FLGameCompanion/FLCompanionByDvurechensky/bin/Release/ASTEROIDS/hi01_mahon_dust_field.ini

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2024-10-05 07:50:50 +03:00
[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 1000 ;400
fill_dist = 5000 ;1800
tint_field = 255, 255, 255
;empty_cube_frequency = 1.000000
[properties]
flag = rock_objects
flag = Object_density_low
[DynamicAsteroids]
asteroid = rock_asteroid30
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
;[Cube]
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 1000
offset_dist = 1000
fade = 1.000000, 1.350000, 15, 17
texture_aspect = 1.000000
color_shift = 1.000000, 1.000000, 1.000000
ambient_intensity = 1.000000
vert_increase = 2
[AsteroidBillboards]
count = 1000 ;1000
start_dist = 2500 ;800
fade_dist_percent = 0.5 ;0.200000
shape = roid_rock_tri
color_shift = 0.700000, 0.700000, 0.700000
ambient_intensity = 1.000000
size = 10, 50
;[DynamicAsteroids]
;asteroid = dasteroid_rock_small1
;count = 10
;placement_radius = 300 ;500.000000
;placement_offset = 0 ;90.000000
;max_velocity = 15.000000
;max_angular_velocity = 3.000000
;color_shift = 0.500000, 0.500000, 0.500000
;