FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/Psy01/Psy01.ini

473 lines
9.2 KiB
INI
Raw Normal View History

2024-10-05 07:50:50 +03:00
[SystemInfo]
name = Ew06
space_color = 0, 0, 0
local_faction = fc_n_grp
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_gunboats
filename = missions\encounters\area_gunboats.ini
[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = Dusty_Kid_Sysma
danger = Dusty_Kid_Sysma
battle = Dusty_Kid_Sysma
[Dust]
spacedust = Dust
[Nebula]
file = solar\nebula\Psy01_black_dust.ini
zone = Zone_Psy01_black_dust_1
[Nebula]
file = solar\nebula\Psy01_Nomad_Cloud.ini
zone = Zone_Psy01_Nomad_Cloud_1
[Asteroids]
file = solar\asteroids\PSY01_nomad_mine_01.ini
zone = Zone_PSY01_nomad_mine_01
[Ambient]
color = 60, 0, 60
[Background]
nebulae = solar\starsphere\starsphere_Psy01.3db
[LightSource]
nickname = Psy01_system_light
pos = 0, 0, 0
color = 255, 0, 255
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Psy01_to_Psy01_hole
ids_name = 544264
pos = -32696, -57, 48272
rotate = 0, -43, 0
archetype = jumphole_rebirth2
ids_info = 60212
jump_effect = jump_effect_blue
goto = Psy01, Psy01_to_Psy01_hole, gate_tunnel_bretonia
visit = 0
[Object]
nickname = Psy01_sun_1000_1
pos = 245000, 0, -230000
archetype = sun_2000
star = ew06_sun2
atmosphere_range = 9000
ids_info = 66159
[zone]
nickname = Zone_Psy01_sun_1000_1_death
pos = 245000, 0, -230000
shape = SPHERE
size = 7000
damage = 2000000000
sort = 99.500000
density = 0
relief_time = 0
[LightSource]
nickname = Psy01_system_light2
pos = 145000, 0, -130000
color = 0, 174, 50
range = 260000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = Zone_Psy01_radiation
pos = 0, 0, 0
shape = SPHERE
size = 600000
spacedust = attractdust_orange
spacedust_maxparticles = 120
sort = 99.500000
toughness = 17
density = 3
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
faction_weight = fc_n_grp, 10
encounter = area_nomads, 18, 0.250000
faction = fc_n_grp, 1.000000
damage = 500
[Object]
nickname = Psy01_to_Psy01_2_hole
ids_name = 544264
pos = 32696, -3789, 32272
rotate = 0, -73, 0
archetype = jumphole_rebirth2
ids_info = 60212
jump_effect = jump_effect_blue
goto = Psy01, Psy01_to_Psy01_hole, gate_tunnel_bretonia
visit = 0
[Object]
nickname = Psy01_to_Psy01_3_hole
ids_name = 544264
pos = -7500, 5500, -47500
rotate = 0, -39, 0
archetype = jumphole_rebirth2
ids_info = 60212
jump_effect = jump_effect_blue
goto = Psy01, Psy01_to_Psy01_2_hole, gate_tunnel_bretonia
visit = 0
[Object]
nickname = Psy01_to_Psy01_4_hole
ids_name = 544264
pos = 25000, -6400, -12000
rotate = 0, -23, 0
archetype = jumphole_rebirth2
ids_info = 60212
jump_effect = jump_effect_blue
goto = Psy01, Psy01_to_Psy01_4_hole, gate_tunnel_bretonia
visit = 0
[Object]
nickname = Psy01_to_Psy01_5_hole
ids_name = 544264
pos = -5000, -25000, 17000
rotate = 0, 54, 0
archetype = jumphole_rebirth2
ids_info = 60212
jump_effect = jump_effect_blue
goto = Psy01, Psy01_to_Psy01_3_hole, gate_tunnel_bretonia
visit = 0
[Object]
nickname = Psy01_to_Psy01_6_hole
ids_name = 544264
pos = 67000, 27500, -67000
rotate = 0, 54, 0
archetype = jumphole_rebirth2
ids_info = 60212
jump_effect = jump_effect_blue
goto = Hi01, Hi01_to_Hi01_hole, gate_tunnel_bretonia
visit = 0
[Object]
nickname = Psy01_to_Psy01_7_hole
ids_name = 544264
pos = 47000, 35000, -17000
rotate = 0, 54, 0
archetype = jumphole_rebirth2
ids_info = 60212
jump_effect = jump_effect_blue
goto = Hi02, Hi02_to_Hi02_hole, gate_tunnel_bretonia
visit = 0
[Object]
nickname = Psy01_01
pos = 59000, 0, 20000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Psy01_01_Base
base = Psy01_01_Base
reputation = fc_n_grp
rotate = 0, 0, 0
archetype = nomad_lair01
ids_name = 544265
loadout = nomad_lair01_l01
difficulty_level = 1
space_costume = , robot_body_A
voice = atc_leg_f01a
[Zone]
nickname = Zone_Psy01_Nomad_Cloud_1
ids_name = 0
pos = 48000, 0, 29000
rotate = 0, 45, 0
shape = ELLIPSOID
size = 30000, 20000, 20000
property_flags = 32768
property_fog_color = 135.000000, 0.000000, 255.000000
ids_info = 0
visit = 36
spacedust = attractdust_purple
spacedust_maxparticles = 100
comment = nomad_cloud_1
sort = 20
toughness = 15
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
damage = 0
interference = 0.600000
faction_weight = fc_n_grp, 1
faction_weight = fc_or_grp, 1
encounter = area_assault, 15, 0.200000
faction = fc_n_grp, 0.200000
