FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/RU01/RU01.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_ue_grp
[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini
[EncounterParameters]
nickname = battleship_cruisers
filename = missions\encounters\battleship_cruisers.ini
[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = capitalships_any
filename = missions\encounters\capitalships_any.ini
[EncounterParameters]
nickname = area_gunboat_fighter
filename = missions\encounters\area_gunboat_fighter.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = Ru_system_space
danger = Ru_system_danger
battle = Ru_system_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\RU01_mine_01.ini
zone = Zone_RU01_mine_01
[Asteroids]
file = solar\asteroids\RU01_tungsten_01.ini
zone = Zone_RU01_tungsten_01
[Asteroids]
file = solar\asteroids\RU01_lavadust_01.ini
zone = Zone_RU01_lavadust_01
[Asteroids]
file = solar\asteroids\RU01_Chernobyl_asteroids_01.ini
zone = Zone_RU01_Chernobyl_asteroids_01
[Nebula]
file = solar\Nebula\RU01_Chernobyl_dust_01.ini
zone = Zone_RU01_Chernobyl_dust_01
[Nebula]
file = solar\nebula\RU01_orange_dust_01.ini
zone = Zone_RU01_orange_dust_01
[Nebula]
file = solar\nebula\Ru01_Blue_Nebula01.ini
zone = Zone_Ru01_Blue_Nebula
[Ambient]
color = 100, 60, 10
[Background]
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\STARSPHERE_ru01.cmp
[LightSource]
nickname = RU01_system_light
pos = 0, 0, 0
color = 255, 200, 150
range = 600000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = RU01_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 60000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = RU01_Sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_large_yellow
star = SunRu1
atmosphere_range = 90000
burn_color = 255, 255, 255
ids_info = 66163
[Object]
nickname = RU01_to_RU01_01
ids_name = 534422
pos = 262721, 0, 411833
rotate = 0, -147, 0
archetype = hyper_accelerator
msg_id_prefix = gcs_refer_system_RU01
jump_effect = jump_effect_hyper_accelerator
ids_info = 66145
reputation = fc_ue_grp
behavior = NOTHING
difficulty_level = 7
loadout = hyper_accelerator
pilot = pilot_solar_easiest
goto = RU01, RU01_to_RU01_02, gate_tunnel_bretonia
[Object]
nickname = RU01_to_RU01_02
ids_name = 534422
pos = -68638, 0, 234319
rotate = 0, -15, 0
archetype = hyper_accelerator
msg_id_prefix = gcs_refer_system_RU01
jump_effect = jump_effect_hyper_accelerator
ids_info = 66145
reputation = fc_ue_grp
behavior = NOTHING
difficulty_level = 7
loadout = hyper_accelerator
pilot = pilot_solar_easiest
goto = RU01, RU01_to_RU01_01, gate_tunnel_bretonia
[Object]
nickname = RU01_planet_1
ids_name = 534424
spin = 0.000000, -0.015000, 0.000000
rotate = 0, 0, 0
pos = -396000, 0, -71005
archetype = planet_ru01_60000
atmosphere_range = 65000
burn_color = 255, 222, 160
ids_info = 0
base = RU01_01_Base
reputation = fc_ue_grp
[zone]
nickname = RU01_planet_1_death
pos = -396000, 0, -71005
shape = SPHERE
size = 64000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = RU01_planet_2
ids_name = 261807
spin = 0.000000, -0.015000, 0.000000
rotate = 0, 0, 0
pos = -319526, 0, 426034
archetype = planet_ru02_90000
atmosphere_range = 95000
burn_color = 255, 222, 160
ids_info = 0
ring = Zone_RU01_planet_2_ring, solar\rings\lava.ini
[zone]
nickname = RU01_planet_2_death
pos = -319526, 0, 426034
shape = SPHERE
size = 94000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_RU01_planet_2_ring
pos = -319526, 0, 426034
rotate = 40, 0, 20
shape = ring
size = 150000, 200000, 200
sort = 0.000000
[Object]
nickname = RU01_planet_3
ids_name = 534423
spin = 0.000000, -0.015000, 0.000000
rotate = 0, 0, 0
pos = 131177, 0, -334727
archetype = planet_ru03_70000
atmosphere_range = 75000
burn_color = 255, 222, 160
ids_info = 0
base = RU01_04_Base
reputation = fc_ru_grp
[zone]
nickname = RU01_planet_3_death
pos = 131177, 0, -334727
shape = SPHERE
size = 74000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = RU01_planet_4
ids_name = 60205
spin = 0.000000, -0.015000, 0.000000
rotate = 0, 0, 0
pos = 255620, 0, -196448
archetype = planet_ru04_20000
atmosphere_range = 23500
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = RU01_planet_4_death
pos = 255620, 0, -196448
shape = SPHERE
size = 22500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Zone]
nickname = Zone_RU01_orange_dust_01
ids_name = 0
pos = 305324, 0, 489939
rotate = 0, 14, 0
shape = ELLIPSOID
size = 263000, 100000, 68800
property_fog_color = 200.000000, 100.000000, 0.000000
property_flags = 32768
ids_info = 0
visit = 36
spacedust = attractdust_orange
spacedust_maxparticles = 90
