FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/KU02/ku02.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
name = Ku02
space_color = 0, 0, 0
local_faction = ku_p_grp
[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini
[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini
[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini
[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini
[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini
[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini
[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini
[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini
[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = tradep_trade_freighter_smuggler
filename = missions\encounters\tradep_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini
[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini
[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini
[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_ku_space
danger = music_ku_danger
battle = music_ku_battle
[Dust]
spacedust = Dust
[Nebula]
file = solar\nebula\Ku02_Saiun_cloud.ini
zone = Zone_Ku02_Saiun_cloud
[Nebula]
file = solar\nebula\Ku02_Shiun_cloud.ini
zone = Zone_Ku02_Shiun_cloud
[Nebula]
file = solar\nebula\Ku02_Keiun_cloud.ini
zone = Zone_Ku02_Keiun_cloud
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Saiun_asteroid_1
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Saiun_asteroid_2
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Saiun_asteroid_3
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Saiun_asteroid_4
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Shiun_asteroid_1
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Shiun_asteroid_2
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Keiun_asteroid_1
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Keiun_asteroid_2
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Keiun_asteroid_3
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Keiun_asteroid_4
[Asteroids]
file = solar\asteroids\Ku02_Saiun_asteroids.ini
zone = ZONE_Ku02_Keiun_asteroid_5
[Ambient]
color = 50, 40, 100
[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ku02.cmp
[LightSource]
nickname = Ku02_system_light
pos = 0, 0, 0
color = 255, 220, 200
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Ku02_Sun
ids_name = 261021
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = Ku02_Sun
atmosphere_range = 13000
ids_info = 66161
[Object]
nickname = Ku02_to_Ku01
ids_name = 260705
pos = 5208, 0, -88980
rotate = 0, -170, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku01
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 9
goto = Ku01, Ku01_to_Ku02, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easy
[Object]
nickname = Ku02_to_Iw06
ids_name = 260703
pos = 53822, 0, 79780
rotate = 0, 30, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Iw06
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
goto = Iw06, Iw06_to_Ku02, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Ku02_Saiun_cloud
ids_name = 261255
pos = -28482, 0, -51523
rotate = 0, -45, 0
shape = ELLIPSOID
size = 25000, 15000, 35000
property_flags = 32768
property_fog_color = 20.000000, 100.000000, 200.000000
ids_info = 66028
visit = 32
spacedust = attractdust
spacedust_maxparticles = 50
interference = 0.500000
comment = Shaiun Field
sort = 17
toughness = 9
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 6
faction_weight = gd_bh_grp, 2
encounter = area_scout, 9, 0.590000
faction = fc_bd_grp, 0.620000
faction = fc_fa_grp, 0.380000
encounter = area_bh_assault, 9, 0.040000
faction = gd_bh_grp, 1.000000
Music = zone_nebula_crow
[zone]
nickname = Zone_Ku02_Shiun_cloud
ids_name = 261256
pos = -62455, 0, 9152
rotate = 0, 20, 0
shape = ELLIPSOID
size = 20000, 15000, 30000
property_flags = 32768
property_fog_color = 80.000000, 40.000000, 100.000000
ids_info = 66029
visit = 32
spacedust = attractdust
spacedust_maxparticles = 50
interference = 0.500000
comment = Shiun Field
sort = 16
toughness = 9
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_fa_grp, 10
faction_weight = gd_bh_grp, 2
encounter = area_scout, 9, 0.560000
faction = fc_fa_grp, 1.000000
encounter = area_bh_assault, 9, 0.070000
faction = gd_bh_grp, 1.000000
Music = zone_nebula_crow
[zone]
nickname = Zone_Ku02_Keiun_cloud
ids_name = 261254
pos = -8470, 0, 63984
shape = ELLIPSOID
size = 40000, 15000, 30000
property_flags = 32768
property_fog_color = 30.000000, 50.000000, 90.000000
ids_info = 66027
visit = 32
spacedust = attractdust
spacedust_maxparticles = 50
interference = 0.500000
comment = Keiun Field
sort = 19
toughness = 9
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_lh_grp, 6
faction_weight = fc_lr_grp, 6
faction_weight = gd_bh_grp, 2
encounter = area_scout, 9, 0.570000
faction = fc_lh_grp, 0.500000
faction = fc_lr_grp, 0.500000
encounter = area_bh_assault, 9, 0.060000
faction = gd_bh_grp, 1.000000
Music = zone_nebula_crow
[Object]
nickname = Ku02_Seto
ids_name = 261136
pos = 40977, 0, -30835
archetype = planet_gasorgcld_5000
ids_info = 66231
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 5200
burn_color = 255, 222, 160
[Object]
nickname = Ku02_04
ids_name = 196746
pos = 37556, 0, -17476
archetype = planet_watblucld_1500
ids_info = 65819
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 1650
burn_color = 255, 222, 160
base = Ku02_04_Base
reputation = co_shi_grp
[Object]
nickname = Ku02_05
ids_name = 196747
pos = 4946, 0, -87529
rotate = 0, 90, 0
archetype = space_police01
ids_info = 65821
dock_with = Ku02_05_Base
base = Ku02_05_Base
reputation = ku_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 9
loadout = space_police01_ku_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Ku02_to_Ku01
pos = 5077, 0, -88295
rotate = 0, -157, 0
shape = SPHERE
size = 2000
sort = 99.500000
[Object]
nickname = Ku02_04_dock_ring_1
ids_name = 261178
pos = 36278, 0, -16442
rotate = 0, -50, 0
archetype = dock_ring
dock_with = Ku02_04_Base
ids_info = 66141
reputation = co_shi_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 8
loadout = docking_ring_co_02
pilot = pilot_solar_hard
[Object]
nickname = Ku02_02
ids_name = 196744
pos = 37422, 0, 36795
archetype = k_battleship
ids_info = 65813
dock_with = Ku02_02_Base
base = Ku02_02_Base
reputation = ku_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = ku_newscaster_head_gen, ku_female_elite_body
difficulty_level = 9
loadout = ku_battleship_ku_base
pilot = pilot_solar_easy
[zone]
nickname = Zone_Ku02_to_Iw06
pos = 53543, 0, 79298
rotate = 0, 31, 0
shape = SPHERE
size = 2000
sort = 99.500000
[Object]
nickname = Ku02_03
ids_name = 196745
pos = 27655, 0, 37830
rotate = 0, -90, 0
archetype = largestation1
ids_info = 65815
dock_with = Ku02_03_Base
base = Ku02_03_Base
reputation = gd_bh_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pi_pirate4_head, sh_male2_body
difficulty_level = 9
loadout = space_station_co_02
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Ku02_Fuchu_ring
pos = 62888, 0, 34485
