FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/HELL01/HELL01.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_rs_grp
space_farclip = 250000
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = HELL01
danger = HELL01
battle = HELL01
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\HELL01_asteroids_01.ini
zone = Zone_HELL01_asteroids_01
[Asteroids]
file = solar\asteroids\HELL01_asteroids_02.ini
zone = Zone_HELL01_asteroids_02
[Asteroids]
file = solar\asteroids\HELL01_asteroids_03.ini
zone = Zone_HELL01_asteroids_03
[Asteroids]
file = solar\asteroids\HELL01_gas_orange_01.ini
zone = Zone_gas_orange_01
[Asteroids]
file = solar\asteroids\HELL01_gas_red_01.ini
zone = Zone_gas_red_01
[Asteroids]
file = solar\asteroids\HELL01_gas_green_01.ini
zone = Zone_gas_green_01
[Ambient]
color = 60, 20, 1
[Background]
nebulae = solar\starsphere\starsphere_HELL01.cmp
[LightSource]
nickname = HELL01_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 68000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = HELL01_to_UD01_hole
ids_name = 544136
pos = 125000, 0, 30000
rotate = 0, 60, 0
archetype = jumphole_rebirth
msg_id_prefix = gcs_refer_system_UD01
jump_effect = jump_effect_orange2
ids_info = 66146
visit = 0
goto = UD01, UD01_to_HELL01_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_HELL01_to_RL01_hole
pos = 125000, 0, 30000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 30000, 30000, 40000
sort = 99
;property_flags = 32768
;property_fog_color = 136.000000, 101.000000, 49.000000
spacedust = atmosphere_orange
spacedust_maxparticles = 90
interference = 0.600000
damage = 1250000
[Object]
nickname = HELL01_Sun1
ids_name = 544137
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = Hell_sun
star = HELL01_sun
atmosphere_range = 9000
ids_info = 0
[zone]
nickname = Zone_HELL01_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 7500
damage = 2000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = HELL01_Sun_burning
pos = 0, 0, 0
rotate = 0, 0, 0
archetype = Sun_burning2
loadout = Sun_burning2
[Object]
nickname = HELL01_Eclipse
ids_name = 544138
pos = 400000, 60000, -400000
ambient_color = 255, 255, 255
archetype = Eclipse
star = Eclipse
burn_color = 255, 255, 255
ids_info = 0
[Object]
nickname = HELL01_neutron_star
ids_name = 261048
pos = 75000, 0, 70000
rotate = 30, 0, 0
archetype = planet_neutron_800
spin = 0.010000, 0.010000, 0.010000
atmosphere_range = 900
burn_color = 255, 222, 160
ids_info = 66164
[Object]
nickname = HELL01_neutron_star_fx_01
ids_name = 261048
pos = 75000, 0, 70000
orientation = 1, 90, 0, 0
rotate = 30, 0, 90
spin = 0, 0, 1
Archetype = neutron_star
loadout = neutron_star
[Object]
nickname = HELL01_neutron_star_fx_02
ids_name = 261048
pos = 75000, 0, 70000
orientation = 1, 0, 90, 0
rotate = 30, 90, 0
spin = 0, 0, 2
Archetype = neutron_star
loadout = neutron_star
[Object]
nickname = HELL01_neutron_star_fx_03
ids_name = 261048
pos = 75000, 0, 70000
orientation = 1, 0, 0, -45
rotate = 30, 90, 0
spin = 0, 0, 3
Archetype = neutron_star
loadout = neutron_star
[Object]
nickname = HELL01_neutron_star_fx_04
pos = 75000, 0, 70000
rotate = 0, 0, 0
orientation = 1, 0, 90, 0
rotate = 30, 90, 0
spin = 0, 0, 1
archetype = neutron_star_fx
loadout = neutron_star_fx
[Object]
nickname = HELL01_neutron_star_fx_05
pos = 75000, 0, 70000
rotate = 0, 0, 0
orientation = 1, 50, 30, 0
rotate = -30, -90, 0
spin = 0, 0, 2
archetype = neutron_star_fx
loadout = neutron_star_fx
[Object]
nickname = HELL01_Eclipse2
ids_name = 544139
pos = -600000, -150000, -600000
ambient_color = 255, 255, 255
archetype = Eclipse2
