# This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # pre_commit.log pre_commit.ps1 BuildDetail/Media/ BuildDetail/[Ll]ibrary/ BuildDetail/[Tt]emp/ BuildDetail/[Oo]bj/ BuildDetail/[Bb]uild/ BuildDetail/[Bb]uilds/ BuildDetail/[Ll]ogs/ BuildDetail/[Uu]ser[Ss]ettings/ # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data BuildDetail/[Mm]emoryCaptures/ # Recordings can get excessive in size BuildDetail/[Rr]ecordings/ # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin BuildDetail/[Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory BuildDetail/.vs/ # Gradle cache directory BuildDetail/.gradle/ # Autogenerated VS/MD/Consulo solution and project files BuildDetail/ExportedObj/ BuildDetail/.consulo/ BuildDetail/*.csproj BuildDetail/*.unityproj BuildDetail/*.sln BuildDetail/*.suo BuildDetail/*.tmp BuildDetail/*.user BuildDetail/*.userprefs BuildDetail/*.pidb BuildDetail/*.booproj BuildDetail/*.svd BuildDetail/*.pdb BuildDetail/*.mdb BuildDetail/*.opendb BuildDetail/*.VC.db # Unity3D generated meta files BuildDetail/*.pidb.meta BuildDetail/*.pdb.meta BuildDetail/*.mdb.meta # Unity3D generated file on crash reports BuildDetail/sysinfo.txt # Builds BuildDetail/*.apk BuildDetail/*.aab BuildDetail/*.unitypackage BuildDetail/*.app # Crashlytics generated file BuildDetail/crashlytics-build.properties # Packed Addressables BuildDetail/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # Temporary auto-generated Android Assets BuildDetail/[Aa]ssets/[Ss]treamingAssets/aa.meta BuildDetail/[Aa]ssets/[Ss]treamingAssets/aa/*