FLGameCompanion/FLCompanionByDvurechensky/bin/Release/ASTEROIDS/ew01_malvinas_mineable_asteroids.ini

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2024-10-05 07:50:50 +03:00
[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 1000 ;400
fill_dist = 5000 ;1200
diffuse_color = 170, 220, 255
ambient_color = 60, 60, 60
ambient_increase = 0, 0, 0
;empty_cube_frequency = 0.500000
[properties]
flag = rock_objects
flag = Object_density_med
[Exclusion Zones]
exclusion = Zone_Ew01_to_Bw08_hole
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = Zone_Ew01_Malvinas_exclusion_001
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = Zone_Ew01_Malvinas_exclusion_002
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = Zone_Ew01_02_exclusion
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = ZONE_Ew01_Large_asteroid_1
exclude_dynamic_asteroids = 1
exclusion = ZONE_Ew01_Large_asteroid_2
exclude_dynamic_asteroids = 1
[DynamicAsteroids]
asteroid = mineable1_asteroid10
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = mineable1_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = mineable1_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = mineable1_asteroid30
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = mineable1_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = mineable1_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
;[Cube]
;[DynamicAsteroids]
;asteroid = dasteroid_mineable_small1
;count = 10
;placement_radius = 300 ;150.000000
;placement_offset = 0 ;90.000000
;max_velocity = 10.000000
;max_angular_velocity = 2.000000
;color_shift = 1, 1, 1
;
[LootableZone]
zone = zone_ew01_img_mining_area
asteroid_loot_container = lootcrate_ast_loot_niobium
asteroid_loot_commodity = commodity_niobium
dynamic_loot_container = lootcrate_ast_loot_niobium
dynamic_loot_commodity = commodity_niobium
asteroid_loot_count = 0, 0
dynamic_loot_count = 25, 50
asteroid_loot_difficulty = 20
dynamic_loot_difficulty = 0
[LootableZone]
asteroid_loot_container = lootcrate_ast_loot_niobium
asteroid_loot_commodity = commodity_niobium
dynamic_loot_container = lootcrate_ast_loot_niobium
dynamic_loot_commodity = commodity_niobium
asteroid_loot_count = 0, 0
dynamic_loot_count = 25, 50
asteroid_loot_difficulty = 20
dynamic_loot_difficulty = 0