Music = zone_nebula_walker
[Object]
nickname = RU01_01_dock_ring
ids_name = 534426
archetype = Ru_dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_01_Base
pos = -330318, 0, -67328
rotate = 0, 86, 0
reputation = fc_ue_grp
difficulty_level = 1
loadout = ru_dock_ring01
[Object]
nickname = RU01_02
pos = -321418, 0, -76076
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_02_Base
base = RU01_02_Base
reputation = fc_ue_grp
rotate = 0, 0, 0
archetype = x2argonshipyard
ids_name = 534435
loadout = x2argonshipyard_loadout
difficulty_level = 1
[Object]
nickname = RU01_03
pos = 170524, 0, -219815
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_03_Base
base = RU01_03_Base
reputation = fc_ru_grp
rotate = 0, 0, 0
archetype = ru_shipyard
ids_name = 534436
loadout = ru_shipyard_loadout
difficulty_level = 1
[Object]
nickname = RU01_04_dock_ring
ids_name = 534426
archetype = Ru_dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_04_Base
pos = 119396, 0, -259455
rotate = 0, -8, 0
reputation = fc_ru_grp
difficulty_level = 1
loadout = ru_dock_ring01
[Object]
nickname = RU01_ru_platform_1
reputation = fc_ue_grp
pos = -326686, 0, -71578
archetype = ru_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = ru_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = RU01_05
pos = -342184, 0, 309877
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_05_Base
base = RU01_05_Base
reputation = fc_ue_grp
rotate = 0, 0, 0
archetype = x2base
ids_name = 534431
loadout = x2base_loadout
difficulty_level = 1
[Object]
nickname = RU01_ru_platform_2
reputation = fc_ue_grp
pos = -330478, 0, 287454
archetype = ru_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = ru_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = RU01_ru_platform_3
reputation = fc_ue_grp
pos = -324098, 0, 287987
archetype = ru_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = ru_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = RU01_space_arch_chunk1a_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -333827, 0, 299425
archetype = space_arch_chunk1a
[Object]
nickname = RU01_space_arch_chunk1b_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -327045, 0, 302951
archetype = space_arch_chunk1b
[Object]
nickname = RU01_space_arch_chunk2a_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -326638, 0, 296034
archetype = space_arch_chunk2a
[Object]
nickname = RU01_space_arch_chunk2b_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -338981, 0, 293185
archetype = space_arch_chunk2b
[Object]
nickname = RU01_space_arch_chunk3a_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -341559, 0, 299560
archetype = space_arch_chunk3a
[Object]
nickname = RU01_space_arch_chunk3b_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -334777, 0, 304850
archetype = space_arch_chunk3b
[Object]
nickname = RU01_space_arch_chunk3c_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -328944, 0, 310276
archetype = space_arch_chunk3c
[Object]
nickname = RU01_space_arch_chunk3d_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -346713, 0, 294270
archetype = space_arch_chunk3d
[Object]
nickname = RU01_space_arch_chunk3e_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -319720, 0, 299425
archetype = space_arch_chunk3e
[Object]
nickname = RU01_06
pos = 106273, 0, -209110
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_06_Base
base = RU01_06_Base
reputation = fc_ru_grp
rotate = 0, 180, 0
archetype = russian_station
ids_name = 534444
loadout = russian_station_loadout
difficulty_level = 1
[Zone]
nickname = Zone_RU01_Chernobyl_dust_01
ids_name = 0
pos = -195588, 0, -354598
rotate = 0, 22, 0
shape = ELLIPSOID
size = 225927, 197073, 157073
property_fog_color = 10.000000, 10.000000, 10.000000
property_flags = 32768
ids_info = 0
visit = 36
spacedust = radioactivedust
spacedust_maxparticles = 50
damage = 100
Music = Chernobyl_dust
sort = 4
toughness = 17
density = 9
repop_time = 20
max_battle_size = 6
relief_time = 30
faction_weight = fc_cn_grp, 1
encounter = area_assault, 17, 0.200000
faction = fc_cn_grp, 0.200000
encounter = battleship_cruisers, 19, 0.200000
faction = fc_cn_grp, 0.400000
[Zone]
nickname = Zone_RU01_Chernobyl_asteroids_01
ids_name = 0
pos = -195588, 0, -354598
rotate = 0, 22, 0
shape = ELLIPSOID
size = 223000, 194000, 154000
property_flags = 130
ids_info = 0
visit = 36
[Object]
nickname = RU01_07
pos = -234001, 0, -409169
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_07_Base
base = RU01_07_Base
reputation = fc_cn_grp
rotate = 0, 0, 0
archetype = coalition_station
ids_name = 534445
loadout = coalition_station_loadout