star = Eclipse2
burn_color = 255, 255, 255
ids_info = 0
[Object]
nickname = HELL01_planet_hell
ids_name = 544139
pos = -600000, 250000, 600000
ambient_color = 255, 255, 255
archetype = planet_hell01
star = planet2
burn_color = 255, 255, 255
ids_info = 0
[Object]
nickname = HELL01_planet_hell2
ids_name = 544139
pos = -600000, 90000, -25000
ambient_color = 255, 255, 255
archetype = planet_hell02
star = planet
burn_color = 255, 255, 255
ids_info = 0
[Object]
nickname = HELL01_planet_hell3
ids_name = 544140
pos = 900000, 0, 0
ambient_color = 255, 255, 255
archetype = planet_hell03
star = planet3
burn_color = 255, 255, 255
ids_info = 0
[Object]
nickname = HELL01_star
ids_name = 544141
pos = 0, 990000, 0
ambient_color = 255, 255, 255
archetype = Hell_star
star = hell_star
burn_color = 255, 255, 255
ids_info = 0
[Zone]
nickname = Zone_HELL01_asteroids_01
ids_name = 0
pos = 125000, 0, 30000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 35000, 35000, 50000
ids_info = 0
visit = 128
[Zone]
nickname = Zone_HELL01_asteroids_02
ids_name = 0
pos = 0, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 34500, 34500, 34500
ids_info = 0
visit = 128
[Zone]
nickname = Zone_gas_orange_01
ids_name = 0
pos = 125000, 0, 30000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 34900, 34900, 49900
ids_name = 544166
property_flags = 32768
property_fog_color = 150.000000, 70.000000, 1.000000
[Zone]
nickname = Zone_gas_red_01
ids_name = 0
pos = 0, 0, 130000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 165000, 49500, 49500
ids_name = 544167
property_flags = 32768
property_fog_color = 150.000000, 1.000000, 1.000000
[Zone]
nickname = Zone_HELL01_asteroids_03
ids_name = 0
pos = 0, 0, -100000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 70000, 50000, 50000
ids_info = 0
visit = 128
[zone]
nickname = Zone_HELL01
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 160000, 160000, 160000
sort = 99
damage = 1875000
[zone]
nickname = Zone_HELL02
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 900000, 900000, 900000
sort = 99
property_flags = 32768
property_fog_color = 0.000000, 0.000000, 0.000000 ;136.000000, 101.000000, 49.000000
spacedust = atmosphere_orange
spacedust_maxparticles = 40
interference = 0.600000
damage = 2000000000
[Object]
nickname = HELL01_suprise_l_dreadnought_01
pos = -34299, -11481, 124136
visit = 0
ids_info = 0
rotate = 157, 23, -13
archetype = l_dreadnought_suprise_h
ids_name = 544146
loadout = l_dreadnought_suprise_hell01
[Object]
nickname = HELL01_suprise_osiris_01
pos = 29456, 5420, -105400
visit = 0
ids_info = 0
rotate = 43, -78, 54
archetype = osiris_suprise_h
ids_name = 544147
loadout = osiris_suprise_hell01
[Object]
nickname = HELL01_suprise_dk_cruiser_01
pos = -24564, 12751, 12876
visit = 0
ids_info = 0
rotate = -26, 4, 89
archetype = dk_cruiser_suprise_h
ids_name = 544148
loadout = dk_cruiser_suprise_hell01
[Object]
nickname = HELL01_suprise_dk_battleship_01
pos = -104542, -16982, -24262
visit = 0
ids_info = 0
rotate = -12, -6, 43
archetype = dk_battleship_suprise_h
ids_name = 544149
loadout = dk_battleship_suprise_hell01
[Object]
nickname = HELL01_suprise_dk_ancient_01
pos = -84667, 31083, 114973
visit = 0
ids_info = 0
rotate = 55, 0, 0
archetype = dk_ancient_suprise_h
ids_name = 544150
loadout = dk_ancient_suprise_hell01
[Object]
nickname = HELL01_suprise_dk_scout_01
pos = -34265, -7245, -84594
visit = 0
ids_info = 0
rotate = 0, 0, 71
archetype = dk_scout_suprise_h
ids_name = 544151
loadout = dk_scout_suprise_hell01
[Object]
nickname = HELL01_MPS_NEXUS_suprise_01