rotate = 92, -52, -78
shape = ring
size = 9000, 6000, 200
sort = 99.500000
Music = zone_field_asteroid_rock
[zone]
nickname = Zone_Ku02_03
pos = 28800, 0, 38313
rotate = 0, 131, 0
shape = SPHERE
size = 1000
sort = 99.500000
[Object]
nickname = Ku02_to_Iw05
ids_name = 260702
pos = -19097, 0, 79487
rotate = 0, -45, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Iw05
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
goto = Iw05, Iw05_to_Ku02, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Ku02_to_Iw05
pos = -19056, 0, 79403
shape = SPHERE
size = 2000
sort = 99.500000
[Object]
nickname = Ku02_01
ids_name = 196743
pos = 64526, 0, 37620
rotate = 0, 90, 0
archetype = prison
ids_info = 65817
dock_with = Ku02_01_Base
base = Ku02_01_Base
reputation = ku_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 9
loadout = prison_ku_01
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Ku02_02
pos = 37540, 0, 36575
shape = SPHERE
size = 2000
sort = 99.500000
[Object]
nickname = Ku02_space_dome_2
pos = 26786, -595, 37831
rotate = 0, 90, 0
archetype = space_dome
reputation = gd_bh_grp
difficulty_level = 9
loadout = space_dome_co_02
pilot = pilot_solar_easiest
parent = Ku02_03
[Object]
nickname = Ku02_space_dome_3
pos = 27216, -595, 37830
rotate = 0, 90, 0
archetype = space_dome
reputation = gd_bh_grp
difficulty_level = 9
loadout = space_dome_co_02
pilot = pilot_solar_easiest
parent = Ku02_03
[Object]
nickname = Ku02_space_industrial_1
pos = 27642, -625, 37830
rotate = 0, 90, 0
archetype = space_industrial
reputation = gd_bh_grp
parent = Ku02_03
[Object]
nickname = Ku02_mplatform_1
pos = 63897, -21, 37850
rotate = 0, 180, 0
archetype = mplatform
reputation = ku_p_grp
difficulty_level = 9
loadout = mplatform_red_ku_01
pilot = pilot_solar_hardest
parent = Ku02_01
[Object]
nickname = Ku02_space_industrial_2
pos = 63895, 0, 37620
rotate = 0, 90, 0
archetype = space_industrial
reputation = ku_p_grp
parent = Ku02_01
[Object]
nickname = Ku02_space_industrial_3
pos = 63896, 0, 37088
archetype = space_industrial
reputation = ku_p_grp
parent = Ku02_01
[Object]
nickname = Ku02_space_tankl4x4_1
ids_name = 60251
pos = 63640, 0, 37619
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = ku_p_grp
parent = Ku02_01
[Object]
nickname = Ku02_space_tankl4x4_2
ids_name = 60251
pos = 63701, 0, 37087
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = ku_p_grp
parent = Ku02_01
[Object]
nickname = Ku02_to_Iw06_hole
ids_name = 260704
pos = 13873, 0, 74509
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Iw06
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Iw06, Iw06_to_Ku02_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Ku02_to_Iw06_hole
pos = 13863, 0, 74510
shape = SPHERE
size = 150
visit = 128
sort = 99.500000
[Object]
nickname = Ku02_to_Ku03_hole
ids_name = 260706
pos = -24454, 0, -56394
rotate = 0, -135, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ku03
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Ku03, Ku03_to_Ku02_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Ku02_to_Ku03_hole
pos = -24450, 0, -56389
shape = SPHERE
size = 300
visit = 128
sort = 99.500000
[Object]
nickname = Ku02_fuchu_planetoid
ids_name = 261137
pos = 62965, 0, 34500
archetype = fuchu_core
ring = Zone_Ku02_Fuchu_ring, solar\rings\fuchu.ini
[zone]
nickname = Zone_Ku02_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 12000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = Zone_Ku02_Seto_death
pos = 40977, 0, -30835
shape = SPHERE
size = 5100
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = Zone_Ku02_Junyo_death
pos = 37556, 0, -17476
shape = SPHERE
size = 1575
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = zone_ku02_pop_fushu
pos = 64335, 0, 38107
shape = SPHERE
size = 4000
comment = Fushu
sort = 9
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_p_grp, single_base_law
relief_time = 20
faction_weight = ku_p_grp, 20
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.400000
faction = ku_p_grp, 1.000000
[zone]
nickname = zone_ku02_pop_myoko
pos = 37585, 0, 36878
shape = SPHERE
size = 4000
comment = Myoko
sort = 7
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_n_grp, single_base_law
relief_time = 20
faction_weight = ku_n_grp, 20
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.400000
faction = ku_n_grp, 1.000000
[zone]
nickname = zone_ku02_pop_deshima
pos = 28274, 0, 37962
shape = SPHERE
size = 4000
comment = Deshima
sort = 6
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = gd_bh_grp, single_base_law
relief_time = 20
faction_weight = co_kt_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 5
faction_weight = co_shi_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_trade_freighter, 8, 0.130000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 8, 0.130000
faction = co_kt_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_shi_grp, 0.250000
faction = co_ss_grp, 0.250000
encounter = area_trade_armored, 8, 0.080000
faction = co_os_grp, 1.000000
[zone]
nickname = zone_ku02_pop_junyo
pos = 35808, 0, -16427
shape = SPHERE
size = 5000
comment = Junyo
sort = 4
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_shi_grp, single_base_law
relief_time = 20
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 5
faction_weight = co_kt_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 5
faction_weight = co_shi_grp, 5
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.050000
faction = ku_p_grp, 0.190000
faction = co_shi_grp, 0.810000
encounter = area_armored_prisoner, 8, 0.040000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 8, 0.080000
faction = co_kt_grp, 0.670000
faction = co_shi_grp, 0.330000
encounter = area_trade_transport, 8, 0.090000
faction = co_kt_grp, 0.290000
faction = co_ni_grp, 0.290000
faction = co_shi_grp, 0.140000
faction = co_ss_grp, 0.290000
encounter = area_trade_armored, 8, 0.060000
faction = co_os_grp, 1.000000
encounter = area_lifter, 8, 0.050000
faction = co_shi_grp, 1.000000
encounter = area_repair, 8, 0.050000
faction = co_shi_grp, 1.000000
[zone]
nickname = zone_ku02_pop_new_tokyo_gate
pos = 4996, 0, -87869
shape = SPHERE
size = 4000
comment = New Tokyo Jumpgate
sort = 1
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_p_grp, single_base_law, jumpgate
relief_time = 20
faction_weight = ku_p_grp, 10
faction_weight = ku_p_grp_prisoners, 5
faction_weight = co_kt_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 5
faction_weight = co_shi_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.090000
faction = ku_p_grp, 1.000000
encounter = area_armored_prisoner, 8, 0.040000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 8, 0.090000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 8, 0.090000
faction = co_kt_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_shi_grp, 0.250000
faction = co_ss_grp, 0.250000
encounter = area_trade_armored, 8, 0.050000
faction = co_os_grp, 1.000000
[zone]
nickname = zone_ku02_pop_kyushu_hole
pos = -24464, 0, -56272
shape = SPHERE
size = 4000
comment = . Kyushu hole
sort = 18
toughness = 9