difficulty_level = 1
[Zone]
nickname = coalition_station_exclusion01
pos = -239174, 0, -406532
shape = SPHERE
size = 15000
property_flags = 131072
visit = 128
sort = 99.500000
[Object]
nickname = RU01_08
pos = -244099, 0, -405371
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_08_Base
base = RU01_08_Base
reputation = fc_cn_grp
rotate = 0, 0, 0
archetype = coalition_shipyard
ids_name = 534449
loadout = coalition_shipyard_loadout
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = RU01_planet_5
ids_name = 261807
spin = 0.000000, -0.015000, 0.000000
rotate = 0, 0, 0
pos = 220117, 0, 217751
archetype = planet_scorp_27000
atmosphere_range = 29000
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = RU01_planet_5_death
pos = 220117, 0, 217751
shape = SPHERE
size = 28000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Zone]
nickname = Zone_RU01_New_Crimea
pos = -317570, 0, -68440
rotate = 0, 0, 0
shape = SPHERE
size = 17000
sort = 4
toughness = 19
density = 9
repop_time = 20
max_battle_size = 6
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_ue_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_ue_grp, 0.900000
encounter = battleship_cruisers, 19, 0.200000
faction = fc_ue_grp, 0.400000
[Zone]
nickname = Zone_RU01_New_Moscow
pos = 125998, 0, -219670
rotate = 0, 0, 0
shape = SPHERE
size = 70000
sort = 4
toughness = 19
density = 12
repop_time = 20
max_battle_size = 6
pop_type = fc_ue_grp, single_base_law
relief_time = 30
population_additive = false
faction_weight = fc_ru_grp, 1
faction_weight = fc_ue_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_ru_grp, 0.900000
encounter = area_trade_armored, 19, 0.100000
faction = fc_ue_grp, 0.400000
encounter = battleship_cruisers, 19, 0.200000
faction = fc_ru_grp, 0.400000
encounter = area_gunboat_fighter, 19, 0.200000
faction = fc_ru_grp, 0.400000
[Zone]
nickname = Zone_RU01_Coalition
pos = -239174, 0, -406532
rotate = 0, 0, 0
shape = SPHERE
size = 14500
sort = 4
toughness = 19
density = 9
repop_time = 20
max_battle_size = 6
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_cn_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_cn_grp, 0.900000
[Zone]
nickname = Zone_RU01_Izyaslav
pos = -334954, 0, 304784
rotate = 0, 0, 0
shape = SPHERE
size = 24000
sort = 4
toughness = 19
density = 12
repop_time = 20
max_battle_size = 6
pop_type = fc_ue_grp, single_base_law
relief_time = 30
population_additive = false
faction_weight = fc_ue_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_ue_grp, 0.900000
encounter = area_trade_armored, 19, 0.100000
faction = fc_ue_grp, 0.940000
[Zone]
nickname = Zone_RU01_destroy_vignette_01
pos = -308863, 0, -60435
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_02
pos = -307978, 0, -79984
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_03
pos = -324391, 0, -89533
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_04
pos = -325792, 0, -52922
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_05
pos = -314210, 0, -88523
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_06
pos = -315031, 0, -50610
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_07
pos = 87817, 0, -192346
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_08
pos = 102475, 0, -186579
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_09
pos = 77484, 0, -209167
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_10
pos = 124823, 0, -188502
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_11
pos = 137078, 0, -209167
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_12
pos = 113529, 0, -185858
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_13
pos = 131311, 0, -198114
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_14
pos = 81936, 0, -200489
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_15
pos = 153126, 0, -205508
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_16
pos = 166014, 0, -197643
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_17
pos = 183272, 0, -202449
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_18
pos = 195287, 0, -215556
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_19
pos = 189607, 0, -234125
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_20
pos = 154473, 0, -248814
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_21
pos = 74646, 0, -257800
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_22
pos = 91299, 0, -249342
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_23
pos = -243645, 0, -386099
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_RU01_destroy_vignette_24
pos = -226418, 0, -389354
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_RU01_destroy_vignette_25
