FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/Hu04/Hu04.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
space_color = 0, 0, 0
local_faction = Hu_n_grp
space_farclip = 100000
[EncounterParameters]
nickname = DA_assault
filename = missions\encounters\DA_assault.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = hu04_space
danger = Et01_danger
battle = Et01_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\Hu04_mine_zone_01.ini
zone = Zone_Hu04_mine_zone_01
[Asteroids]
file = solar\asteroids\Bw05_oxygen_pocket_field.ini
zone = Zone_Hu04_oxygen_pocket_002
[Asteroids]
file = solar\asteroids\Hu04_asteroids_dust_02.ini
zone = Zone_Hu04_asteroids_dust_02
[Nebula]
file = solar\nebula\Hu04_blue_dust_03.ini
zone = Zone_Hu04_blue_dust_03
[Nebula]
file = solar\nebula\Hu04_blue_dust_02.ini
zone = Zone_Hu04_blue_dust_02
[Asteroids]
file = solar\asteroids\Hu04_asteroids_dust_01.ini
zone = Zone_Hu04_asteroids_dust_01
[Asteroids]
file = solar\asteroids\Bw05_oxygen_pocket_field.ini
zone = Zone_Hu04_oxygen_pocket_001
[Nebula]
file = solar\nebula\Hu04_blue_dust_01.ini
zone = Zone_Hu04_blue_dust_01
[Ambient]
color = 45, 45, 65
[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ku03.cmp
[LightSource]
nickname = BR07_system_light
pos = 0, 0, 0
color = 253, 240, 240
range = 90000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = hu04_dinamik_sun
pos = 0, 0, 0
archetype = sun_place
loadout = blue_sun_fx
[zone]
nickname = Hu04_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 5000
damage = 2000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = Hu04_Sun1
ids_name = 261023
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = proto_sun1
atmosphere_range = 6000
burn_color = 255, 255, 255
ids_info = 66151
[Object]
nickname = Hu04_to_Hu01_hole
ids_name = 534343
pos = 8481, 0, 31557
rotate = 0, 15, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Hu01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Hu01, Hu01_to_Hu04_hole, gate_tunnel_bretonia
[Zone]
nickname = Zone_Hu04_blue_dust_01
ids_name = 0
pos = 8283, 0, 27021
rotate = 0, 0, 0
shape = ELLIPSOID
size = 30000, 15000, 13000
property_flags = 32768
property_fog_color = 0.000000, 255.000000, 255.000000
ids_info = 0
visit = 36
spacedust = radioactivedust_blue
spacedust_maxparticles = 50
[zone]
nickname = Zone_Hu04_oxygen_pocket_001
pos = 8283, 0, 27021
rotate = 0, 0, 0
shape = ELLIPSOID
size = 29000, 14500, 12500
property_flags = 16400
spacedust = oxygendust
spacedust_maxparticles = 200
sort = 99
[Zone]
nickname = Zone_Hu04_asteroids_dust_01
ids_name = 0
pos = -17356, 0, -15976
rotate = 0, 90, 0
shape = ELLIPSOID
size = 32950, 15000, 11600
property_flags = 65
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 100
[Zone]
nickname = Zone_Hu04_blue_dust_02
ids_name = 0
pos = -37080, 0, -197
rotate = 0, 90, 0
shape = ELLIPSOID
size = 24900, 18950, 18950
property_flags = 32768
property_fog_color = 0.000000, 0.000000, 255.000000
ids_info = 0
visit = 36
spacedust = dust
spacedust_maxparticles = 50
[Object]
nickname = Hu04_planet_1
ids_name = 534344
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 9072, 0, -16961
archetype = planet_desorcld_3000
atmosphere_range = 3400
burn_color = 255, 222, 160
ids_info = 528267
ring = Zone_Hu04_planet_1_ring, solar\rings\weisser.ini
ring = Zone_Hu04_planet_2_ring, solar\rings\weisser.ini
[zone]
nickname = Hu04_planet_1_death
pos = 9072, 0, -16961
shape = SPHERE
size = 3300
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_Hu04_planet_1_ring
pos = 9072, 0, -16961
rotate = 60, 0, 0
shape = ring
size = 8000, 4000, 200
sort = 0.000000
[zone]
nickname = Zone_Hu04_planet_2_ring
pos = 9072, 0, -16961
rotate = -60, 0, 0
shape = ring
size = 12000, 6000, 200
sort = 0.000000
[Zone]
nickname = Zone_Hu04_blue_dust_03
ids_name = 0
pos = 38066, 0, -5917
rotate = 0, -90, 0
shape = ELLIPSOID
size = 24851, 13214, 16214
property_flags = 32768
property_fog_color = 0.000000, 255.000000, 255.000000
ids_info = 0
visit = 36
spacedust = dust
spacedust_maxparticles = 50
interference = 0.900000
[zone]
nickname = Zone_Hu04_oxygen_pocket_002
pos = 38066, 0, -5917
rotate = 0, -90, 0
shape = ELLIPSOID
size = 22000, 13000, 13000