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 6
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 9, 0.220000
faction = fc_bd_grp, 0.620000
faction = fc_fa_grp, 0.380000
encounter = area_bh_assault, 9, 0.030000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 9, 0.380000
faction = fc_bd_grp, 0.620000
faction = fc_fa_grp, 0.380000
[zone]
nickname = zone_ku02_pop_galileo_hole
pos = 13883, 0, 74564
shape = SPHERE
size = 4000
comment = . Galileo hole
sort = 20
toughness = 9
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_lh_grp, 6
faction_weight = fc_lr_grp, 6
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 9, 0.180000
faction = fc_lh_grp, 0.500000
faction = fc_lr_grp, 0.500000
encounter = area_bh_assault, 9, 0.030000
faction = gd_bh_grp, 1.000000
encounter = area_trade_freighter_pirate, 9, 0.090000
faction = fc_lr_grp, 1.000000
encounter = area_trade_trader, 9, 0.160000
faction = fc_lh_grp, 1.000000
encounter = area_trade_freighter_smuggler, 9, 0.030000
faction = fc_lr_grp, 1.000000
[zone]
nickname = zone_ku02_pop_galileo_gate
pos = 53345, 0, 78904
shape = SPHERE
size = 4000
comment = Galileo Jumpgate
sort = 13
toughness = 8
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_n_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 5
faction_weight = co_shi_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.090000
faction = ku_n_grp, 1.000000
encounter = area_trade_freighter, 8, 0.100000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 8, 0.100000
faction = co_kt_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_shi_grp, 0.250000
faction = co_ss_grp, 0.250000
encounter = area_trade_armored, 8, 0.060000
faction = co_os_grp, 1.000000
[zone]
nickname = zone_ku02_pop_kepler_gate
pos = -19026, 0, 79424
shape = SPHERE
size = 4000
comment = Kepler Jumpgate
sort = 11
toughness = 8
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_n_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = co_ss_grp, 10
faction_weight = fc_lh_grp, 3
faction_weight = fc_lr_grp, 3
faction_weight = gd_bh_grp, 4
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.080000
faction = ku_n_grp, 1.000000
encounter = area_bh_defend, 8, 0.070000
faction = gd_bh_grp, 1.000000
encounter = area_assault, 8, 0.050000
faction = fc_lh_grp, 0.500000
faction = fc_lr_grp, 0.500000
encounter = area_trade_freighter, 8, 0.090000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 8, 0.090000
faction = co_kt_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_shi_grp, 0.250000
faction = co_ss_grp, 0.250000
[zone]
nickname = zone_ku02_pop_farmers
pos = -40683, 0, -20914
rotate = 0, 65, 0
shape = ELLIPSOID
size = 75000, 15000, 37110
comment = Farmers' area
sort = 15
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_fa_grp, 10
encounter = area_scout, 8, 0.670000
faction = fc_fa_grp, 1.000000
[zone]
nickname = zone_ku02_pop_tokyo_gate_extend
pos = 6396, 0, -84736
shape = ELLIPSOID
size = 10000, 7000, 8000
comment = . Extend
sort = 2
toughness = 8
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_p_grp, 10
encounter = area_scout, 8, 0.670000
faction = ku_p_grp, 1.000000
[zone]
nickname = zone_ku02_pop_fushu_extend
pos = 63158, 0, 35116
shape = ELLIPSOID
size = 13000, 7000, 13000
comment = . Extend
sort = 10
toughness = 8
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_p_grp, 20
encounter = area_scout, 8, 0.670000
faction = ku_p_grp, 1.000000
[zone]
nickname = zone_ku02_pop_myoko_extend
pos = 36708, 0, 27581
shape = ELLIPSOID
size = 15000, 7000, 13000
comment = . Extend
sort = 8
toughness = 8
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_n_grp, 20
encounter = area_scout, 8, 0.670000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_prison1_1
pos = 63104, 0, 36090
rotate = -90, 49, 0
shape = CYLINDER
size = 750, 3405
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = prison1, 1
usage = trade
mission_eligible = True
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = patrolp_gov_patrol, 8, 0.030000
faction = ku_p_grp, 1.000000
encounter = tradep_armored_prisoner, 8, 0.300000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_prison1_2
pos = 48839, 0, 9484
rotate = -90, 27, 0
shape = CYLINDER
size = 750, 57206
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = prison1, 2
usage = trade
mission_eligible = True
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = patrolp_gov_patrol, 8, 0.030000
faction = ku_p_grp, 1.000000
encounter = tradep_armored_prisoner, 8, 0.300000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_rogues1_1
pos = 30470, 0, 73410
rotate = -90, -84, 0
shape = CYLINDER
size = 750, 35213
attack_ids = ku02_5
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_rogues1_2
pos = 41653, 0, 61073
rotate = -90, 31, 0
shape = CYLINDER
size = 750, 24681
attack_ids = ku02_5
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_rogues1_3
pos = 24320, 0, 62823
rotate = 90, 42, 180
shape = CYLINDER
size = 750, 33054
attack_ids = ku02_5
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_rogues2_1
pos = 18083, 0, 59113
rotate = -90, -13, 0
shape = CYLINDER
size = 750, 32684
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
faction_weight = fc_lh_grp, 10
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_gc_grp, 0.330000
faction = fc_lh_grp, 0.330000
faction = fc_lr_grp, 0.330000
[zone]
nickname = Zone_Ku02_path_rogues2_2
pos = 4817, 0, 57954
rotate = 90, 49, 180
shape = CYLINDER
size = 750, 45095
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues2, 2
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
faction_weight = fc_lh_grp, 10
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_gc_grp, 0.330000
faction = fc_lh_grp, 0.330000
faction = fc_lr_grp, 0.330000
[zone]
nickname = Zone_Ku02_path_rogues2_3
pos = 1091, 0, 73848
rotate = 90, -85, 180
shape = CYLINDER
size = 750, 26783
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues2, 3
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
faction_weight = fc_lh_grp, 10
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_gc_grp, 0.330000
faction = fc_lh_grp, 0.330000
faction = fc_lr_grp, 0.330000
[zone]
nickname = Zone_Ku02_path_golden1_1
pos = 25476, 0, 55816
rotate = -90, -32, 0
shape = CYLINDER
size = 750, 45691
attack_ids = ku02_5
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_gc_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_golden2_1
pos = 39094, 0, 55784
rotate = -90, -54, 0
shape = CYLINDER
size = 750, 63713
attack_ids = ku02_5
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_gc_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_golden3_1
pos = -26889, 0, 46832
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 97675
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden3, 1
usage = trade
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 8, 1.000000
faction = fc_gc_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_golden3_2
pos = -45543, 0, -17930
rotate = -90, -30, 0
shape = CYLINDER
size = 750, 86771
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden3, 2
usage = trade