pos = -214346, 0, -406852
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_RU01_destroy_vignette_26
pos = -224648, 0, -428123
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_RU01_destroy_vignette_27
pos = -249872, 0, -431837
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_28
pos = -265601, 0, -413050
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_29
pos = -263853, 0, -392734
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_RU01_destroy_vignette_30
pos = -318582, 0, 309142
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_31
pos = -332146, 0, 322571
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_32
pos = -353035, 0, 319587
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_33
pos = -358325, 0, 300868
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_34
pos = -348693, 0, 286220
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_35
pos = -361578, 0, 311720
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_36
pos = -359136, 0, 289340
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_37
pos = 82760, 0, -252994
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Object]
nickname = RU01_c_01
pos = 547561, -385653, 195859
visit = 16
ids_info = 0
rotate = 43, 19, 4
archetype = suprise_Bio_Container_Medium
ids_name = 536873
loadout = SECRET_c_RU01
[Zone]
nickname = Zone_RU01_destroy_vignette_38
pos = 100236, 0, -245050
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_39
pos = 140153, 0, -244653
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_RU01_destroy_vignette_40
pos = 125656, 0, -240880
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Object]
nickname = RU01_suprise_su-17_01
pos = 276422, -11000, 180820
visit = 16
ids_info = 0
rotate = 180, 90, 0
archetype = suprise_su-17
ids_name = 534550
loadout = SECRET_ru_ru_su-17_Ru01
[Object]
nickname = RU01_suprise_fang_01
pos = -385081, 11000, -270188
visit = 16
ids_info = 0
rotate = 20, 50, 90
archetype = suprise_fang
ids_name = 534428
loadout = SECRET_ue_ue_fang_Ru01
[Object]
nickname = RU01_suprise_argon_cargo_01
pos = -257202, -11000, -322894
visit = 16
ids_info = 0
rotate = 0, 180, 0
archetype = suprise_argon_cargo
ids_name = 534429
loadout = SECRET_ue_ue_argon_cargo_Ru01
[Object]
nickname = RU01_suprise_su-10_01
pos = -13442, 0, -387198
visit = 16
ids_info = 0
rotate = 180, 0, 20
archetype = suprise_su-10
ids_name = 534575
loadout = SECRET_ru_ru_su-10_Ru01
[Zone]
nickname = Zone_RU01_lavadust_01
ids_name = 0
pos = 305324, 0, 489939
rotate = 0, 14, 0
shape = ELLIPSOID
size = 231173, 62238, 62238
property_flags = 8200
ids_info = 0
visit = 36
spacedust = lavaashdust
spacedust_maxparticles = 50
pop_type = nonlootable_ast_field
[Object]
nickname = RU01_to_NA01_hole
ids_name = 525121
pos = 288756, 0, 466271
rotate = 0, 24, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_NA01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = NA01, NA01_to_RU01_hole, gate_tunnel_bretonia
[Object]
nickname = RU01_suprise_ue_battleship_01
pos = -114000, 0, -420000
visit = 16
ids_info = 0
rotate = 0, 141, 0
archetype = suprise_ukraine_battleship
ids_name = 534670
loadout = SECRET_ue_ue_ukraine_battleship_Ru01
[Object]
nickname = RU01_to_IN07_hole
ids_name = 532850
pos = 440235, 0, 452070
rotate = 0, 43, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_IN07
jump_effect = jump_effect_hole_long
ids_info = 66146
visit = 0
goto = IN07, IN07_to_RU01_hole, gate_tunnel_bretonia
[Object]
nickname = RU01_to_IN07_hole_anomaly
ids_name = 261048
pos = 440235, 0, 452070
orientation = 1, 0, 90, 0
rotate = 0, 89, 0
spin = 0, 0, 2
Archetype = blhazardrb
loadout = blhazard
ids_info = 0
[Object]
nickname = RU01_Trade_Lane_Ring_01
reputation = fc_ue_grp
pos = -327207, 0, 286757
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
tradelane_space_name = 534431
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
next_ring = RU01_Trade_Lane_Ring_02
[Object]
nickname = RU01_Trade_Lane_Ring_02
reputation = fc_ue_grp
pos = -326280, 0, 248644
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_01
next_ring = RU01_Trade_Lane_Ring_03
[Object]
nickname = RU01_Trade_Lane_Ring_03
reputation = fc_ue_grp
pos = -325353, 0, 210531
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_02
next_ring = RU01_Trade_Lane_Ring_04
[Object]
nickname = RU01_Trade_Lane_Ring_04
reputation = fc_ue_grp
pos = -324426, 0, 172418
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_03
next_ring = RU01_Trade_Lane_Ring_05
[Object]
nickname = RU01_Trade_Lane_Ring_05
reputation = fc_ue_grp
pos = -323499, 0, 134305
