93 lines
2.3 KiB
INI
93 lines
2.3 KiB
INI
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[TexturePanels]
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file = solar\asteroids\rock_shapes.ini
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[Field]
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cube_size = 1000 ;400
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fill_dist = 5000 ;1600
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diffuse_color = 255, 255, 255
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ambient_color = 30, 30, 30
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ambient_increase = 0, 0, 0
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;empty_cube_frequency = 0.400000
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[properties]
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flag = rock_objects
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flag = Object_density_med
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[Exclusion Zones]
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exclusion = Zone_BW13_vignette_02_exclusion
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exclude_dynamic_asteroids = 1
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid60
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count = 100 ;LAst
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placement_radius = 1500.000000 ;LAst
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placement_offset = 0.000000 ;LAst
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max_velocity = 0.600000 ;LAst
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max_angular_velocity = 0.300000 ;LAst
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid30
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count = 100 ;LAst
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placement_radius = 1500.000000 ;LAst
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placement_offset = 0.000000 ;LAst
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max_velocity = 0.600000 ;LAst
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max_angular_velocity = 0.300000 ;LAst
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid60
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count = 100 ;LAst
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placement_radius = 1500.000000 ;LAst
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placement_offset = 0.000000 ;LAst
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max_velocity = 0.600000 ;LAst
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max_angular_velocity = 0.300000 ;LAst
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid30
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count = 100 ;LAst
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placement_radius = 1500.000000 ;LAst
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placement_offset = 0.000000 ;LAst
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max_velocity = 0.600000 ;LAst
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max_angular_velocity = 0.300000 ;LAst
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid90
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count = 100 ;LAst
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placement_radius = 1500.000000 ;LAst
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placement_offset = 0.000000 ;LAst
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max_velocity = 0.600000 ;LAst
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max_angular_velocity = 0.300000 ;LAst
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid30
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count = 100 ;LAst
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placement_radius = 1500.000000 ;LAst
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placement_offset = 0.000000 ;LAst
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max_velocity = 0.600000 ;LAst
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max_angular_velocity = 0.300000 ;LAst
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color_shift = 1.000000, 1.000000, 1.000000
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;[Cube]
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[AsteroidBillboards]
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count = 1000 ;400
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start_dist = 2500 ;1000
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fade_dist_percent = 0.5 ;0.350000
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shape = mine_rock_tri
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color_shift = 0.700000, 0.700000, 0.700000
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ambient_intensity = 1.000000
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size = 60, 120
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;[DynamicAsteroids]
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;asteroid = dasteroid_rock_small1
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;count = 10
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;placement_radius = 300 ;150.000000
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;placement_offset = 0 ;90.000000
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;max_velocity = 15.000000
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;max_angular_velocity = 3.000000
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;color_shift = 1.000000, 1.000000, 1.000000
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;
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