property_flags = 16400
spacedust = oxygendust
spacedust_maxparticles = 200
sort = 99
[Zone]
nickname = Zone_Hu04_asteroids_dust_02
ids_name = 0
pos = 10847, 0, -26823
rotate = 0, -19, 0
shape = ELLIPSOID
size = 16764, 5325, 5325
property_flags = 65
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 100
[Object]
nickname = Hu04_01
pos = 8795, 0, -11004
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Hu04_01_Base
base = Hu04_01_Base
reputation = Hu_n_grp
rotate = 0, 0, 0
archetype = space_factory01
ids_name = 534345
loadout = space_factory01
difficulty_level = 1
[Object]
nickname = Hu04_space_research_01
ids_name = 0
ids_info = 0
rotate = 90, 0, 0
pos = 9400, 0, -11004
archetype = space_research
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_space_research_02
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 9580, -1800, -11004
archetype = space_research
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_space_research_03
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 9220, -1800, -11004
archetype = space_research
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_2x_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9000, -2200, -11004
archetype = shipyard_2x
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_2x_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 8500, -2200, -11004
archetype = shipyard_2x
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_2x_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 8000, -2200, -11004
archetype = shipyard_2x
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_2x_04
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 7500, -2200, -11004
archetype = shipyard_2x
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_2x_05
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9500, -2200, -11004
archetype = shipyard_2x
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_2x_06
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 10000, -2200, -11004
archetype = shipyard_2x
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_2x_07
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 10500, -2200, -11004
archetype = shipyard_2x
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_2x_08
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 11000, -2200, -11004
archetype = shipyard_2x
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9200, -300, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9200, -500, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9200, -700, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_04
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9200, -900, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_05
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9200, -1100, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_06
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9200, -1300, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_07
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9200, -1500, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_08
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9600, -1500, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_09
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9600, -1300, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_10
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9600, -1100, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_11
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9600, -900, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_12
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9600, -700, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_13
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9600, -500, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_shipyard_14
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 9600, -300, -11004
archetype = shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_battlcruiser_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 9600, -280, -11004
archetype = hu_battlcruiser_shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_battlcruiser_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 9600, -480, -11004