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_04
next_ring = RU01_Trade_Lane_Ring_06
[Object]
nickname = RU01_Trade_Lane_Ring_06
reputation = fc_ue_grp
pos = -322572, 0, 96192
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_05
next_ring = RU01_Trade_Lane_Ring_07
[Object]
nickname = RU01_Trade_Lane_Ring_07
reputation = fc_ue_grp
pos = -321645, 0, 58079
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_06
next_ring = RU01_Trade_Lane_Ring_08
[Object]
nickname = RU01_Trade_Lane_Ring_08
reputation = fc_ue_grp
pos = -320718, 0, 19966
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_07
next_ring = RU01_Trade_Lane_Ring_09
[Object]
nickname = RU01_Trade_Lane_Ring_09
reputation = fc_ue_grp
pos = -319791, 0, -18146
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_08
next_ring = RU01_Trade_Lane_Ring_10
[Object]
nickname = RU01_Trade_Lane_Ring_10
reputation = fc_ue_grp
pos = -318865, 0, -56259
rotate = 0, -1, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
tradelane_space_name = 534424
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_09
[Object]
nickname = RU01_Trade_Lane_Ring_11
reputation = fc_ue_grp
pos = -305475, 0, -68215
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
tradelane_space_name = 534424
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
next_ring = RU01_Trade_Lane_Ring_12
[Object]
nickname = RU01_Trade_Lane_Ring_12
reputation = fc_ue_grp
pos = -264792, 0, -84949
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_11
next_ring = RU01_Trade_Lane_Ring_13
[Object]
nickname = RU01_Trade_Lane_Ring_13
reputation = fc_ue_grp
pos = -224109, 0, -101683
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_12
next_ring = RU01_Trade_Lane_Ring_14
[Object]
nickname = RU01_Trade_Lane_Ring_14
reputation = fc_ue_grp
pos = -183427, 0, -118418
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_13
next_ring = RU01_Trade_Lane_Ring_15
[Object]
nickname = RU01_Trade_Lane_Ring_15
reputation = fc_ue_grp
pos = -142744, 0, -135152
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_14
next_ring = RU01_Trade_Lane_Ring_16
[Object]
nickname = RU01_Trade_Lane_Ring_16
reputation = fc_ue_grp
pos = -102061, 0, -151886
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_15
next_ring = RU01_Trade_Lane_Ring_17
[Object]
nickname = RU01_Trade_Lane_Ring_17
reputation = fc_ue_grp
pos = -61379, 0, -168621
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_16
next_ring = RU01_Trade_Lane_Ring_18
[Object]
nickname = RU01_Trade_Lane_Ring_18
reputation = fc_ue_grp
pos = -20696, 0, -185355
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_17
next_ring = RU01_Trade_Lane_Ring_19
[Object]
nickname = RU01_Trade_Lane_Ring_19
reputation = fc_ue_grp
pos = 19986, 0, -202089
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_18
next_ring = RU01_Trade_Lane_Ring_20
[Object]
nickname = RU01_Trade_Lane_Ring_20
reputation = fc_ue_grp
pos = 60669, 0, -218824
rotate = 0, -67, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
tradelane_space_name = 534423
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_19
[Object]
nickname = RU01_09
pos = 3919, 0, -297200
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_09_Base
base = RU01_09_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 534862
loadout = space_port_dmg
difficulty_level = 1
[Zone]
nickname = Zone_RU01_pop_ambient_01
pos = -153759, 0, -316379
rotate = 0, 25, 0
shape = ELLIPSOID
size = 170000, 190000, 100000
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_ue_grp, 1
faction_weight = fc_cn_grp, 1
encounter = battleship_cruisers, 19, 0.200000
faction = fc_cn_grp, 0.400000
faction = fc_ru_grp, 0.400000
faction = fc_ue_grp, 0.400000
encounter = area_assault, 19, 0.100000
faction = fc_ru_grp, 0.400000
[Zone]
nickname = Zone_RU01_pop_ambient_02
pos = -287321, 0, -145137
rotate = 0, 0, 0
shape = SPHERE
size = 40000
comment = ukraine_and_coalition_zone
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_cn_grp, 1
faction_weight = fc_ue_grp, 1
encounter = area_assault, 19, 0.100000
faction = fc_cn_grp, 0.800000
encounter = area_defend, 19, 0.100000
faction = fc_ue_grp, 0.800000
[Zone]
nickname = Zone_RU01_pop_ambient_03
pos = 34578, 0, -271835
rotate = 0, 0, 0
shape = SPHERE
size = 27000
comment = russian_and_coalition_zone
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_cn_grp, 1
faction_weight = fc_ru_grp, 1
encounter = area_assault, 19, 0.100000
faction = fc_cn_grp, 0.800000
encounter = area_defend, 19, 0.100000
faction = fc_ru_grp, 0.800000
[Object]
nickname = RU01_to_CN01_hole
ids_name = 525121
pos = -151956, 0, -451304