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 8, 1.000000
faction = fc_gc_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_golden4_1
pos = -9476, 0, -72254
rotate = -90, -43, 0
shape = CYLINDER
size = 750, 45824
attack_ids = ku02_3
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden4, 1
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_gc_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_golden5_1
pos = -7047, 0, -64366
rotate = -90, -66, 0
shape = CYLINDER
size = 750, 39605
attack_ids = ku02_3
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden5, 1
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_gc_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_golden5_2
pos = 16294, 0, -60150
rotate = 90, -23, 180
shape = CYLINDER
size = 750, 26530
attack_ids = ku02_3
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden5, 2
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_gc_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_golden5_3
pos = -2018, 0, -51932
rotate = -90, 80, 0
shape = CYLINDER
size = 750, 47726
attack_ids = ku02_3
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden5, 3
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_gc_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty1_1
pos = -11594, 0, 30278
rotate = -90, 79, 0
shape = CYLINDER
size = 750, 82532
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1, 6
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty1_2
pos = -54356, 0, 3440
rotate = -90, 7, 0
shape = CYLINDER
size = 750, 38271
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty1_3
pos = -45810, 0, -33110
rotate = -90, -32, 0
shape = CYLINDER
size = 750, 41198
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty1_4
pos = -29376, 0, -46508
rotate = 90, -54, 180
shape = CYLINDER
size = 750, 14006
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty1_5
pos = -37867, 0, -10014
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 70596
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty2_1
pos = 16103, 0, 38585
rotate = 90, 88, 180
shape = CYLINDER
size = 750, 25529
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1, 6
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty2_2
pos = -19871, 0, 41561
rotate = 90, 84, 180
shape = CYLINDER
size = 750, 46696
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty2_3
pos = -40201, 0, 54892
rotate = 90, -15, 180
shape = CYLINDER
size = 750, 22506
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty2_4
pos = -27883, 0, 69617
rotate = 90, -68, 180
shape = CYLINDER
size = 750, 20369
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_bounty2_5
pos = -7553, 0, 56286
rotate = -90, -32, 0
shape = CYLINDER
size = 750, 40691
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_samura1_1
pos = 32593, 0, 37411
rotate = -90, -83, 0
shape = CYLINDER
size = 750, 8719
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = samura1, 1
usage = trade
mission_eligible = True
faction_weight = co_shi_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 8, 0.160000
faction = co_shi_grp, 1.000000
encounter = tradep_trade_transport, 8, 0.180000
faction = co_shi_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_samura2_1
pos = 45961, 0, 37859
rotate = 90, 89, 180
shape = CYLINDER
size = 750, 34344
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = samura2, 1
usage = trade
mission_eligible = True
faction_weight = co_shi_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 8, 0.160000
faction = co_shi_grp, 1.000000
encounter = tradep_trade_transport, 8, 0.180000
faction = co_shi_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy1_1
pos = 37050, 0, 10995
rotate = -90, 1, 0
shape = CYLINDER
size = 750, 52717
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy1, 1
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy1_2
pos = 33025, 0, 11503
rotate = 90, 8, 180
shape = CYLINDER
size = 750, 54203
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy1, 2
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy1_3
pos = 33558, 0, 37864
rotate = -90, -83, 0
shape = CYLINDER
size = 750, 8305
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy1, 3
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy2_1
pos = 45258, 0, 58014
rotate = 90, -20, 180
shape = CYLINDER
size = 750, 46238
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 1
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy2_2
pos = 40213, 0, 58433
rotate = -90, 31, 0
shape = CYLINDER
size = 750, 49872
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 2
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy2_3
pos = 32368, 0, 36693
rotate = -90, -85, 0
shape = CYLINDER
size = 750, 10269
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 3
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy3_1
pos = 14669, 0, 57709
rotate = 90, 48, 180
shape = CYLINDER
size = 750, 62786
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy3, 1
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy3_2
pos = -14277, 0, 74720
rotate = -90, 54, 0
shape = CYLINDER
size = 750, 14281
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy3, 2
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy3_3
pos = 420, 0, 53334
rotate = -90, -50, 0
shape = CYLINDER
size = 750, 53500
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy3, 3
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy3_4
pos = 29263, 0, 36310
rotate = 90, -89, 180
shape = CYLINDER
size = 750, 16718
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy3, 4
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy4_1
pos = 32947, 0, 37171
rotate = 90, 83, 180
shape = CYLINDER
size = 750, 9712
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy4, 1
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_navy4_2
pos = 4054, 0, 58451
rotate = 90, 49, 180
shape = CYLINDER
size = 750, 63445
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy4, 2
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police1_1
pos = 64164, 0, 20962
rotate = -90, 1, 0
shape = CYLINDER
size = 750, 34830
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police1_2
pos = 57859, 0, 9373
rotate = 90, 46, 180
shape = CYLINDER
size = 750, 16837
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police1, 2
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police1_3
pos = 48704, 0, 26378
rotate = 90, 15, 180
shape = CYLINDER
size = 750, 23189
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police1, 3
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police1_4
pos = 52397, 0, 42123
rotate = 90, -56, 180
shape = CYLINDER
size = 750, 16331
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police1, 4
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police1_5
pos = 61816, 0, 42579
rotate = -90, -33, 0
shape = CYLINDER
size = 750, 9779
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police1, 5
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police2_1
pos = 19802, 0, -51948
rotate = 90, -23, 180
shape = CYLINDER
size = 750, 78710
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police3_1