faction = fc_or_grp, 0.200000
encounter = area_gunboats, 15, 0.200000
faction = fc_n_grp, 0.200000
[Zone]
nickname = Zone_Psy01_Nomad_Cloud_1_exclusion
pos = 59000, 0, 20000
shape = SPHERE
size = 6500
property_flags = 131072
visit = 0
sort = 99.500000
damage = 10
[Object]
nickname = Psy01_planet_Liran
ids_name = 544266
pos = 13999, 0, 22222
archetype = planet_gaspurcld_3000
ids_info = 0
spin = 0.000000, 0.015000, 0.000000
atmosphere_range = 3400
burn_color = 255, 222, 160
ring = Zone_Psy01_planet_Liran_ring, solar\rings\purple_ring.ini
[zone]
nickname = Zone_Psy01_planet_Liran_ring
pos = 13999, 0, 22222
rotate = -30, 0, 70
shape = ring
size = 13000, 6000, 2000
sort = 0.000000
[zone]
nickname = Zone_Hi02_Liran_death
pos = 13999, 0, 22222
shape = SPHERE
size = 3200
damage = 2000000000
sort = 99
density = 0
relief_time = 0
[Zone]
nickname = Zone_PSY01_nomad_mine_01
ids_name = 0
pos = 55000, 0, 22000
rotate = 0, -80, 0
shape = ELLIPSOID
size = 15500, 17000, 14500
ids_name = 544267
property_flags = 4128
Music = zone_nebula_nomad
[zone]
nickname = Zone_Psy01_01_radiation_01
pos = 59000, 0, 20000
rotate = 0,0,0
shape = ELLIPSOID
size = 240, 200, 240
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_Psy01_destroy_vignette_01
pos = 39000, 0, 20000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_Psy01_destroy_vignette_02
pos = 59000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_Psy01_destroy_vignette_03
pos = 45000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_Psy01_destroy_vignette_04
pos = 35000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_Psy01_destroy_vignette_05
pos = 29000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_Psy01_destroy_vignette_06
pos = 50000, 0, -5000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Object]
nickname = Psy01_02
pos = 18000, 0, 20000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = Psy01_02_Base
base = Psy01_02_Base
reputation = fc_or_grp
rotate = 0, 30, 0
archetype = o_osiris
ids_name = 544271
loadout = osiris_psy01
difficulty_level = 1
[Zone]
nickname = Zone_Psy01_RandomMission01
pos = -250000, 150000, 260000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 2
density = 3
repop_time = 99
max_battle_size = 4
pop_type = Background
relief_time = 99
population_additive = false
faction_weight = fc_n3_grp, 20
encounter = area_assault, 19, 0.100000
faction = fc_n3_grp, 1.000000
[Object]
nickname = Psy01_no_bomber_suprise_01
pos = 55000, 6660, 35000
visit = 0
ids_info = 0
rotate = 74, -12, 6
archetype = no_bomber_suprise
ids_name = 544276
loadout = no_bomber_suprise_psy01
[Object]
nickname = Psy01_cloak_suprise_01
pos = 251500, 0, -230000
visit = 128
ids_info = 0
rotate = 0, 0, 0
archetype = cloak_suprise
ids_name = 544278
loadout = cloak_suprise_psy01
[Object]
nickname = Psy01_03
pos = -84000, 5000, 95000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = Psy01_03_Base
base = Psy01_03_Base
reputation = fc_rs_grp
rotate = 0, 30, 0
archetype = Ancient_pyramid
ids_name = 544282
loadout = Ancient_pyramid
difficulty_level = 1
[Zone]
nickname = Zone_Psy01_Ancient_pyramid_exclusion
pos = -84000, 5000, 95000
shape = SPHERE
size = 7000
property_flags = 131072
visit = 0
sort = 51
damage = 10
max_battle_size = 4 ;npc_off_in_this_zone
[Zone]
nickname = Zone_Psy01_black_dust_1
ids_name = 0
pos = -79000, 0, 97000
rotate = 0, 45, 0
shape = ELLIPSOID
size = 40000, 20000, 30000
property_flags = 32768
property_fog_color = 1.000000, 1.000000, 1.000000
ids_info = 0
visit = 36
comment = black_dust
sort = 20
toughness = 15
density = 3
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
damage = 0
interference = 0.600000
faction_weight = fc_n_grp, 1
encounter = area_gunboats, 15, 0.200000
faction = fc_n_grp, 0.200000
[Object]
nickname = Psy01_Manticore_suprise_01
pos = -69000, -12560, 117000
visit = 16
ids_info = 0
rotate = 43, -53, 12
archetype = Manticore_suprise
ids_name = 544287
loadout = Manticore_suprise_psy01
[zone]
nickname = Zone_interference01
pos = -69000, -12560, 117000
rotate = 0, 0, 0
shape = SPHERE
size = 10000, 10000, 10000
property_flags = 66
sort = 99
visit = 128
interference = 0.990000
[Object]
nickname = Psy01_to_MP01_hole
ids_name = 544264
pos = -55000, -11000, -22000
rotate = 0, 0, 0
archetype = jumphole_rebirth2
ids_info = 60212
jump_effect = jump_effect_blue
goto = MP01, MP01_to_Psy01_hole, gate_tunnel_bretonia
visit = 0