rotate = 0, -163, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_CN01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = CN01, CN01_to_RU01_hole, gate_tunnel_bretonia
[Zone]
nickname = Zone_RU01_path_follow01
pos = 61248, 0, -277390
rotate = 90, -71, 180
shape = CYLINDER
size = 14000, 120989
sort = 99
toughness = 15
density = 2
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = follow_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_ru_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.500000
faction = fc_ru_grp, 1.000000
[Zone]
nickname = Zone_RU01_path_follow_ue01
pos = -163402, 0, -183809
rotate = -90, -55, 0
shape = CYLINDER
size = 14000, 405675
sort = 99
toughness = 19
density = 2
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = follow_ue_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_ue_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = fc_ue_grp, 1.000000
[Object]
nickname = RU01_depot_water_1
reputation = fc_rs_grp
pos = 3919, -500, -297200
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING
[Zone]
nickname = Zone_RU01_tungsten_01
ids_name = 0
pos = 420000, 0, 0
rotate = 0, -90, 0
shape = ELLIPSOID
size = 150000, 130000, 100000
property_flags = 66
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
[Object]
nickname = RU01_Trade_Lane_Ring_21
reputation = fc_ue_grp
pos = -314156, 0, 298070
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
tradelane_space_name = 534431
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
next_ring = RU01_Trade_Lane_Ring_22
[Object]
nickname = RU01_Trade_Lane_Ring_22
reputation = fc_ue_grp
pos = -289896, 0, 291912
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_21
next_ring = RU01_Trade_Lane_Ring_23
[Object]
nickname = RU01_Trade_Lane_Ring_23
reputation = fc_ue_grp
pos = -265637, 0, 285754
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_22
next_ring = RU01_Trade_Lane_Ring_24
[Object]
nickname = RU01_Trade_Lane_Ring_24
reputation = fc_ue_grp
pos = -241378, 0, 279596
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_23
next_ring = RU01_Trade_Lane_Ring_25
[Object]
nickname = RU01_Trade_Lane_Ring_25
reputation = fc_ue_grp
pos = -217118, 0, 273438
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_24
next_ring = RU01_Trade_Lane_Ring_26
[Object]
nickname = RU01_Trade_Lane_Ring_26
reputation = fc_ue_grp
pos = -192859, 0, 267280
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_25
next_ring = RU01_Trade_Lane_Ring_27
[Object]
nickname = RU01_Trade_Lane_Ring_27
reputation = fc_ue_grp
pos = -168600, 0, 261122
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_26
next_ring = RU01_Trade_Lane_Ring_28
[Object]
nickname = RU01_Trade_Lane_Ring_28
reputation = fc_ue_grp
pos = -144340, 0, 254964
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_27
next_ring = RU01_Trade_Lane_Ring_29
[Object]
nickname = RU01_Trade_Lane_Ring_29
reputation = fc_ue_grp
pos = -120081, 0, 248806
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_28
next_ring = RU01_Trade_Lane_Ring_30
[Object]
nickname = RU01_Trade_Lane_Ring_30
reputation = fc_ue_grp
pos = -95822, 0, 242648
rotate = 0, -75, 0
archetype = Trade_Lane_Ring_x3
ids_name = 0
ids_info = 66170
tradelane_space_name = 534422
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = RU01_Trade_Lane_Ring_29
[Object]
nickname = RU01_to_CN02_hole
ids_name = 535889
pos = -307342, 0, -368787
rotate = 0, -139, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_CN02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = CN02, CN02_to_RU01_hole, gate_tunnel_bretonia
[Object]
nickname = RU01_hopping_lighthouse01
ids_name = 535978
pos = 232469, 0, -66037
archetype = hopping_lighthouse_big
[Object]
nickname = RU01_hopping_lighthouse02
ids_name = 535978
pos = 412915, 0, 118922
archetype = hopping_lighthouse_big
[Object]
nickname = RU01_hopping_lighthouse03
ids_name = 535978
pos = -158943, 0, -314596
archetype = hopping_lighthouse_big
[Object]
nickname = RU01_hopping_lighthouse04
ids_name = 535978
pos = -18712, 0, -247550
archetype = hopping_lighthouse_big
[Object]
nickname = RU01_hopping_lighthouse05
ids_name = 535978
pos = -277389, 0, 246189
archetype = hopping_lighthouse_big
[Object]
nickname = RU01_hopping_lighthouse06
ids_name = 535978
pos = -286694, 0, -144144
archetype = hopping_lighthouse_big
[Object]
nickname = RU01_to_UN04_hole
ids_name = 535981
pos = 428401, 0, -94674
rotate = 0, 92, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_UN04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = UN04, UN04_to_RU01_hole, gate_tunnel_bretonia
[Object]
nickname = PY9_01
pos = -330000, 0, -160000