archetype = hu_battlcruiser_shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_battlcruiser_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 9600, -680, -11004
archetype = hu_battlcruiser_shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_battlcruiser_shipyard_04
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 9600, -880, -11004
archetype = hu_battlcruiser_shipyard
parent = Hu04_01
reputation = Hu_n_grp
[Object]
nickname = Hu04_02
pos = 10000, 0, -11004
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Hu04_02_Base
base = Hu04_02_Base
reputation = Hu_n_grp
rotate = 0, 180, 0
archetype = space_factory01
ids_name = 534350
loadout = space_factory01
difficulty_level = 1
[Zone]
nickname = Zone_Hu04_mine_zone_01
ids_name = 0
pos = 9200, 0, -8300
rotate = 0, -15, 0
shape = ELLIPSOID
size = 12547, 100000, 4935
property_flags = 4128
ids_info = 66000
visit = 32
sort = 99
[Zone]
nickname = Zone_Hu04_vignette_01_exclusion
pos = 9206, 0, -10500
shape = ELLIPSOID
size = 3000, 6000, 1500
property_flags = 131072
visit = 128
sort = 99.500000
rotate = 0, -15, 0
[zone]
nickname = Zone_hu04_radioactive_mine
pos = 9200, 0, -8300
rotate = 0, -15, 0
shape = ELLIPSOID
size = 12300, 100000, 4800
damage = 1000000000
spacedust = radioactivedust
spacedust_maxparticles = 100
sort = 99.500000
population_additive = false
[zone]
nickname = Zone_hu04_mine_shadow
pos = 9206, 0, -10500
rotate = 0, -15, 0
shape = ELLIPSOID
size = 3000, 6000, 1500
damage = 0.010000
sort = 99.500000
[zone]
nickname = Zone_hu04_zonemine_lane_access
pos = 15243, 0, -8000
rotate = 0, -25, 0
shape = BOX
size = 13500, 3000, 1800
property_flags = 131072
sort = 99
damage = 300
[Object]
nickname = Hu04_hazard_buoy_1
ids_name = 261163
pos = 11849, 0, -10444
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_2
ids_name = 261163
pos = 11054, 0, -9076
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_3
ids_name = 261163
pos = 11949, 0, -9549
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_4
ids_name = 261163
pos = 12985, 0, -9062
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_5
ids_name = 261163
pos = 14028, 0, -8549
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_6
ids_name = 261163
pos = 15103, 0, -8036
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_7
ids_name = 261163
pos = 16061, 0, -7540
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_8
ids_name = 261163
pos = 17166, 0, -7078
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_9
ids_name = 261163
pos = 18399, 0, -6514
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_10
ids_name = 261163
pos = 19604, 0, -5904
archetype = hazard_buoy
[Object]
nickname = Hu04_debris_large01_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20864, 0, -4468
archetype = debris_large01
[Object]
nickname = Hu04_wplatform_new_1
reputation = red_n_grp
pos = 11944, 0, -10201
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_2
reputation = red_n_grp
pos = 11280, 0, -9143
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_3
reputation = red_n_grp
pos = 12060, 0, -8708
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_4
reputation = red_n_grp
pos = 13034, 0, -8277
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_5
reputation = red_n_grp
pos = 14113, 0, -7784
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_6
reputation = red_n_grp
pos = 15191, 0, -7284
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_7
reputation = red_n_grp
pos = 16362, 0, -6766
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_8
reputation = red_n_grp
pos = 17396, 0, -6291
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_9
reputation = red_n_grp
pos = 18584, 0, -5757
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_10
reputation = red_n_grp
pos = 19475, 0, -6734
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_11
reputation = red_n_grp
pos = 18270, 0, -7259
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_12
reputation = red_n_grp
pos = 17048, 0, -7905
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_13
reputation = red_n_grp
pos = 15979, 0, -8414
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_14
reputation = red_n_grp
pos = 14867, 0, -8932