pos = 8427, 0, -58788
rotate = 90, -7, 180
shape = CYLINDER
size = 750, 59115
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police3_2
pos = 601, 0, -31874
rotate = -90, 78, 0
shape = CYLINDER
size = 750, 23254
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 2
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police3_3
pos = -11634, 0, -55293
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 42013
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 3
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_police3_4
pos = -3911, 0, -82274
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 20940
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 4
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_farmers1_1
pos = -8579, 0, -67735
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 40557
attack_ids = ku02_3
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000
[zone]
nickname = Zone_Ku02_path_farmers1_2
pos = 18368, 0, -55100
rotate = 90, -23, 180
shape = CYLINDER
size = 750, 52576
attack_ids = ku02_3
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000
[zone]
nickname = Zone_Ku02_path_farmers1_3
pos = 1619, 0, -43755
rotate = -90, 65, 0
shape = CYLINDER
size = 750, 59863
attack_ids = ku02_3
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000
[zone]
nickname = Zone_Ku02_path_farmers2_1
pos = -5834, 0, -41459
rotate = 90, -52, 180
shape = CYLINDER
size = 750, 49659
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 1, 5
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000
[zone]
nickname = Zone_Ku02_path_farmers2_2
pos = 24752, 0, -17403
rotate = 90, -51, 180
shape = CYLINDER
size = 750, 28171
attack_ids = ku02_4
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 2
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000
[zone]
nickname = Zone_Ku02_path_farmers2_3
pos = 33114, 0, 10644
rotate = 90, 8, 180
shape = CYLINDER
size = 750, 38728
attack_ids = ku02_4
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 3
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000
[zone]
nickname = Zone_Ku02_path_farmers2_4
pos = 22188, 0, 1815
rotate = -90, 17, 0
shape = CYLINDER
size = 750, 58789
attack_ids = ku02_4
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 4
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000
[zone]
nickname = Zone_Ku02_path_farmers3_1
pos = -40162, 0, -21633
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 77323
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 1, 7
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_fa_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_farmers3_2
pos = -48115, 0, 26742
rotate = 90, -31, 180
shape = CYLINDER
size = 750, 30193
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 2, 6
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_fa_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_farmers3_3
pos = -27671, 0, 57177
rotate = 90, -36, 180
shape = CYLINDER
size = 750, 43224
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 3
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_fa_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_farmers3_4
pos = 647, 0, 61405
rotate = -90, -50, 0
shape = CYLINDER
size = 750, 40774
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 4
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_fa_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_farmers3_5
pos = -12181, 0, 43877
rotate = -90, 82, 0
shape = CYLINDER
size = 750, 57436
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 5
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_fa_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_farmers4_1
pos = -39928, 0, -21653
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 77512
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 1
usage = patrol
mission_eligible = True
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_fa_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_farmers4_2
pos = -28944, 0, 27755
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 60677
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 2
usage = patrol
mission_eligible = True
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_fa_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_farmers4_3
pos = 13186, 0, 39795
rotate = -90, -82, 0
shape = CYLINDER
size = 750, 30846
attack_ids = ku02_4, ku02_5, ku02_6
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 3
usage = patrol
mission_eligible = True
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_fa_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_hogosha1_1
pos = -39495, 0, -26043
rotate = 90, 26, 180
shape = CYLINDER
size = 750, 66727
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha1, 1
usage = trade
mission_eligible = True
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 8, 1.000000
faction = fc_h_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_hogosha1_2
pos = -20371, 0, 39028
rotate = 90, -44, 180
shape = CYLINDER
size = 750, 97904
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha1, 2
usage = trade
mission_eligible = True
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 8, 1.000000
faction = fc_h_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons1_1
pos = 10840, 0, -52222
rotate = 90, -84, 180
shape = CYLINDER
size = 750, 72339
attack_ids = ku02_3
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons1_2
pos = 55519, 0, -4891
rotate = 90, -11, 180
shape = CYLINDER
size = 750, 88361
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons2_1
pos = 10920, 0, -47229
rotate = 90, -76, 180
shape = CYLINDER
size = 750, 74654
attack_ids = ku02_3
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 1, 6
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons2_2
pos = 51620, 0, -6891
rotate = 90, -8, 180
shape = CYLINDER
size = 750, 62822
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 2
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons2_3
pos = 48653, 0, 9186
rotate = -90, 27, 0
shape = CYLINDER
size = 750, 33555
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 3
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons2_4
pos = 44114, 0, -17371
rotate = -90, -14, 0
shape = CYLINDER
size = 750, 23852
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 4
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons2_5
pos = 47082, 0, -33447
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 9050
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 5
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons5_1
pos = -38957, 0, -23825
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 72699
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons5, 1, 8
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons5_2
pos = -45534, 0, 26558
rotate = 90, -25, 180
shape = CYLINDER
size = 750, 37872
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons5, 2, 7
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons5_3
pos = -34727, 0, 54311
rotate = 90, -14, 180
shape = CYLINDER
size = 750, 21945