pos = 25654, 1140, 3445
visit = 0
ids_info = 0
rotate = 0, 0, 45
archetype = MPS_NEXUS_suprise_h
ids_name = 544152
loadout = MPS_NEXUS_suprise_hell01
[Object]
nickname = HELL01_Robots_mega_heavy_fighter_suprise_01
pos = 123000, 950, 31464
visit = 0
ids_info = 0
rotate = 34, 2, -5
archetype = Robots_mega_heavy_fighter_suprise_h
ids_name = 544153
loadout = Robots_mega_heavy_fighter_suprise_hell01
[Object]
nickname = HELL01_Robots_mega_heavy_fighter_suprise_02
pos = 122153, -421, 28964
visit = 0
ids_info = 0
rotate = 42, 10, 34
archetype = Robots_mega_heavy_fighter_suprise_h
ids_name = 544153
loadout = Robots_mega_heavy_fighter_suprise_hell01
[Object]
nickname = HELL01_Robots_very_heavy_fighter_suprise_01
pos = 115000, -4230, 19000
visit = 0
ids_info = 0
rotate = 15, 32, 42
archetype = Robots_very_heavy_fighter_suprise_h
ids_name = 544154
loadout = Robots_very_heavy_fighter_suprise_hell01
[Object]
nickname = HELL01_Robots_heavy_fighter_suprise_01
pos = 105000, 5534, 44000
visit = 0
ids_info = 0
rotate = 19, 11, -54
archetype = Robots_heavy_fighter_suprise_h
ids_name = 544155
loadout = Robots_heavy_fighter_suprise_hell01
[Object]
nickname = HELL01_Robots_hybrid_bomber_suprise_01
pos = 117000, 2952, 37000
visit = 0
ids_info = 0
rotate = 7, -10, 21
archetype = Robots_hybrid_bomber_suprise_h
ids_name = 544156
loadout = Robots_hybrid_bomber_suprise_hell01
[Object]
nickname = HELL01_robots_trade_suprise_01
pos = 121204, -1598, 28812
visit = 0
ids_info = 0
rotate = 87, 21, 74
archetype = robots_trade_suprise_h
ids_name = 544160
loadout = robots_trade_suprise_hell01
[Object]
nickname = HELL01_Pirate_heavy_fighter_suprise_01
pos = 112000, 1345, 31000
visit = 0
ids_info = 0
rotate = 16, -89, 38
archetype = Pirate_heavy_fighter_suprise_h
ids_name = 544157
loadout = Pirate_heavy_fighter_suprise_hell01
[Object]
nickname = HELL01_Pirate_very_heavy_fighter_suprise_01
pos = 122000, -3965, 11000
visit = 0
ids_info = 0
rotate = -8, 65, 43
archetype = Pirate_very_heavy_fighter_suprise_h
ids_name = 544158
loadout = Pirate_very_heavy_fighter_suprise_hell01
[Object]
nickname = HELL01_Pirate_missile_bomber_suprise_01
pos = 103000, 4762, 25000
visit = 0
ids_info = 0
rotate = 3, 34, 32
archetype = Pirate_missile_bomber_suprise_h
ids_name = 544159
loadout = Pirate_missile_bomber_suprise_hell01
[Object]
nickname = HELL01_F-69Vtol_suprise_01
pos = 107166, -3607, -6865
visit = 0
ids_info = 0
rotate = 34, 76, -9
archetype = F-69Vtol_suprise_h
ids_name = 544161
loadout = F-69Vtol_suprise_hell01
[Object]
nickname = HELL01_Hunter_kvazir_suprise_01
pos = 115604, 1202, 56798
visit = 0
ids_info = 0
rotate = -7, -72, -5
archetype = Hunter_kvazir_suprise_h
ids_name = 544162
loadout = Hunter_kvazir_suprise_hell01
[Object]
nickname = HELL01_orden_elite_suprise_01
pos = 85203, -1652, 92915
visit = 0
ids_info = 0
rotate = -1, 21, 8
archetype = orden_elite_suprise_h
ids_name = 544163
loadout = orden_elite_suprise_hell01
[Object]
nickname = HELL01_Anubis_suprise_01
pos = 115197, -801, 76396
visit = 0
ids_info = 0
rotate = -1, 21, 8
archetype = Anubis_suprise_h
ids_name = 544164
loadout = Anubis_suprise_hell01
[Object]
nickname = HELL01_hydra_gunboat_suprise_01
pos = 99477, -746, 6873
visit = 0
ids_info = 0
rotate = 80, 46, 74
archetype = hydra_gunboat_suprise_h
ids_name = 544165
loadout = hydra_gunboat_suprise_hell01
[Zone]
nickname = Zone_gas_green_01
ids_name = 0
pos = 0, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 60000, 60000, 60000
ids_name = 544168
property_flags = 32768
property_fog_color = 0.000000, 150.000000, 1.000000
[Zone]