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_15
reputation = red_n_grp
pos = 13755, 0, -9390
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_wplatform_new_16
reputation = red_n_grp
pos = 12830, 0, -9865
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_Am_platform_1
reputation = red_n_grp
pos = 20513, -25, -4720
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_Am_platform_2
reputation = red_n_grp
pos = 20710, -25, -5021
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_Am_platform_3
reputation = red_n_grp
pos = 20902, -25, -5302
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_Am_platform_4
reputation = red_n_grp
pos = 21087, -25, -5633
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_hazard_buoy_11
ids_name = 261163
pos = 20902, 0, -4802
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_12
ids_name = 261163
pos = 20749, 0, -4599
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_13
ids_name = 261163
pos = 21010, 0, -4984
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_14
ids_name = 261163
pos = 21124, 0, -5176
archetype = hazard_buoy
[Object]
nickname = Hu04_hazard_buoy_15
ids_name = 261163
pos = 21229, 0, -5377
archetype = hazard_buoy
[Object]
nickname = Hu04_Am_platform_5
reputation = red_n_grp
pos = 14308, 0, -9143
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex02_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_Am_platform_6
reputation = red_n_grp
pos = 13610, 0, -8044
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex02_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = Hu04_suprise_Eclipse_prototype_01
pos = -40630, -22000, -15976
visit = 16
ids_info = 0
rotate = 0, 140, 0
archetype = suprise_Eclipse_prototype
ids_name = 534358
loadout = suprise_Eclipse_prototype2
[Object]
nickname = Hu04_suprise_Eclipse_prototype_02
pos = -41165, -23000, -15003
visit = 16
ids_info = 0
rotate = 120, 0, 0
archetype = suprise_Eclipse_prototype
ids_name = 534358
loadout = suprise_Eclipse_prototype3
[Zone]
nickname = Zone_Hu04_Unknownship
pos = -40881, -23000, -15481
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 2
density = 9
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_un_grp, 20
encounter = DA_assault, 17, 0.100000
faction = fc_un_grp, 1.000000
;[Object]
;nickname = Hu04_baxter_hazard_1
;pos = -40881, -23000, -15481
;Archetype = baxter_hazard
;visit = 128
[Object]
nickname = Hu04_Angels_of_darkness_hole
ids_name = 535979
pos = -40881, -23000, -15481
rotate = 0, 0, 0
archetype = jumphole_anomaly2
msg_id_prefix = gcs_refer_system_NO01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 128
goto = Hu04, Hu04_Angels_of_darkness_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_hu04_radioactive_un
pos = -40881, -23000, -15481
rotate = 0, -15, 0
shape = ELLIPSOID
size = 4000, 4000, 4000
damage = 100
spacedust = radioactivedust
spacedust_maxparticles = 50
sort = 99.500000
population_additive = false
[Object]
nickname = Hu04_hu_aegir_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 9600, -1080, -11004
archetype = hu_aegir_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_aegir_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 9600, -1280, -11004
archetype = hu_aegir_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_odin_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 9000, -2200, -11004
archetype = hu_odin_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_odin_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 8500, -2200, -11004
archetype = hu_odin_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_battlcruiser2_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 8000, -2200, -11004
archetype = hu_battlcruiser2_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_battlcruiser2_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 7500, -2200, -11004
archetype = hu_battlcruiser2_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_battlcruiser3_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 9500, -2200, -11004
archetype = hu_battlcruiser3_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_battlcruiser3_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 10000, -2200, -11004