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons5, 3
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons5_4
pos = -22187, 0, 68810
rotate = 90, -68, 180
shape = CYLINDER
size = 750, 21111
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons5, 4
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons5_5
pos = 3692, 0, 58866
rotate = -90, -49, 0
shape = CYLINDER
size = 750, 42365
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons5, 5
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons5_6
pos = -8832, 0, 44380
rotate = -90, 89, 0
shape = CYLINDER
size = 750, 57181
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons5, 6
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons6_1
pos = -39761, 0, -29463
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 62791
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons6, 1, 9
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons6_2
pos = -41353, 0, 27559
rotate = 90, -25, 180
shape = CYLINDER
size = 750, 65005
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons6, 2, 8
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons6_3
pos = -1556, 0, 56905
rotate = -90, -90, 0
shape = CYLINDER
size = 750, 52447
attack_ids = ku02_6
tradelane_attack = 15
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons6, 3, 7
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons6_4
pos = 37260, 0, 65654
rotate = 90, -55, 180
shape = CYLINDER
size = 750, 30883
attack_ids = ku02_5
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons6, 4
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons6_5
pos = 43717, 0, 55318
rotate = -90, 18, 0
shape = CYLINDER
size = 750, 40452
attack_ids = ku02_5
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons6, 5
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[zone]
nickname = Zone_Ku02_path_dragons6_6
pos = 31225, 0, 46243
rotate = 90, 32, 180
shape = CYLINDER
size = 750, 24505
attack_ids = ku02_5
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons6, 6
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_bd_grp, 1.000000
[Object]
nickname = Ku02_depot_food_1
ids_name = 261161
pos = 26744, -370, 37310
archetype = depot_food
ids_info = 66150
reputation = gd_bh_grp
behavior = NOTHING
[Object]
nickname = Ku02_depot_consumer_goods_1
ids_name = 261161
pos = 26742, -370, 37061
archetype = depot_consumer_goods
ids_info = 66150
reputation = gd_bh_grp
behavior = NOTHING
[LightSource]
nickname = Seto_light
pos = 36953, 0, -28553
color = 227, 171, 87
range = 9000
type = POINT
attenuation = 1, 0, 0.000000
[LightSource]
nickname = junyo_light
pos = 36271, 0, -16938
color = 103, 138, 156
range = 3000
type = POINT
attenuation = 1, 0, 0.000002
[zone]
nickname = zone_ku02_pop_ambient_s
pos = 15852, 0, 54008
shape = ELLIPSOID
size = 75616, 17200, 54085
comment = Ambient Pop
sort = 50
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_n_grp, 5
faction_weight = fc_lh_grp, 6
faction_weight = fc_lr_grp, 6
faction_weight = gd_bh_grp, 5
encounter = area_scout, 8, 0.520000
faction = ku_n_grp, 0.290000
faction = fc_lh_grp, 0.350000
faction = fc_lr_grp, 0.350000
encounter = area_bh_scout, 8, 0.230000
faction = gd_bh_grp, 1.000000
[zone]
nickname = zone_ku02_pop_ambient_ne
pos = 31252, 0, -40842
rotate = 0, 30, 0
shape = ELLIPSOID
size = 130178, 19460, 59699
comment = Ambient Pop
sort = 50
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_p_grp, 7
faction_weight = fc_bd_grp, 5
faction_weight = fc_fa_grp, 5
faction_weight = fc_gc_grp, 5
encounter = area_scout, 8, 0.670000
faction = ku_p_grp, 0.320000
faction = fc_bd_grp, 0.230000
faction = fc_fa_grp, 0.230000
faction = fc_gc_grp, 0.230000
[Object]
nickname = Ku02_docking_fixture_1
ids_name = 261166
pos = 36254, 350, -16416
rotate = 0, -50, 0
archetype = docking_fixture
ids_info = 66489
dock_with = Ku02_04_Base
reputation = co_shi_grp
behavior = NOTHING
base = Ku02_04_Base
[zone]
nickname = zone_ku02_destroy_vignette_1
pos = -5648, 0, -74208
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_ku02_destroy_vignette_2
pos = -18437, 0, -80431
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_ku02_destroy_vignette_3
pos = 2942, 0, -62930
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_ku02_destroy_vignette_4
pos = 61352, 0, 51803
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_5
pos = 47609, 0, 46941
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_6
pos = 8477, 0, 39552
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_ku02_destroy_vignette_7
pos = -8511, 0, 86028
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_ku02_destroy_vignette_8
pos = -30463, 0, 74166
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion
[zone]
nickname = zone_ku02_destroy_vignette_9
pos = 24893, 0, 56470
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_ku02_destroy_vignette_10
pos = 32529, 0, 68332
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_ku02_destroy_vignette_11
pos = 48372, 0, -22093
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_12
pos = 37301, 0, -42122
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_13
pos = 19930, 0, 19328
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_14
pos = 43218, 0, 23217
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_15
pos = 17831, 0, -27732
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_16
pos = 19358, 0, -14703
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_17
pos = 48181, 0, -4980
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_18
pos = 22221, 0, -2647
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_19
pos = 15349, 0, 30217
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_ku02_destroy_vignette_20
pos = 65743, 0, 72027
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[Object]
nickname = Ku02_space_dome_4
pos = 27640, -595, 38197
rotate = 0, 180, 0
archetype = space_dome
parent = Ku02_03
[Object]
nickname = Ku02_space_dome_5
pos = 27639, -595, 37459
archetype = space_dome
parent = Ku02_03
[zone]
nickname = ZONE_Ku02_Saiun_exclusion_1
pos = -9087, 0, -69457
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 200.000000
edge_fraction = 0.200000
visit = 128
spacedust = touristdust
spacedust_maxparticles = 150
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Saiun_exclusion_2
pos = -16368, 0, -63384
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 200.000000
edge_fraction = 0.200000
visit = 128
spacedust = golddust
spacedust_maxparticles = 150
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Saiun_exclusion_3
pos = -29618, 0, -46557
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 200.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust
spacedust_maxparticles = 200
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Shiun_exclusion_1
pos = -54228, 0, 3536
shape = SPHERE
size = 4000
property_flags = 65536
property_fog_color = 80.000000, 40.000000, 100.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust
spacedust_maxparticles = 5
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Shiun_exclusion_2
pos = -50865, 0, 22261