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY9_01_Base
base = PY9_01_Base
reputation = pe_n_grp
rotate = 0, 80, 0
archetype = space_police01
ids_name = 536363
loadout = d_space_police01
difficulty_level = 1
[Object]
nickname = PY9_01_dock2
pos = -329685, 0, -161775
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY9_01_dock2_Base
base = PY9_01_dock2_Base
reputation = fc_ue_grp
rotate = 0, 80, 0
archetype = space_police01
ids_name = 536629
loadout = d_space_police01
difficulty_level = 1
[Object]
nickname = PY9_space_research_01
ids_name = 0
pos = -329685, -100, -161775
rotate = 0, -10, 0
archetype = space_research
ids_info = 0
reputation = pe_n_grp
parent = PY9_01
[zone]
nickname = Zone_RU01_destroy_vignette_41
pos = -329685, 0, -181775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_42
pos = -309685, 0, -161775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_43
pos = -349685, 0, -161775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_44
pos = -329685, 0, -141775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_45
pos = -349685, 0, -141775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_46
pos = -349685, 0, -181775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_47
pos = -309685, 0, -181775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_48
pos = -309685, 0, -141775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_49
pos = -329685, 0, -131775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_50
pos = -329685, 0, -191775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_51
pos = -359685, 0, -161775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_RU01_destroy_vignette_52
pos = -299685, 0, -161775
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_Ru01_RandomMission01
pos = 200000, 150000, 200000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 2
density = 3
repop_time = 30
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = red5_n_grp, 20
encounter = area_assault, 19, 0.100000
faction = red5_n_grp, 1.000000
[Object]
nickname = RU01_to_NOVA01_hole
ids_name = 536766
pos = -78369, 0, -445020
rotate = 0, 179, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_NOVA01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = NOVA01, NOVA01_to_CN02_hole, gate_tunnel_bretonia
[Object]
nickname = RU01_to_POLICE01_hole
ids_name = 537473
pos = 3470, 25000, -295823
rotate = 0, 180, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_PRO01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_RU01_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_RU01_to_POLICE01_hole_interference
pos = 3470, 25000, -295823
shape = SPHERE
size = 10500
visit = 128
sort = 99.500000
interference = 0.900000
[Object]
nickname = RU01_10
pos = 430000, 7500, -15000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_10_Base
base = RU01_10_Base
reputation = fc_ru_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 537646
loadout = space_port_dmg
difficulty_level = 1
[Object]
nickname = PY33_01
pos = 372000, -50000, -376000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY33_01_Base
base = PY33_01_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = STBR
ids_name = 544392
loadout = STBR
difficulty_level = 1
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body, prop_shades_01
[Object]
nickname = RU01_suprise_01
ids_name = 1283
pos = 372000, -53000, -376000
rotate = -54, 12, -54
archetype = suprise_transport
spin = 0, 0.090000, 0
ids_info = 0
visit = 16
loadout = RU01_suprise_01
[Object]
nickname = RU01_very_heavy_wplatform_suprise01
ids_name = 261164
pos = 372000, -50000, -380000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest
[Object]
nickname = RU01_very_heavy_wplatform_suprise01_shield01
pos = 372000, -51800, -380000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = red_n_grp
behavior = NOTHING
[Object]
nickname = RU01_very_heavy_wplatform_suprise02
ids_name = 261164
pos = 372000, -50000, -372000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest
[Object]
nickname = RU01_very_heavy_wplatform_suprise01_shield02
pos = 372000, -51800, -372000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = red_n_grp
behavior = NOTHING
[Object]
nickname = RU01_very_heavy_wplatform_suprise03
ids_name = 261164
pos = 376000, -50000, -376000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest
[Object]
nickname = RU01_very_heavy_wplatform_suprise01_shield03
pos = 376000, -51800, -376000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = red_n_grp
behavior = NOTHING
[Object]
nickname = RU01_very_heavy_wplatform_suprise04
ids_name = 261164
