_Ring_16
reputation = rh_p_grp
pos = -44944, 0, -35284
rotate = 0, 115, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196820
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Rh03_Trade_Lane_Ring_17
[Object]
nickname = Rh03_Trade_Lane_Ring_17
reputation = rh_p_grp
pos = -52198, 0, -31882
rotate = 0, 115, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_16
next_ring = Rh03_Trade_Lane_Ring_18
[Object]
nickname = Rh03_Trade_Lane_Ring_18
reputation = rh_p_grp
pos = -59453, 0, -28480
rotate = 0, 115, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_17
next_ring = Rh03_Trade_Lane_Ring_19
[Object]
nickname = Rh03_Trade_Lane_Ring_19
reputation = rh_p_grp
pos = -66707, 0, -25078
rotate = 0, 115, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_18
next_ring = Rh03_Trade_Lane_Ring_20
[Object]
nickname = Rh03_Trade_Lane_Ring_20
reputation = rh_p_grp
pos = -73962, 0, -21676
rotate = 0, 115, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_19
next_ring = Rh03_Trade_Lane_Ring_21
[Object]
nickname = Rh03_Trade_Lane_Ring_21
reputation = rh_p_grp
pos = -81216, 0, -18274
rotate = 0, 115, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_20
next_ring = Rh03_Trade_Lane_Ring_22
[Object]
nickname = Rh03_Trade_Lane_Ring_22
reputation = rh_p_grp
pos = -88471, 0, -14871
rotate = 0, 115, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196635
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_21
[Object]
nickname = Rh03_Trade_Lane_Ring_23
reputation = rh_p_grp
pos = 22076, 0, -34727
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261183
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Rh03_Trade_Lane_Ring_24
[Object]
nickname = Rh03_Trade_Lane_Ring_24
reputation = rh_p_grp
pos = 22763, 0, -27162
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_23
next_ring = Rh03_Trade_Lane_Ring_25
[Object]
nickname = Rh03_Trade_Lane_Ring_25
reputation = rh_p_grp
pos = 23451, 0, -19597
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_24
next_ring = Rh03_Trade_Lane_Ring_26
[Object]
nickname = Rh03_Trade_Lane_Ring_26
reputation = rh_p_grp
pos = 24139, 0, -12032
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_25
next_ring = Rh03_Trade_Lane_Ring_27
[Object]
nickname = Rh03_Trade_Lane_Ring_27
reputation = rh_p_grp
pos = 24827, 0, -4468
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_26
next_ring = Rh03_Trade_Lane_Ring_28
[Object]
nickname = Rh03_Trade_Lane_Ring_28
reputation = rh_p_grp
pos = 25515, 0, 3096
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_27
next_ring = Rh03_Trade_Lane_Ring_29
[Object]
nickname = Rh03_Trade_Lane_Ring_29
reputation = rh_p_grp
pos = 26202, 0, 10661
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_28
next_ring = Rh03_Trade_Lane_Ring_30
[Object]
nickname = Rh03_Trade_Lane_Ring_30
reputation = rh_p_grp
pos = 26890, 0, 18225
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_29
next_ring = Rh03_Trade_Lane_Ring_31
[Object]
nickname = Rh03_Trade_Lane_Ring_31
reputation = rh_p_grp
pos = 27578, 0, 25790
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_30
next_ring = Rh03_Trade_Lane_Ring_32
[Object]
nickname = Rh03_Trade_Lane_Ring_32
reputation = rh_p_grp
pos = 28266, 0, 33355
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_31
next_ring = Rh03_Trade_Lane_Ring_33
[Object]
nickname = Rh03_Trade_Lane_Ring_33
reputation = rh_p_grp
pos = 28954, 0, 40920
rotate = 0, -174, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261184
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_32
[Object]
nickname = Rh03_Trade_Lane_Ring_34
reputation = rh_p_grp
pos = 27547, 0, 46106
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261184
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Rh03_Trade_Lane_Ring_35
[Object]
nickname = Rh03_Trade_Lane_Ring_35
reputation = rh_p_grp
pos = 21182, 0, 50679
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_34
next_ring = Rh03_Trade_Lane_Ring_36
[Object]
nickname = Rh03_Trade_Lane_Ring_36
reputation = rh_p_grp
pos = 14818, 0, 55253
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_35
next_ring = Rh03_Trade_Lane_Ring_37
[Object]
nickname = Rh03_Trade_Lane_Ring_37
reputation = rh_p_grp
pos = 8454, 0, 59826
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_36
next_ring = Rh03_Trade_Lane_Ring_38
[Object]
nickname = Rh03_Trade_Lane_Ring_38
reputation = rh_p_grp
pos = 2090, 0, 64400
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_37
next_ring = Rh03_Trade_Lane_Ring_39
[Object]
nickname = Rh03_Trade_Lane_Ring_39
reputation = rh_p_grp
pos = -4274, 0, 68973
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_38
next_ring = Rh03_Trade_Lane_Ring_40
[Object]
nickname = Rh03_Trade_Lane_Ring_40
reputation = rh_p_grp
pos = -10638, 0, 73547
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_39
next_ring = Rh03_Trade_Lane_Ring_41
[Object]
nickname = Rh03_Trade_Lane_Ring_41
reputation = rh_p_grp
pos = -17002, 0, 78120
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_40
next_ring = Rh03_Trade_Lane_Ring_42
[Object]
nickname = Rh03_Trade_Lane_Ring_42
reputation = rh_p_grp
pos = -23366, 0, 82694
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_41
next_ring = Rh03_Trade_Lane_Ring_43
[Object]
nickname = Rh03_Trade_Lane_Ring_43
reputation = rh_p_grp
pos = -29731, 0, 87268
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196636
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Rh03_Trade_Lane_Ring_42