archetype = hu_battlcruiser3_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_odin_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 10500, -2200, -11004
archetype = hu_odin_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_hu_odin_shipyard_04
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 11000, -2200, -11004
archetype = hu_odin_shipyard
parent = Hu04_02
reputation = Hu_n_grp
[Object]
nickname = Hu04_suprise_Eclipse_prototype_03
pos = -41593, -23500, -15573
visit = 16
ids_info = 0
rotate = 50, 80, 90
archetype = suprise_Eclipse_prototype
ids_name = 534358
loadout = suprise_Eclipse_prototype3
[Zone]
nickname = Zone_Hu04_destroy_vignette_01
pos = 12491, 0, -24941
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_Hu04_destroy_vignette_02
pos = -2816, 0, -22002
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_Hu04_destroy_vignette_03
pos = -11262, 0, -10075
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_Hu04_destroy_vignette_04
pos = -7409, 0, 10226
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_Hu04_destroy_vignette_05
pos = 25188, 0, -15520
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Object]
nickname = Hu04_03
pos = -37000, 40000, 12600
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Hu04_03_Base
base = Hu04_03_Base
reputation = pe_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 534684
loadout = space_police01_li_01
difficulty_level = 1
[Object]
nickname = Hu04_to_PY01_hole
ids_name = 535466
pos = 35896, 0, -35107
rotate = 0, 125, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_PY01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = PY01, PY01_to_Hu04_hole, gate_tunnel_bretonia
[Object]
nickname = Hu04_depot_water_1
reputation = fc_rs_grp
pos = 9400, 200, -11004
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING
[Object]
nickname = Hu04_hopping_lighthouse01
ids_name = 535978
pos = 8653, 0, 6941
archetype = hopping_lighthouse_small
[Object]
nickname = Hu04_hopping_lighthouse02
ids_name = 535978
pos = 11068, 0, -27004
archetype = hopping_lighthouse_small
[Object]
nickname = Hu04_hopping_lighthouse03
ids_name = 535978
pos = -31383, 0, -9243
archetype = hopping_lighthouse_small
[Object]
nickname = Hu04_04
pos = -35900, -49345, -37965
ids_info = 65713
behavior = NOTHING
dock_with = Hu04_04_Base
base = Hu04_04_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 536333
loadout = space_police01_li_01
pilot = pilot_solar_hardest
difficulty_level = 1
[Object]
nickname = Hu04_05
pos = -34800, -50000, -37000
ids_info = 65713
behavior = NOTHING
dock_with = Hu04_05_Base
base = Hu04_05_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 536334
loadout = space_police01_li_01
pilot = pilot_solar_hardest
difficulty_level = 1
[Object]
nickname = Hu04_06
pos = -37000, -50000, -37000
ids_info = 65713
behavior = NOTHING
dock_with = Hu04_06_Base
base = Hu04_06_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 536337
loadout = space_police01_li_01
pilot = pilot_solar_hardest
difficulty_level = 1
[Object]
nickname = Hu04_07
pos = -35900, -50360, -34974
ids_info = 65713
behavior = NOTHING
dock_with = Hu04_07_Base
base = Hu04_07_Base
reputation = fc_rs_grp
rotate = 0, 90, 0
archetype = space_police01
ids_name = 536343
loadout = space_police01_li_01
pilot = pilot_solar_hardest
difficulty_level = 1
[Object]
nickname = Hu04_shipyard_2x_09
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -36300, -50300, -37000
archetype = shipyard_2x
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_shipyard_2x_10
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -35500, -50300, -37000
archetype = shipyard_2x
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_shipyard_2x_11
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -35900, -49960, -38235
archetype = shipyard_2x
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_shipyard_2x_12
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -35900, -50360, -38235
archetype = shipyard_2x
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_shipyard_2x_13
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -35900, -50760, -38235
archetype = shipyard_2x
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_shipyard_2x_14
