78 lines
1.9 KiB
INI
78 lines
1.9 KiB
INI
|
[TexturePanels]
|
||
|
file = solar\asteroids\rock_shapes.ini
|
||
|
|
||
|
[Field]
|
||
|
cube_size = 1000
|
||
|
fill_dist = 5000
|
||
|
diffuse_color = 255, 255, 255
|
||
|
ambient_color = 40, 40, 40
|
||
|
ambient_increase = 90, 90, 90
|
||
|
|
||
|
[properties]
|
||
|
flag = badland_danger_objects
|
||
|
flag = danger_density_low
|
||
|
|
||
|
[Exclusion Zones]
|
||
|
exclusion = Zone_SP01_lab_exclusion
|
||
|
exclude_dynamic_asteroids = 1
|
||
|
exclude_billboards = 1
|
||
|
|
||
|
[DynamicAsteroids]
|
||
|
asteroid = badlands_large1
|
||
|
count = 100 ;LAst
|
||
|
placement_radius = 1500.000000 ;LAst
|
||
|
placement_offset = 0.000000 ;LAst
|
||
|
max_velocity = 0.600000 ;LAst
|
||
|
max_angular_velocity = 0.300000 ;LAst
|
||
|
color_shift = 1.000000, 1.000000, 1.000000
|
||
|
|
||
|
[DynamicAsteroids]
|
||
|
asteroid = badlands_medium2
|
||
|
count = 100 ;LAst
|
||
|
placement_radius = 1500.000000 ;LAst
|
||
|
placement_offset = 0.000000 ;LAst
|
||
|
max_velocity = 0.600000 ;LAst
|
||
|
max_angular_velocity = 0.300000 ;LAst
|
||
|
color_shift = 1.000000, 1.000000, 1.000000
|
||
|
|
||
|
[DynamicAsteroids]
|
||
|
asteroid = badlands_small1
|
||
|
count = 100 ;LAst
|
||
|
placement_radius = 1500.000000 ;LAst
|
||
|
placement_offset = 0.000000 ;LAst
|
||
|
max_velocity = 0.600000 ;LAst
|
||
|
max_angular_velocity = 0.300000 ;LAst
|
||
|
color_shift = 1.000000, 1.000000, 1.000000
|
||
|
|
||
|
[Band]
|
||
|
render_parts = 6
|
||
|
shape = asteroid_belt_04
|
||
|
height = 6000
|
||
|
offset_dist = 3000
|
||
|
fade = 0.800000, 1.250000, 15, 17
|
||
|
texture_aspect = 1.000000
|
||
|
ambient_intensity = 2
|
||
|
vert_increase = 2
|
||
|
color_shift = 0.000000, 0.700000, 1.000000
|
||
|
|
||
|
;[Cube]
|
||
|
|
||
|
;[DynamicAsteroids]
|
||
|
;asteroid = dasteroid_badlands_small1
|
||
|
;count = 10
|
||
|
;placement_radius = 300 ;200.000000
|
||
|
;placement_offset = 0 ;150.000000
|
||
|
;max_velocity = 50.000000
|
||
|
;max_angular_velocity = 3.000000
|
||
|
;color_shift = 0.000000, 0.700000, 1.000000
|
||
|
;
|
||
|
|
||
|
[LootableZone]
|
||
|
asteroid_loot_container = lootcrate_ast_loot_nickel_ore
|
||
|
asteroid_loot_commodity = commodity_nickel_ore
|
||
|
dynamic_loot_container = lootcrate_ast_loot_nickel_ore
|
||
|
dynamic_loot_commodity = commodity_nickel_ore
|
||
|
asteroid_loot_count = 0, 0
|
||
|
dynamic_loot_count = 25, 50
|
||
|
asteroid_loot_difficulty = 30
|
||
|
dynamic_loot_difficulty = 0
|