nickname = Zone_HELL01_gas_green_01_exclusion
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 35000
sort = 99
[Zone]
nickname = Zone_HELL01_Sun1_damage01
pos = 0, 0, 0
shape = ELLIPSOID
size = 35000, 35000, 35000
rotate = 0, 0, 0
sort = 99
spacedust = radioactivedust_hell
spacedust_maxparticles = 100
interference = 0.600000
damage = 6250000
property_flags = 32768
property_fog_color = 255.000000, 100.000000, 0.000000
[Object]
nickname = UNKNOWN_suprise_container_03
pos = 7500, -25000, 5000
visit = 0
ids_info = 0
rotate = -54, -18, -25
archetype = suprise_container
ids_name = 536087
loadout = SECRET_container_UNKNOWN03
[Object]
nickname = Skull_hell01
pos = -99999, 20000, -86666
visit = 0
rotate = 0, -120, -20
archetype = Skull_hell01
loadout = Skull_hell01
ids_name = 544169
ids_info = 529084
[Object]
nickname = HELL01_suprise_Bio_Container_Medium_01
pos = 118853, 874, 33873
visit = 0
ids_info = 0
rotate = 2, 1, 34
archetype = suprise_Bio_Container_Medium_h
ids_name = 544175
loadout = SECRET_Bio_Container_Medium_HELL01_1
[Object]
nickname = HELL01_suprise_Bio_Container_Medium_02
pos = 98853, 291, 35873
visit = 0
ids_info = 0
rotate = 56, -23, 4
archetype = suprise_Bio_Container_Medium_h
ids_name = 544175
loadout = SECRET_Bio_Container_Medium_HELL01_2
[Object]
nickname = HELL01_Maritime_fox_cruiser_suprise_01
pos = 3099, -2746, 18873
visit = 0
ids_info = 0
rotate = -23, -54, -34
archetype = Maritime_fox_cruiser_suprise_h
ids_name = 544180
loadout = Maritime_fox_cruiser_suprise_hell01
[Object]
nickname = HELL01_shark_battleship_suprise_01
pos = -5099, -1904, 21873
visit = 0
ids_info = 0
rotate = -8, -13, 73
archetype = shark_battleship_suprise_h
ids_name = 544179
loadout = shark_battleship_suprise_hell01
[Zone]
nickname = Zone_HELL01_sun_01_exclusion
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 13500
sort = 99
property_flags = 131072
damage = 2000000000
[Object]
nickname = HELL01_dk_gunboat01_suprise_01
pos = -19480, 712, -31044
visit = 0
ids_info = 0
rotate = 89, 75, 12
archetype = dk_gunboat01_suprise_h
ids_name = 544184
loadout = dk_gunboat01_suprise_hell01
[Object]
nickname = HELL01_no_elite_suprise_01
pos = 18480, 1998, -14994
visit = 0
ids_info = 0
rotate = 18, 43, 53
archetype = no_elite_suprise_h
ids_name = 544186
loadout = no_elite_suprise_hell01
[Zone]
nickname = Zone_HELL01_neutron_star_damage01
pos = 75000, 0, 70000
shape = ELLIPSOID
size = 8500, 8500, 8500
rotate = 0, 0, 0
sort = 99
spacedust = radioactivedust_red
spacedust_maxparticles = 120
interference = 0.600000
damage = 3750000
;property_flags = 32768
;property_fog_color = 255.000000, 100.000000, 0.000000
[Zone]
nickname = Zone_HELL01_skull_damage01
pos = -99999, 20000, -86666
shape = ELLIPSOID
size = 12000, 12000, 12000
rotate = 0, 0, 0
sort = 99
spacedust = radioactivedust_blue
spacedust_maxparticles = 10
interference = 0.600000
damage = 250000
property_flags = 131072
property_fog_color = 255.000000, 100.000000, 0.000000
[Object]
nickname = HELL01_suprise_container_01
pos = -21500, 3327, -1236
visit = 16
ids_info = 0
rotate = 0, -24, 67
archetype = suprise_container
ids_name = 536087
loadout = SECRET_container_HELL01_01
[Object]
nickname = HELL01_suprise_container_02
pos = -4500, -2762, -24236
visit = 16
ids_info = 0
rotate = 4, 34, 1
archetype = suprise_container
ids_name = 536087
loadout = SECRET_container_HELL01_02
[Object]
nickname = HELL01_suprise_Bio_Container_Medium_03
pos = -19000, -2292, -10000
visit = 0
ids_info = 0
rotate = 12, 7, 54
archetype = suprise_Bio_Container_Medium_h
ids_name = 544175
loadout = SECRET_Bio_Container_Medium_HELL01_3