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -35900, -51160, -38235
archetype = shipyard_2x
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_shipyard_2x_15
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -35900, -51600, -37300
archetype = shipyard_2x
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_shipyard_2x_16
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -35900, -51300, -36800
archetype = shipyard_2x
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_shipyard_2x_17
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -35900, -51000, -36400
archetype = shipyard_2x
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_space_solar_plant_01
ids_name = 0
ids_info = 0
rotate = 0, -30, 90
pos = -35900, -49960, -36975
archetype = space_solar_plant
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_space_research_04
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -36800, -50000, -37000
archetype = space_research
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_space_research_05
ids_name = 0
ids_info = 0
rotate = 30, 0, 0
pos = -35900, -49480, -37900
archetype = space_research
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_space_research_06
ids_name = 0
ids_info = 0
rotate = 90, 0, 0
pos = -35900, -49660, -37935
archetype = space_research
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_space_research_07
ids_name = 0
ids_info = 0
rotate = -33, 0, 0
pos = -35900, -51560, -37775
archetype = space_research
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_space_research_08
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -35900, -50460, -36775
archetype = space_research
parent = Hu04_04
reputation = fc_rs_grp
[Object]
nickname = Hu04_pirate_base_explosion
pos = 48066, -5000, -9917
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest_repair_2
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = pirate_n_grp
rotate = 0, 0, 0
archetype = pirate_base_explosion_1
ids_name = 544524
loadout = pirate_base_explosion_1
difficulty_level = 1
[Object]
nickname = Hu04_Skirnir_s_1
ids_name = 536329
pos = -36300, -50240, -37150
rotate = 0, 0, 0
archetype = Skirnir2
ids_info = 527959
visit = 0
;
[Object]
nickname = Hu04_Skirnir_s_2
ids_name = 536329
pos = -36300, -50240, -36850
rotate = 0, 180, 0
archetype = Skirnir
ids_info = 527959
visit = 0
;
[Object]
nickname = Hu04_Skirnir_s_3
ids_name = 536329
pos = -36300, -50240, -36550
rotate = 0, 180, 0
archetype = Skirnir
ids_info = 527959
visit = 0
;
[Object]
nickname = Hu04_Skirnir_s_4
ids_name = 536329
pos = -36300, -50240, -37450
rotate = 0, 0, 0
archetype = Skirnir2
ids_info = 527959
visit = 0
[Object]
nickname = Hu04_Skirnir_s_5
ids_name = 536329
pos = -37200, -50000, -37000
rotate = 0, 180, 0
archetype = Skirnir
ids_info = 527959
visit = 0
;
[Object]
nickname = Hu04_Skirnir_s_6
ids_name = 536329
pos = -37430, -50000, -37000
rotate = 0, 180, 0
archetype = Skirnir2
ids_info = 527959
visit = 0
[Object]
nickname = Hu04_08
ids_name = 546088
pos = -37108, -50353, -33420
rotate = 0, 50, 0
archetype = space_police01
ids_info = 65713
base = Hu04_08_Base
dock_with = Hu04_08_Base
reputation = fc_rs_grp
behavior = NOTHING
difficulty_level = 1
loadout = space_police01_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Hu04_shipyard_2x_18
ids_name = 0
pos = -36100, -50750, -34580
rotate = 0, 50, 0
archetype = shipyard_2x
ids_info = 0
reputation = fc_rs_grp
parent = Hu04_04
;
[Object]
nickname = Hu04_shipyard_2x_19
ids_name = 0
pos = -36460, -50750, -34160
rotate = 0, 50, 0
archetype = shipyard_2x
ids_info = 0
reputation = fc_rs_grp
parent = Hu04_04
;
[Object]
nickname = Hu04_shipyard_2x_20
ids_name = 0
pos = -36650, -50460, -33660
rotate = 90, 50, 0
archetype = shipyard_2x
ids_info = 0
reputation = fc_rs_grp
parent = Hu04_04
;
[Object]
nickname = Hu04_shipyard_2x_21
ids_name = 0
pos = -37010, -50460, -33960
rotate = 90, 50, 0
archetype = shipyard_2x
ids_info = 0
reputation = fc_rs_grp
parent = Hu04_04
[Object]
nickname = Hu04_space_research_09
ids_name = 0
pos = -35950, -50460, -34800
rotate = 0, -40, 0
archetype = space_research
ids_info = 0
reputation = fc_rs_grp
parent = Hu04_04
[Object]
nickname = Hu04_Baalbek_s_1