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 80.000000, 40.000000, 100.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust
spacedust_maxparticles = 200
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Shiun_exclusion_3
pos = -45766, 0, 23610
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 80.000000, 40.000000, 100.000000
edge_fraction = 0.200000
visit = 128
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_exclusion_1
pos = -2898, 0, 73591
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 30.000000, 50.000000, 90.000000
edge_fraction = 0.200000
visit = 128
spacedust = oxygendust
spacedust_maxparticles = 50
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_exclusion_2
pos = 20466, 0, 65541
shape = SPHERE
size = 3000
property_flags = 65536
property_fog_color = 30.000000, 50.000000, 90.000000
edge_fraction = 0.200000
visit = 128
spacedust = touristdust
spacedust_maxparticles = 50
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_exclusion_3
pos = -6413, 0, 57184
shape = SPHERE
size = 4000
property_flags = 65536
property_fog_color = 30.000000, 50.000000, 90.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust
spacedust_maxparticles = 5
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Saiun_exclusion_4
pos = -11476, 0, -53814
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 200.000000
edge_fraction = 0.200000
visit = 128
spacedust = snowdust
spacedust_maxparticles = 150
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Saiun_exclusion_5
pos = -11476, 0, -47714
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 200.000000
edge_fraction = 0.200000
visit = 128
spacedust = golddust
spacedust_maxparticles = 1
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Shiun_exclusion_4
pos = -49680, 0, 17113
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 80.000000, 40.000000, 100.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust
spacedust_maxparticles = 150
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Shiun_exclusion_5
pos = -47652, 0, 12077
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 80.000000, 40.000000, 100.000000
edge_fraction = 0.200000
visit = 128
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_exclusion_4
pos = 7919, 0, 74198
shape = SPHERE
size = 1500
property_flags = 65536
property_fog_color = 30.000000, 50.000000, 90.000000
edge_fraction = 0.200000
visit = 128
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_exclusion_5
pos = 9459, 0, 71208
shape = SPHERE
size = 1500
property_flags = 65536
property_fog_color = 30.000000, 50.000000, 90.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust
spacedust_maxparticles = 50
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_exclusion_6
pos = -17240, 0, 69615
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 30.000000, 50.000000, 90.000000
edge_fraction = 0.200000
visit = 128
spacedust = touristdust
spacedust_maxparticles = 50
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Saiun_asteroid_1
pos = -40247, 0, -37554
shape = SPHERE
size = 6000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Saiun_asteroid_2
pos = -31270, 0, -33524
shape = SPHERE
size = 6000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Saiun_asteroid_3
pos = -18378, 0, -52887
shape = SPHERE
size = 4000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 15
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Saiun_asteroid_4
pos = -34914, 0, -62480
shape = SPHERE
size = 7000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 125
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Shiun_asteroid_1
pos = -60998, 0, 15287
shape = SPHERE
size = 8000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 20
interference = 0.800000
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Shiun_asteroid_2
pos = -71724, 0, -5799
shape = SPHERE
size = 8000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 100
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_asteroid_1
pos = -8638, 0, 80070
shape = SPHERE
size = 4000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_asteroid_2
pos = -338, 0, 81630
shape = SPHERE
size = 5000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_asteroid_3
pos = -24802, 0, 52851
shape = SPHERE
size = 8000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
interference = 0.700000
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_asteroid_5
pos = 11674, 0, 63484
shape = SPHERE
size = 5000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000
[zone]
nickname = ZONE_Ku02_Keiun_asteroid_4
pos = -34508, 0, 64120
shape = SPHERE
size = 8000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000
[Object]
nickname = Ku02_suprise_ge_csv_1
ids_name = 261725
pos = -59193, 2000, 17956
rotate = -21, -33, -13
archetype = suprise_ge_csv
visit = 16
ids_info = 66451
loadout = SECRET_h_ge_csv_ku02
[Object]
nickname = Ku02_suprise_ge_fighter4_2
ids_name = 261726
pos = -25635, 0, 51985
rotate = 135, -30, 90
archetype = suprise_ge_fighter4
visit = 16
loadout = SECRET_gc_ge_fighter4_ku02
ids_info = 66450
[Object]
nickname = Ku02_to_Ku04
ids_name = 458880
pos = 56675, 0, -99228
rotate = 0, 102, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Ku04, Ku04_to_Ku02, gate_tunnel_bretonia
[zone]
nickname = Zone_Ku02_to_Ku04
pos = 56676, 0, -99227
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_Ku02_pop_ambient_01
pos = 56538, 0, -99185
rotate = 0, 0, 0
shape = SPHERE
size = 1985
comment = Ambient Pop
sort = 51
toughness = 8
density = 10
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = ku_n_grp, 20
faction_weight = co_ni_grp, 20
faction_weight = fc_gc_grp, 20
faction_weight = co_kt_grp, 20
faction_weight = ku_p_grp, 20
encounter = area_defend, 8, 0.100000
faction = ku_n_grp, 1.000000
encounter = area_trade_transport, 8, 0.100000
faction = co_ni_grp, 1.000000
faction = fc_gc_grp, 1.000000
faction = co_kt_grp, 1.000000
encounter = area_trade_armored, 8, 0.100000
faction = ku_p_grp, 1.000000
faction = fc_gc_grp, 0.700000
[Object]
nickname = Ku02_Trade_Lane_Ring_01
reputation = ku_p_grp
pos = 51492, 0, 76407
rotate = 0, 30, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196648
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku02_Trade_Lane_Ring_02
[Object]
nickname = Ku02_Trade_Lane_Ring_02
reputation = ku_p_grp
pos = 47203, 0, 69213
rotate = 0, 30, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_01
next_ring = Ku02_Trade_Lane_Ring_03
[Object]
nickname = Ku02_Trade_Lane_Ring_03
reputation = ku_p_grp
pos = 42914, 0, 62019
rotate = 0, 30, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_02
next_ring = Ku02_Trade_Lane_Ring_04
[Object]
nickname = Ku02_Trade_Lane_Ring_04
reputation = ku_p_grp
pos = 38625, 0, 54825
rotate = 0, 30, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_03
next_ring = Ku02_Trade_Lane_Ring_05
[Object]
nickname = Ku02_Trade_Lane_Ring_05
reputation = ku_p_grp
pos = 34336, 0, 47631
rotate = 0, 30, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_04
next_ring = Ku02_Trade_Lane_Ring_06
[Object]
nickname = Ku02_Trade_Lane_Ring_06