pos = 368000, -50000, -376000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest
[Object]
nickname = RU01_very_heavy_wplatform_suprise01_shield04
pos = 368000, -51800, -376000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = red_n_grp
behavior = NOTHING
[zone]
nickname = Zone_PY33_radiation_01
pos = 372000, -50350, -376000
rotate = 0,0,0
shape = BOX
size = 540, 500, 650
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_PY33_radiation_02
pos = 372010, -51050, -375990
rotate = 0,0,0
shape = BOX
size = 460, 900, 500
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_PY33_radiation_03
pos = 372010, -49970, -375990
rotate = 0,0,0
shape = ELLIPSOID
size = 700, 180, 700
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_PY33_radiation_04
pos = 372015, -49010, -375990
rotate = 0,0,0
shape = BOX
size = 100, 650, 100
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_PY33_radiation_05
pos = 372015, -49580, -375990
rotate = 0,0,0
shape = BOX
size = 300, 500, 300
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_RU01_Blue_Nebula
ids_name = 0
pos = 382000, -50000, -356000
rotate = 0, 40, 0
shape = ELLIPSOID
size = 40000, 51000, 70000
property_flags = 32768
property_fog_color = 5.000000, 252.000000, 255.000000
ids_info = 0
visit = 32
[Zone]
nickname = Zone_RU01_Blue_Nebula_exclusion
pos = 372000, -50000, -376000
shape = SPHERE
size = 7000
property_flags = 131072
visit = 128
sort = 99.500000
damage = 10
[zone]
nickname = Zone_RU01_mine_01
ids_name = 0
pos = 372000, -50000, -376000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 25000, 25000, 25000
property_flags = 4128
damage = 2000000000
visit = 36
spacedust = radioactivedust_red
spacedust_maxparticles = 50
ids_info = 0
sort = 99
[zone]
nickname = Zone_RU01_01_lane_access
pos = 372000, -50000, -360000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 1700, 1700, 20000
property_flags = 131072
damage = 50
sort = 99
[Object]
nickname = RU01_Mine_buoy_1
ids_name = 535804
pos = 372000, -50000, -360000
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_Mine_buoy_2
ids_name = 535804
pos = 372000, -50000, -362500
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_Mine_buoy_3
ids_name = 535804
pos = 372000, -50000, -365000
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_Mine_buoy_4
ids_name = 535804
pos = 372000, -50000, -367500
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_Mine_buoy_5
ids_name = 535804
pos = 372000, -50000, -370000
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_Mine_buoy_6
ids_name = 535804
pos = 372000, -50000, -357500
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_Mine_buoy_7
ids_name = 535804
pos = 372000, -50000, -355500
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_Mine_buoy_8
ids_name = 535804
pos = 372000, -50000, -353500
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_Mine_buoy_9
ids_name = 535804
pos = 372000, -50000, -351500
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_Mine_buoy_10
ids_name = 535804
pos = 372000, -50000, -349500
archetype = hazard_buoy
loadout = hazard_buoy_light07
[Object]
nickname = RU01_suprise_unk
pos = 399000, -55000, -336000
visit = 16
ids_info = 0
rotate = 12, 32, 12
spin = 0, 0.099000, 0
archetype = suprise_Tarr_Chronicles1_more_hull
ids_name = 544394
loadout = SECRET_UNK_RU01
[Object]
nickname = PY36_01
pos = 130177, 100000, -333727
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY36_01_Base
base = PY36_01_Base
reputation = pe_n_grp
rotate = 0, 0, 0
archetype = DS9_ST01
ids_name = 544567
loadout = DS9_ST01
difficulty_level = 1
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body, prop_shades_01
[Object]
nickname = PY36_private_platform_1
reputation = pe_n_grp
pos = 130177, 97000, -333727
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = d_weapon_platform01
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest
[Object]
nickname = PY36_private_platform_1_shield01
pos = 130177, 95200, -333727
rotate = 0, 0, 0
archetype = space_arch_shield_p
reputation = pe_n_grp
parent = Sr01_outpost_platform_6
behavior = NOTHING
[Object]
nickname = RU01_11
pos = -180000, -11500, 490000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_11_Base
base = RU01_11_Base
reputation = fc_ue_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 544590
loadout = space_port_dmg
difficulty_level = 1
[Object]
nickname = RU01_12
pos = -300000, 0, -380000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RU01_12_Base
base = RU01_12_Base
reputation = fc_cn_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 544600
loadout = space_port_dmg
difficulty_level = 1