ids_name = 536330
pos = -35500, -50240, -37450
rotate = 0, 0, 0
archetype = Baalbek2
ids_info = 527962
visit = 0
;
[Object]
nickname = Hu04_Baalbek_s_2
ids_name = 536330
pos = -35500, -50240, -37150
rotate = 0, 0, 0
archetype = Baalbek2
ids_info = 527962
visit = 0
;
[Object]
nickname = Hu04_Baalbek_s_3
ids_name = 536330
pos = -35500, -50240, -36850
rotate = 0, 180, 0
archetype = Baalbek
ids_info = 527962
visit = 0
;
[Object]
nickname = Hu04_Baalbek_s_4
ids_name = 536330
pos = -35500, -50240, -36550
rotate = 0, 180, 0
archetype = Baalbek
ids_info = 527962
visit = 0
;
[Object]
nickname = Hu04_Baalbek_s_5
ids_name = 536330
pos = -34670, -50000, -37000
rotate = 0, 180, 0
archetype = Baalbek
ids_info = 527962
visit = 0
;
[Object]
nickname = Hu04_Baalbek_s_6
ids_name = 536330
pos = -34570, -50000, -37000
rotate = 0, 180, 0
archetype = Baalbek2
ids_info = 527962
visit = 0
[Object]
nickname = Hu04_Woden_s_1
ids_name = 536336
pos = -36200, -49345, -37965
rotate = 0, 180, 0
archetype = Woden
ids_info = 527974
visit = 0
;
[Object]
nickname = Hu04_Woden_s_2
ids_name = 536336
pos = -35600, -49345, -37965
rotate = 0, 180, 0
archetype = Woden2
ids_info = 527974
visit = 0
;
[Object]
nickname = Hu04_Woden_s_3
ids_name = 536336
pos = -36200, -49900, -38235
rotate = 0, 90, 0
archetype = Woden2
ids_info = 527974
visit = 0
;
[Object]
nickname = Hu04_Woden_s_4
ids_name = 536336
pos = -35600, -49900, -38235
rotate = 0, -90, 0
archetype = Woden
ids_info = 527974
visit = 0
;
[Object]
nickname = Hu04_Tyr_battleship_s_1
ids_name = 536335
pos = -36460, -50710, -34160
rotate = 0, -130, 0
archetype = Tyr_b
ids_info = 527971
visit = 0
;
[Object]
nickname = Hu04_Tyr_battleship_s_2
ids_name = 536335
pos = -36100, -50710, -34580
rotate = 0, 50, 0
archetype = Tyr_b2
ids_info = 527971
visit = 0
;
[Object]
nickname = Hu04_Tyr_battleship_s_3
ids_name = 536335
pos = -36610, -50460, -33610
rotate = 90, 50, 0
archetype = Tyr_b
ids_info = 527971
visit = 0
;
[Object]
nickname = Hu04_Tyr_battleship_s_4
ids_name = 536335
pos = -37308, -50353, -33120
rotate = 0, -130, 0
archetype = Tyr_b
ids_info = 527971
visit = 0
;
[Object]
nickname = Hu04_Tyr_battleship_s_5
ids_name = 536335
pos = -37508, -50353, -32880
rotate = 0, -130, 0
archetype = Tyr_b2
ids_info = 527971
visit = 0
[Object]
nickname = Hu04_Terran_cruiser_s_1
ids_name = 536453
pos = -35900, -50600, -34974
rotate = 0, -90, 0
archetype = terran_cruiser_s
ids_info = 527968
visit = 0
;
[Object]
nickname = Hu04_Terran_cruiser_s_2
ids_name = 536453
pos = -35750, -50600, -34824
rotate = 0, -90, 0
archetype = terran_cruiser_s2
ids_info = 527968
visit = 0
;
[Object]
nickname = Hu04_Terran_cruiser_s_3
ids_name = 536453
pos = -35600, -50600, -34674
rotate = 0, -90, 0
archetype = terran_cruiser_s3
ids_info = 527968
visit = 0
;
[Object]
nickname = Hu04_Terran_cruiser_s_4
ids_name = 536453
pos = -35900, -50950, -36400
rotate = 0, -90, 0
archetype = terran_cruiser_s
ids_info = 527968
visit = 0
;
[Object]
nickname = Hu04_Terran_cruiser_s_5
ids_name = 536453
pos = -35500, -50950, -36400
rotate = 0, -90, 0
archetype = terran_cruiser_s2
ids_info = 527968
visit = 0
;
[Object]
nickname = Hu04_Terran_cruiser_s_6
ids_name = 536453
pos = -36300, -50950, -36400
rotate = 0, -90, 0
archetype = terran_cruiser_s3
ids_info = 527968
visit = 0
[Object]
nickname = Hu04_09
ids_name = 546089
pos = -38793, -50473, -32815
rotate = 0, 20, 0
archetype = space_police01
ids_info = 65713
base = Hu04_09_Base
dock_with = Hu04_09_Base
reputation = fc_rs_grp
behavior = NOTHING
difficulty_level = 1
loadout = space_police01_li_01
pilot = pilot_solar_hardest
;
[Object]
nickname = Hu04_10
ids_name = 546090
pos = -40836, -50473, -32770
rotate = 0, 0, 0
archetype = space_police01
ids_info = 65713
base = Hu04_10_Base
dock_with = Hu04_10_Base
reputation = fc_rs_grp
behavior = NOTHING
difficulty_level = 1
loadout = space_police01_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Hu04_space_research_10
ids_name = 0
pos = -37100, -50580, -33430
rotate = 0, -70, 0
archetype = space_research
ids_info = 0
reputation = fc_rs_grp
parent = Hu04_04
[Object]
nickname = Hu04_space_research_11
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