FLGameCompanion/FLCompanionByDvurechensky/bin/Release/ASTEROIDS/ew14_nomad_asteroids.ini

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2024-10-05 07:50:50 +03:00
[Field]
cube_size = 1000 ;500
fill_dist = 5000 ;2500
diffuse_color = 200, 255, 255
ambient_color = 20, 70, 80
ambient_increase = 40, 50, 50
;empty_cube_frequency = 0.500000
[Exclusion Zones]
exclusion = Zone_EW14_vignette_01_exclusion
exclude_dynamic_asteroids = 1
exclusion = Zone_EW14_vignette_02_exclusion
exclude_dynamic_asteroids = 1
[properties]
flag = ice_objects
flag = Object_density_low
[DynamicAsteroids]
asteroid = nomad02_asteroid200
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = nomad02_asteroid90
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = nomad02_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = nomad02_asteroid30
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = nomad02_asteroid10
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
;[Cube]
;[DynamicAsteroids]
;asteroid = dasteroid_ice_crystal_small1
;count = 10
;placement_radius = 300 ;200.000000
;placement_offset = 0 ;90.000000
;max_velocity = 15.000000
;max_angular_velocity = 3.000000
;;color_shift = 1.000000, 1.000000, 1.000000