reputation = ku_p_grp
pos = 30047, 0, 40437
rotate = 0, 30, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196745
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_05
[Object]
nickname = Ku02_Trade_Lane_Ring_07
reputation = ku_p_grp
pos = 25016, 0, 39878
rotate = 0, 131, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196745
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku02_Trade_Lane_Ring_08
[Object]
nickname = Ku02_Trade_Lane_Ring_08
reputation = ku_p_grp
pos = 19065, 0, 45203
rotate = 0, 131, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_07
next_ring = Ku02_Trade_Lane_Ring_09
[Object]
nickname = Ku02_Trade_Lane_Ring_09
reputation = ku_p_grp
pos = 13115, 0, 50529
rotate = 0, 131, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_08
next_ring = Ku02_Trade_Lane_Ring_10
[Object]
nickname = Ku02_Trade_Lane_Ring_10
reputation = ku_p_grp
pos = 7165, 0, 55854
rotate = 0, 131, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_09
next_ring = Ku02_Trade_Lane_Ring_11
[Object]
nickname = Ku02_Trade_Lane_Ring_11
reputation = ku_p_grp
pos = 1215, 0, 61180
rotate = 0, 131, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_10
next_ring = Ku02_Trade_Lane_Ring_12
[Object]
nickname = Ku02_Trade_Lane_Ring_12
reputation = ku_p_grp
pos = -4734, 0, 66505
rotate = 0, 131, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_11
next_ring = Ku02_Trade_Lane_Ring_13
[Object]
nickname = Ku02_Trade_Lane_Ring_13
reputation = ku_p_grp
pos = -10684, 0, 71831
rotate = 0, 131, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_12
next_ring = Ku02_Trade_Lane_Ring_14
[Object]
nickname = Ku02_Trade_Lane_Ring_14
reputation = ku_p_grp
pos = -16635, 0, 77157
rotate = 0, 131, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196647
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_13
[Object]
nickname = Ku02_Trade_Lane_Ring_15
reputation = ku_p_grp
pos = 29480, 0, 34989
rotate = 0, -7, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196745
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku02_Trade_Lane_Ring_16
[Object]
nickname = Ku02_Trade_Lane_Ring_16
reputation = ku_p_grp
pos = 30482, 0, 27024
rotate = 0, -7, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_15
next_ring = Ku02_Trade_Lane_Ring_17
[Object]
nickname = Ku02_Trade_Lane_Ring_17
reputation = ku_p_grp
pos = 31484, 0, 19060
rotate = 0, -7, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_16
next_ring = Ku02_Trade_Lane_Ring_18
[Object]
nickname = Ku02_Trade_Lane_Ring_18
reputation = ku_p_grp
pos = 32487, 0, 11095
rotate = 0, -7, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_17
next_ring = Ku02_Trade_Lane_Ring_19
[Object]
nickname = Ku02_Trade_Lane_Ring_19
reputation = ku_p_grp
pos = 33489, 0, 3130
rotate = 0, -7, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_18
next_ring = Ku02_Trade_Lane_Ring_20
[Object]
nickname = Ku02_Trade_Lane_Ring_20
reputation = ku_p_grp
pos = 34491, 0, -4833
rotate = 0, -7, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_19
next_ring = Ku02_Trade_Lane_Ring_21
[Object]
nickname = Ku02_Trade_Lane_Ring_21
reputation = ku_p_grp
pos = 35494, 0, -12798
rotate = 0, -7, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261178
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_20
[Object]
nickname = Ku02_Trade_Lane_Ring_22
reputation = ku_p_grp
pos = 33080, 0, -19978
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261178
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku02_Trade_Lane_Ring_23
[Object]
nickname = Ku02_Trade_Lane_Ring_23
reputation = ku_p_grp
pos = 30104, 0, -27330
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_22
next_ring = Ku02_Trade_Lane_Ring_24
[Object]
nickname = Ku02_Trade_Lane_Ring_24
reputation = ku_p_grp
pos = 27128, 0, -34682
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_23
next_ring = Ku02_Trade_Lane_Ring_25
[Object]
nickname = Ku02_Trade_Lane_Ring_25
reputation = ku_p_grp
pos = 24152, 0, -42034
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_24
next_ring = Ku02_Trade_Lane_Ring_26
[Object]
nickname = Ku02_Trade_Lane_Ring_26
reputation = ku_p_grp
pos = 21176, 0, -49386
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_25
next_ring = Ku02_Trade_Lane_Ring_27
[Object]
nickname = Ku02_Trade_Lane_Ring_27
reputation = ku_p_grp
pos = 18200, 0, -56738
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_26
next_ring = Ku02_Trade_Lane_Ring_28
[Object]
nickname = Ku02_Trade_Lane_Ring_28
reputation = ku_p_grp
pos = 15224, 0, -64090
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_27
next_ring = Ku02_Trade_Lane_Ring_29
[Object]
nickname = Ku02_Trade_Lane_Ring_29
reputation = ku_p_grp
pos = 12248, 0, -71442
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_28
next_ring = Ku02_Trade_Lane_Ring_30
[Object]
nickname = Ku02_Trade_Lane_Ring_30
reputation = ku_p_grp
pos = 9272, 0, -78794
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_29
next_ring = Ku02_Trade_Lane_Ring_31
[Object]
nickname = Ku02_Trade_Lane_Ring_31
reputation = ku_p_grp
pos = 6296, 0, -86146
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196626
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_30
[Object]
nickname = Ku02_Trade_Lane_Ring_32
reputation = ku_p_grp
pos = 8702, 0, -88090
rotate = 0, -77, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196626
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku02_Trade_Lane_Ring_33
[Object]
nickname = Ku02_Trade_Lane_Ring_33
reputation = ku_p_grp
pos = 16139, 0, -89801
rotate = 0, -77, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_32
next_ring = Ku02_Trade_Lane_Ring_34
[Object]
nickname = Ku02_Trade_Lane_Ring_34
reputation = ku_p_grp
pos = 23577, 0, -91513
rotate = 0, -77, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_33
next_ring = Ku02_Trade_Lane_Ring_35
[Object]
nickname = Ku02_Trade_Lane_Ring_35
reputation = ku_p_grp
pos = 31014, 0, -93225
rotate = 0, -77, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_34
next_ring = Ku02_Trade_Lane_Ring_36
[Object]
nickname = Ku02_Trade_Lane_Ring_36
reputation = ku_p_grp
pos = 38452, 0, -94937
rotate = 0, -77, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_35
next_ring = Ku02_Trade_Lane_Ring_37
[Object]
nickname = Ku02_Trade_Lane_Ring_37
reputation = ku_p_grp
pos = 45889, 0, -96649
rotate = 0, -77, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_36
next_ring = Ku02_Trade_Lane_Ring_38
[Object]
nickname = Ku02_Trade_Lane_Ring_38
reputation = ku_p_grp
pos = 53327, 0, -98361
rotate = 0, -77, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196629
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku02_Trade_Lane_Ring_37
[Object]
nickname = Ku02_to_POLICE01_hole
ids_name = 537473
pos = 24000, 0, 54000
rotate = 0, -10, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_POLICE01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_Ku02_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Ku02_to_POLICE01_hole_interference
pos = 24000, 0, 54000
shape = SPHERE
size = 10500
visit = 128
sort = 99.500000
interference = 0.900000